Player Matchup

Chaac
Chaac
MahmuTuncer61
Chaac
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 77L
1,419 Elo+
Solo
Mercury
Mercury
Newmesis
Mercury
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 17L
1,440 Elo+
Solo
Cernunnos
Cernunnos
SweetMec
Cernunnos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
TreCappin
Zhong Kui
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
168W - 111L
1,494 Elo+
Solo
Merlin
Merlin
Xiovyr
Merlin
Level 29
God Stats
3W - 6L
1,693 SR
Queue Stats
41W - 38L
1,545 Elo+
Solo
Team Averages
Level 25
1,539 SR
1,480 Elo+

VS

Team Averages
Level 33
1,441 SR
1,493 Elo+
King Arthur
King Arthur
DeusAlphaSIG
King Arthur
Level 27
God Stats
4W - 3L
1,517 SR
Queue Stats
34W - 31L
1,451 Elo+
Solo
Sobek
Sobek
HorridPond14190
Sobek
Level 13
God Stats
1W - 2L
1,398 SR
Queue Stats
21W - 19L
1,495 Elo+
Party 1
Set
Set
Nawoshi
Set
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 55L
1,517 Elo+
Party 1
Anubis
Anubis
Zman09
Anubis
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,690 Elo+
Party 1
Neith
Neith
arttron9286
Neith
Level 25
God Stats
36W - 39L
1,290 SR
Queue Stats
493W - 578L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 1
8,577
536
8,654
12,982
15,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
Newmesis
Mercury
11
3 / 6 / 2
7,227
452
5,397
12,200
3,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
SweetMec
Cernunnos
12
2 / 4 / 1
7,481
468
5,781
10,043
2,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
TreCappin
Zhong Kui
9
2 / 1 / 1
6,315
395
5,510
8,963
7,786
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Xiovyr
Merlin
10
1 / 3 / 3
6,879
430
7,048
8,424
2,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeusAlphaSIG
King Arthur
13
5 / 4 / 1
8,134
508
10,075
12,549
6,495
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 4
6,794
425
3,721
9,498
4,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Set
13
5 / 0 / 3
8,414
526
8,781
8,390
5,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Zman09
Anubis
14
5 / 4 / 5
8,642
540
9,699
9,554
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 3 / 1
6,338
396
3,467
6,665
1,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
12
Kills
16
16
Deaths
12
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DeusAlphaSIG
King Arthur
5
4
1
1.38
W
1
1
4
3
L
4
2
1
2.25
W
Set
5
0
3
6.5
L
Mercury
Newmesis
Mercury
3
6
2
0.67
L
Cernunnos
SweetMec
Cernunnos
2
4
1
0.63
L
Zhong Kui
TreCappin
Zhong Kui
2
1
1
2.5
L
Merlin
Xiovyr
Merlin
1
3
3
0.83
W
Anubis
Zman09
Anubis
5
4
5
1.88
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,390
Damage
35,743
52,612
Taken
46,656
31,977
Mitigated
22,350
12,898
Healing
13,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DeusAlphaSIG
King Arthur
10,075
1,260
0
3,023
12,549
6,495
0
2,067
10,084
16
37,924
W
3,721
204
0
2,208
9,498
4,915
164
4,700
4,572
6,487
0
L
8,654
2,192
0
3,093
12,982
15,402
0
118
12,864
0
42,155
W
Set
8,781
3,674
0
1,822
8,390
5,011
954
1,427
6,861
0
53,208
L
Mercury
Newmesis
Mercury
5,397
1,897
0
3,448
12,200
3,482
0
2,969
9,231
0
40,330
L
Cernunnos
SweetMec
Cernunnos
5,781
2,170
0
2,358
10,043
2,757
1,910
4,255
5,788
0
39,621
L
Zhong Kui
TreCappin
Zhong Kui
5,510
705
288
1,563
8,963
7,786
504
3,625
5,338
19,069
0
L
Merlin
Xiovyr
Merlin
7,048
521
489
1,659
8,424
2,550
0
2,469
5,955
23,927
0
W
Anubis
Zman09
Anubis
9,699
369
0
4,096
9,554
4,017
344
2,126
7,262
48,189
0
W
3,467
1,300
0
2,420
6,665
1,912
1,200
1,574
4,930
0
28,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,479
Gold Earned
38,322
306
Minions Killed
301
0
Camps Cleared
0
1,342,553
Distance Traveled
1,420,545
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,134
508
66
4
0
304,340
0
W
Sobek
6,794
425
8
1
0
341,810
1
L
Chaac
8,577
536
97
6
0
239,474
4
W
Set
8,414
526
83
5
0
329,070
0
L
Mercury
7,227
452
74
5
0
333,080
2
L
Cernunnos
7,481
468
64
4
0
214,365
1
L
Zhong Kui
6,315
395
25
2
0
286,413
2
L
Merlin
6,879
430
46
3
0
269,221
4
W
Anubis
8,642
540
95
6
0
269,823
0
W
Neith
6,338
396
49
3
0
175,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role