Player Matchup

Janus
Janus
BimberPower
Janus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FearAkura
Izanami
Level 20
God Stats
10W - 3L
1,684 SR
Queue Stats
84W - 68L
1,492 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fleuret88
Tsukuyomi
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
124W - 129L
1,500 Elo+
Solo
Guan Yu
Guan Yu
JEONSO
Guan Yu
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 26L
1,616 Elo+
Solo
Terra
Terra
Vierhend4
Terra
Level 19
God Stats
1W - 3L
1,300 SR
Queue Stats
10W - 10L
1,490 Elo+
Solo
Team Averages
Level 23
1,497 SR
1,520 Elo+

VS

Team Averages
Level 24
1,547 SR
1,488 Elo+
Jing Wei
Jing Wei
BeastOfHell
Jing Wei
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Coffey-DG
Sun Wukong
Level 29
God Stats
8W - 5L
1,632 SR
Queue Stats
40W - 36L
1,573 Elo+
Solo
Nemesis
Nemesis
Fightpro
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,388 Elo+
Solo
Ymir
Ymir
Gustt
Ymir
Level 25
God Stats
44W - 23L
1,605 SR
Queue Stats
270W - 265L
1,482 Elo+
Solo
Zhong Kui
Zhong Kui
ToraQ11
Zhong Kui
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 7
11,899
476
17,866
12,042
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
FearAkura
Izanami
20
13 / 4 / 2
14,497
580
26,159
25,029
12,372
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Fleuret88
Tsukuyomi
20
7 / 7 / 7
13,565
543
16,496
22,218
10,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
JEONSO
Guan Yu
19
5 / 0 / 9
13,179
527
13,368
25,452
29,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Terra
Vierhend4
Terra
17
1 / 3 / 18
12,699
508
11,543
22,534
26,583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BeastOfHell
Jing Wei
19
7 / 8 / 3
12,469
499
16,942
21,578
8,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Coffey-DG
Sun Wukong
11
1 / 1 / 1
8,737
349
4,387
6,896
3,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nemesis
Fightpro
Nemesis
16
0 / 8 / 6
9,835
393
5,541
21,553
8,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
Gustt
Ymir
16
2 / 9 / 9
11,293
452
14,064
31,655
35,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
ToraQ11
Zhong Kui
17
4 / 4 / 3
11,212
448
17,976
23,591
19,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
36
30
Kills
14
15
Deaths
30
43
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BeastOfHell
Jing Wei
7
8
3
1.06
W
4
1
7
7.5
L
Sun Wukong
Coffey-DG
Sun Wukong
1
1
1
1.5
W
Izanami
FearAkura
Izanami
13
4
2
3.5
L
Nemesis
Fightpro
Nemesis
0
8
6
0.38
W
Tsukuyomi
Fleuret88
Tsukuyomi
7
7
7
1.5
L
Ymir
Gustt
Ymir
2
9
9
0.72
W
Guan Yu
JEONSO
Guan Yu
5
0
9
9.5
L
Zhong Kui
ToraQ11
Zhong Kui
4
4
3
1.38
W
Terra
Vierhend4
Terra
1
3
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,432
Damage
58,910
107,275
Taken
105,273
83,262
Mitigated
75,473
49,972
Healing
27,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BeastOfHell
Jing Wei
16,942
11,995
0
5,227
21,578
8,511
0
5,628
15,925
243
75,672
W
17,866
1,442
0
108
12,042
4,411
960
2,682
9,360
71,293
0
L
Sun Wukong
Coffey-DG
Sun Wukong
4,387
773
0
4,201
6,896
3,273
0
0
6,496
0
28,599
W
Izanami
FearAkura
Izanami
26,159
19,152
0
11,849
25,029
12,372
2,281
7,531
17,498
0
150,532
L
Nemesis
Fightpro
Nemesis
5,541
1,463
0
6,205
21,553
8,735
196
4,111
17,342
0
58,522
W
Tsukuyomi
Fleuret88
Tsukuyomi
16,496
3,651
0
7,330
22,218
10,133
1,367
6,516
15,659
0
104,971
L
Ymir
Gustt
Ymir
14,064
2,808
994
2,268
31,655
35,516
0
11,728
19,739
35,945
0
W
Guan Yu
JEONSO
Guan Yu
13,368
2,874
6,138
14,648
25,452
29,763
1,217
6,849
18,228
0
90,063
L
Zhong Kui
ToraQ11
Zhong Kui
17,976
633
1,076
7,388
23,591
19,438
436
7,942
15,509
65,476
0
W
Terra
Vierhend4
Terra
11,543
1,586
4,479
5,420
22,534
26,583
674
8,695
13,839
30,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,839
Gold Earned
53,546
617
Minions Killed
402
0
Camps Cleared
0
2,317,512
Distance Traveled
1,885,110
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,469
499
105
4
0
409,262
4
W
Janus
11,899
476
106
4
0
506,133
2
L
Sun Wukong
8,737
349
55
2
0
161,879
0
W
Izanami
14,497
580
189
8
0
372,031
3
L
Nemesis
9,835
393
101
4
0
492,804
0
W
Tsukuyomi
13,565
543
139
6
0
487,833
1
L
Ymir
11,293
452
39
2
0
419,036
5
W
Guan Yu
13,179
527
154
6
0
513,301
7
L
Zhong Kui
11,212
448
102
4
0
402,129
5
W
Terra
12,699
508
29
1
0
438,214
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role