Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
BigPaPaStealth
The Morrigan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 37L
1,453 Elo+
Party 2
Ao Kuang
Ao Kuang
TFW_Tzag
Ao Kuang
Level 44
God Stats
25W - 25L
1,404 SR
Queue Stats
215W - 250L
1,397 Elo+
Solo
Ravana
Ravana
YoungBiscuit101
Ravana
Level 81
God Stats
19W - 11L
1,632 SR
Queue Stats
47W - 43L
1,523 Elo+
Solo
Ullr
Ullr
xN3W1Tx
Ullr
Level 67
God Stats
5W - 1L
1,811 SR
Queue Stats
40W - 32L
1,516 Elo+
Solo
Team Averages
Level 61
1,569 SR
1,478 Elo+

VS

Team Averages
Level 65
1,544 SR
1,370 Elo+
Hercules
Hercules
GamingRaptor55
Hercules
Level 98
God Stats
9W - 9L
1,565 SR
Queue Stats
643W - 663L
1,478 Elo+
Solo
Nemesis
Nemesis
Go-hurry
Nemesis
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 105L
1,247 Elo+
Solo
Artemis
Artemis
Nara-Hita
Artemis
Level 61
God Stats
49W - 68L
1,410 SR
Queue Stats
367W - 495L
1,324 Elo+
Party 1
Poseidon
Poseidon
anarous2
Poseidon
Level 46
God Stats
1W - 1L
1,740 SR
Queue Stats
41W - 63L
1,536 Elo+
Solo
Cthulhu
Cthulhu
juanma_rbb16
Cthulhu
Level 28
God Stats
54W - 61L
1,503 SR
Queue Stats
376W - 516L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
4 / 2 / 6
7,908
527
3,759
9,881
5,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
BigPaPaStealth
The Morrigan
14
5 / 2 / 0
9,089
606
4,709
4,922
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
TFW_Tzag
Ao Kuang
14
5 / 2 / 2
8,852
590
8,290
9,951
5,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
1 / 1 / 8
8,036
536
4,356
6,435
2,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
xN3W1Tx
Ullr
15
9 / 1 / 5
9,077
605
9,146
6,889
3,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
2 / 6 / 2
7,390
493
6,294
12,315
6,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nemesis
Go-hurry
Nemesis
14
2 / 2 / 1
8,117
541
4,616
9,998
3,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
Nara-Hita
Artemis
8
0 / 7 / 0
5,409
361
2,183
7,804
2,107
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
anarous2
Poseidon
12
3 / 5 / 1
7,120
475
4,155
8,474
2,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
juanma_rbb16
Cthulhu
12
0 / 5 / 1
6,487
432
1,919
8,716
5,369
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
24
Kills
7
8
Deaths
25
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
2
6
3.5
W
The Morrigan
BigPaPaStealth
The Morrigan
5
2
0
2.5
L
Hercules
2
6
2
0.5
L
Nemesis
Go-hurry
Nemesis
2
2
1
1.25
L
Artemis
Nara-Hita
Artemis
0
7
0
0
W
Ao Kuang
TFW_Tzag
Ao Kuang
5
2
2
3
W
1
1
8
5
L
Poseidon
anarous2
Poseidon
3
5
1
0.7
L
Cthulhu
juanma_rbb16
Cthulhu
0
5
1
0.1
W
Ullr
xN3W1Tx
Ullr
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,260
Damage
19,167
38,078
Taken
47,307
19,431
Mitigated
20,316
9,097
Healing
10,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,759
589
135
1,526
9,881
5,635
281
2,057
7,801
23,216
0
W
The Morrigan
BigPaPaStealth
The Morrigan
4,709
1,033
0
353
4,922
1,841
1,475
1,653
3,244
50,319
521
L
Hercules
6,294
1,917
0
2,220
12,315
6,792
0
7,081
5,234
0
24,584
L
Nemesis
Go-hurry
Nemesis
4,616
2,282
0
4,438
9,998
3,243
0
2,458
7,506
0
52,236
L
Artemis
Nara-Hita
Artemis
2,183
1,209
0
1,168
7,804
2,107
1,113
1,025
6,779
0
17,751
W
Ao Kuang
TFW_Tzag
Ao Kuang
8,290
2,589
0
1,903
9,951
5,491
1,132
0
9,643
44,910
3,569
W
4,356
901
0
2,700
6,435
2,745
29
727
5,708
0
43,276
L
Poseidon
anarous2
Poseidon
4,155
420
0
1,160
8,474
2,805
0
3,411
4,845
39,855
0
L
Cthulhu
juanma_rbb16
Cthulhu
1,919
125
102
990
8,716
5,369
406
1,524
7,152
24,886
0
W
Ullr
xN3W1Tx
Ullr
9,146
5,005
0
2,480
6,889
3,719
1,363
1,637
5,252
0
53,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,962
Gold Earned
34,523
442
Minions Killed
296
0
Camps Cleared
0
1,339,829
Distance Traveled
1,272,329
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,908
527
41
3
0
251,562
3
W
The Morrigan
9,089
606
109
7
0
258,979
5
L
Hercules
7,390
493
51
3
0
242,326
0
L
Nemesis
8,117
541
95
6
0
317,548
2
L
Artemis
5,409
361
40
3
0
222,585
1
W
Ao Kuang
8,852
590
102
7
0
271,461
3
W
Ravana
8,036
536
92
6
0
303,782
3
L
Poseidon
7,120
475
65
4
0
237,226
0
L
Cthulhu
6,487
432
45
3
0
252,644
1
W
Ullr
9,077
605
98
7
0
254,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role