Player Matchup

Chaac
Chaac
Ajatzu
Chaac
Level 156
God Stats
11W - 3L
1,500 SR
Queue Stats
290W - 217L
1,726 Elo+
Party 1
Ra
Ra
Creddie
Ra
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Neith
Neith
Julia3003
Neith
Level 49
God Stats
22W - 25L
1,336 SR
Queue Stats
32W - 43L
1,351 Elo+
Solo
Jormungandr
Jormungandr
Minuzukikun
Jormungandr
Level 127
God Stats
6W - 4L
1,319 SR
Queue Stats
150W - 107L
1,500 Elo+
Party 1
Hades
Hades
Zedryx
Hades
Level 160
God Stats
2W - 4L
1,292 SR
Queue Stats
98W - 98L
1,439 Elo+
Party 3
Team Averages
Level 128
1,389 SR
1,503 Elo+

VS

Team Averages
Level 125
1,718 SR
1,498 Elo+
Ra
Ra
Arshin
Ra
Level 158
God Stats
38W - 40L
1,512 SR
Queue Stats
159W - 160L
1,567 Elo+
Solo
Ravana
Ravana
Datjoch
Ravana
Level 127
God Stats
7W - 4L
1,903 SR
Queue Stats
59W - 60L
1,504 Elo+
Party 2
Medusa
Medusa
Mrbantz
Medusa
Level 67
God Stats
3W - 2L
1,752 SR
Queue Stats
12W - 20L
1,316 Elo+
Solo
Achilles
Achilles
TheCiFER
Achilles
Level 144
God Stats
9W - 7L
1,593 SR
Queue Stats
118W - 116L
1,559 Elo+
Party 2
Sylvanus
Sylvanus
rustendeman
Sylvanus
Level 127
God Stats
14W - 9L
1,831 SR
Queue Stats
93W - 92L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ajatzu
Chaac
14
2 / 0 / 9
8,313
1,039
10,384
7,730
5,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
7 / 1 / 3
9,261
1,158
9,052
5,196
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Julia3003
Neith
13
0 / 3 / 6
7,343
918
1,852
6,295
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Jormungandr
Minuzukikun
Jormungandr
13
2 / 0 / 7
7,910
989
7,546
6,959
4,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hades
Zedryx
Hades
13
1 / 3 / 7
7,763
970
9,678
11,931
7,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

320

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
2 / 3 / 3
7,792
974
10,470
7,307
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
Datjoch
Ravana
13
5 / 4 / 2
8,308
1,039
4,900
6,404
2,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Mrbantz
Medusa
11
0 / 1 / 1
6,511
814
567
1,993
620
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
TheCiFER
Achilles
14
0 / 1 / 6
7,549
944
10,328
16,823
16,577
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
rustendeman
Sylvanus
13
0 / 3 / 5
7,970
996
9,382
10,609
6,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
12
Kills
7
7
Deaths
12
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
Ajatzu
Chaac
2
0
9
6.5
L
Ra
2
3
3
1.17
W
7
1
3
8.5
L
Ravana
Datjoch
Ravana
5
4
2
1.5
W
Neith
Julia3003
Neith
0
3
6
1
W
Jormungandr
Minuzukikun
Jormungandr
2
0
7
5.5
L
Medusa
Mrbantz
Medusa
0
1
1
0.5
L
Achilles
TheCiFER
Achilles
0
1
6
3
W
Hades
Zedryx
Hades
1
3
7
1.5
L
Sylvanus
rustendeman
Sylvanus
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,512
Damage
35,647
38,111
Taken
43,136
21,245
Mitigated
29,079
13,283
Healing
11,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Ajatzu
Chaac
10,384
2,521
0
3,250
7,730
5,908
0
3,732
3,998
0
27,121
L
Ra
10,470
350
1,755
847
7,307
3,148
0
3,404
3,803
45,940
0
W
9,052
1,069
2,325
2,250
5,196
1,732
0
2,854
2,342
22,093
0
L
Ravana
Datjoch
Ravana
4,900
1,606
0
225
6,404
2,702
0
3,236
2,904
0
11,496
W
Neith
Julia3003
Neith
1,852
533
0
452
6,295
1,964
0
2,526
3,769
0
12,441
W
Jormungandr
Minuzukikun
Jormungandr
7,546
1,121
0
134
6,959
4,410
0
4,648
2,311
13,349
0
L
Medusa
Mrbantz
Medusa
567
325
135
165
1,993
620
0
1,068
850
0
2,714
L
Achilles
TheCiFER
Achilles
10,328
2,737
0
1,130
16,823
16,577
0
10,843
5,680
0
21,508
W
Hades
Zedryx
Hades
9,678
2,368
739
4,133
11,931
7,231
0
6,092
5,839
29,493
0
L
Sylvanus
rustendeman
Sylvanus
9,382
674
3,696
3,090
10,609
6,032
0
7,252
3,182
19,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,590
Gold Earned
38,130
174
Minions Killed
130
5
Camps Cleared
3
746,690
Distance Traveled
623,618
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,313
1,039
39
5
2
166,189
1
L
Ra
7,792
974
74
9
1
173,367
0
W
Ra
9,261
1,158
31
4
1
153,570
0
L
Ravana
8,308
1,039
13
2
0
96,766
0
W
Neith
7,343
918
27
3
2
126,704
0
W
Jormungandr
7,910
989
14
2
0
158,404
0
L
Medusa
6,511
814
7
1
1
39,299
0
L
Achilles
7,549
944
16
2
1
164,083
3
W
Hades
7,763
970
63
8
0
141,823
0
L
Sylvanus
7,970
996
20
3
0
150,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role