Player Matchup

Xing Tian
Xing Tian
Alnian10
Xing Tian
Level 99
God Stats
0W - 2L
1,300 SR
Queue Stats
15W - 19L
1,486 Elo+
Solo
Rama
Rama
Falmond
Rama
Level 149
God Stats
0W - 1L
1,769 SR
Queue Stats
1W - 5L
1,222 Elo+
Solo
Da Ji
Da Ji
KingBoo92
Da Ji
Level 153
God Stats
6W - 7L
1,500 SR
Queue Stats
434W - 428L
1,576 Elo+
Solo
Chang'e
Chang'e
Mave1337
Chang'e
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
zoomaa
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 134
1,514 SR
1,457 Elo+

VS

Team Averages
Level 119
1,588 SR
1,500 Elo+
Awilix
Awilix
Daslook
Awilix
Level 149
God Stats
10W - 6L
1,630 SR
Queue Stats
83W - 99L
1,491 Elo+
Solo
Ares
Ares
JonesDog
Ares
Level 126
God Stats
4W - 2L
1,311 SR
Queue Stats
151W - 131L
1,529 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RinRee
Ah Muzen Cab
Level 122
God Stats
3W - 1L
1,803 SR
Queue Stats
36W - 35L
1,370 Elo+
Solo
Thoth
Thoth
TheYellowDonkey
Thoth
Level 139
God Stats
3W - 1L
1,510 SR
Queue Stats
47W - 33L
1,522 Elo+
Solo
Cthulhu
Cthulhu
trilogie96smite
Cthulhu
Level 57
God Stats
48W - 45L
1,686 SR
Queue Stats
482W - 495L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Alnian10
Xing Tian
7
0 / 3 / 1
4,542
413
2,061
6,066
2,647
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
Falmond
Rama
11
1 / 0 / 1
6,341
576
4,923
5,278
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
KingBoo92
Da Ji
10
4 / 5 / 1
6,204
564
6,631
9,973
3,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Mave1337
Chang'e
10
0 / 5 / 2
5,575
507
3,086
7,708
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Janus
zoomaa
Janus
13
2 / 1 / 0
6,968
633
2,594
4,597
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Daslook
Awilix
9
3 / 3 / 3
6,101
555
3,418
7,485
2,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
10
2 / 1 / 4
6,543
595
3,831
7,837
4,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
RinRee
Ah Muzen Cab
10
1 / 1 / 2
5,674
516
3,180
2,681
645
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
5 / 1 / 2
7,689
699
5,587
3,868
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 1 / 2
7,243
658
4,571
7,583
5,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
7
Kills
14
14
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Alnian10
Xing Tian
0
3
1
0.17
W
Awilix
Daslook
Awilix
3
3
3
1.5
L
Rama
Falmond
Rama
1
0
1
1.5
W
Ares
2
1
4
4
L
Da Ji
KingBoo92
Da Ji
4
5
1
0.9
L
Chang'e
Mave1337
Chang'e
0
5
2
0.2
W
Ah Muzen Cab
RinRee
Ah Muzen Cab
1
1
2
2
W
5
1
2
6
W
3
1
2
4
L
Janus
zoomaa
Janus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,295
Damage
20,587
33,622
Taken
29,454
11,268
Mitigated
13,972
11,351
Healing
8,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Alnian10
Xing Tian
2,061
32
233
286
6,066
2,647
0
2,374
3,556
9,930
0
W
Awilix
Daslook
Awilix
3,418
1,846
0
2,100
7,485
2,283
0
1,104
6,331
0
25,635
L
Rama
Falmond
Rama
4,923
4,070
0
4,007
5,278
1,538
0
1,682
3,580
0
39,892
W
Ares
3,831
44
0
1,785
7,837
4,437
0
1,699
6,126
10,411
0
L
Da Ji
KingBoo92
Da Ji
6,631
1,687
0
3,420
9,973
3,451
0
2,842
6,850
0
28,835
L
Chang'e
Mave1337
Chang'e
3,086
643
85
1,958
7,708
2,300
0
4,178
3,179
26,303
0
W
Ah Muzen Cab
RinRee
Ah Muzen Cab
3,180
1,693
0
1,172
2,681
645
0
452
2,229
0
32,674
W
5,587
364
0
740
3,868
1,215
0
1,019
2,801
41,220
0
W
4,571
224
0
3,176
7,583
5,392
222
3,326
4,226
39,005
0
L
Janus
zoomaa
Janus
2,594
248
0
1,362
4,597
1,332
0
2,007
2,468
53,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,630
Gold Earned
33,250
356
Minions Killed
321
0
Camps Cleared
0
1,048,121
Distance Traveled
1,094,169
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,542
413
14
1
0
225,646
4
W
Awilix
6,101
555
49
4
0
253,981
4
L
Rama
6,341
576
105
10
0
197,230
2
W
Ares
6,543
595
6
1
0
214,285
1
L
Da Ji
6,204
564
54
5
0
218,444
3
L
Chang'e
5,575
507
63
6
0
170,206
2
W
Ah Muzen Cab
5,674
516
77
7
0
187,668
1
W
Thoth
7,689
699
95
9
0
231,713
4
W
Cthulhu
7,243
658
94
9
0
206,522
3
L
Janus
6,968
633
120
11
0
236,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role