Player Matchup

King Arthur
King Arthur
DrNizzDank
King Arthur
Level 148
God Stats
29W - 47L
1,315 SR
Queue Stats
630W - 765L
1,492 Elo+
Solo
Janus
Janus
ItsaMeShepardo
Janus
Level 129
God Stats
17W - 10L
1,567 SR
Queue Stats
214W - 181L
1,594 Elo+
Party 3
Sylvanus
Sylvanus
PvtSlayer
Sylvanus
Level 105
God Stats
6W - 3L
1,683 SR
Queue Stats
254W - 136L
1,582 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheHamstah
Ah Muzen Cab
Level 120
God Stats
66W - 26L
1,955 SR
Queue Stats
421W - 263L
1,597 Elo+
Party 2
Susano
Susano
xWilI
Susano
Level 117
God Stats
34W - 33L
1,885 SR
Queue Stats
464W - 371L
1,642 Elo+
Party 3
Team Averages
Level 124
1,681 SR
1,581 Elo+

VS

Team Averages
Level 102
1,412 SR
1,540 Elo+
Bellona
Bellona
HarHarPewPew
Bellona
Level 120
God Stats
57W - 64L
1,597 SR
Queue Stats
858W - 979L
1,557 Elo+
Party 1
Sylvanus
Sylvanus
JoshyjonesX
Sylvanus
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
LynX Velocity
Hel
Level 126
God Stats
108W - 72L
1,299 SR
Queue Stats
564W - 608L
1,507 Elo+
Solo
Zeus
Zeus
POLYGAZM
Zeus
Level 69
God Stats
3W - 6L
1,350 SR
Queue Stats
66W - 81L
1,557 Elo+
Solo
Anhur
Anhur
hankythepoo
Anhur
Level 86
God Stats
31W - 23L
1,314 SR
Queue Stats
487W - 398L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DrNizzDank
King Arthur
14
3 / 1 / 2
7,977
614
7,680
12,145
5,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 3 / 0
7,967
613
3,776
6,513
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
PvtSlayer
Sylvanus
12
1 / 3 / 8
7,092
546
6,204
11,719
8,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
TheHamstah
Ah Muzen Cab
13
7 / 4 / 2
8,286
637
9,497
10,052
2,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Susano
xWilI
Susano
15
5 / 1 / 4
8,788
676
5,788
9,478
3,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HarHarPewPew
Bellona
13
1 / 3 / 0
7,513
578
9,859
10,628
11,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
JoshyjonesX
Sylvanus
11
2 / 6 / 6
7,307
562
4,657
12,744
8,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
4 / 3 / 2
7,634
587
5,028
8,837
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
13
2 / 3 / 2
7,528
579
7,044
6,221
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
3 / 5 / 2
7,232
556
8,763
10,992
2,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
19
Kills
12
12
Deaths
20
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DrNizzDank
King Arthur
3
1
2
4
L
Bellona
HarHarPewPew
Bellona
1
3
0
0.33
W
3
3
0
1
L
Sylvanus
JoshyjonesX
Sylvanus
2
6
6
0.83
L
4
3
2
1.67
L
Zeus
2
3
2
1
W
Sylvanus
PvtSlayer
Sylvanus
1
3
8
1.67
W
Ah Muzen Cab
TheHamstah
Ah Muzen Cab
7
4
2
2
L
3
5
2
0.8
W
Susano
xWilI
Susano
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,945
Damage
35,351
49,907
Taken
49,422
22,218
Mitigated
26,214
17,107
Healing
16,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DrNizzDank
King Arthur
7,680
775
0
4,983
12,145
5,475
0
621
11,524
0
43,019
L
Bellona
HarHarPewPew
Bellona
9,859
4,377
0
2,708
10,628
11,160
526
50
10,578
0
49,577
W
3,776
194
0
653
6,513
2,101
0
4,736
1,591
50,170
0
L
Sylvanus
JoshyjonesX
Sylvanus
4,657
1,826
705
4,171
12,744
8,123
0
4,339
8,285
17,173
0
L
5,028
499
1,057
3,642
8,837
2,647
0
364
8,431
49,065
0
L
Zeus
7,044
318
0
1,247
6,221
1,666
0
1,251
4,906
46,557
0
W
Sylvanus
PvtSlayer
Sylvanus
6,204
2,320
550
3,776
11,719
8,662
798
4,063
7,618
17,377
4,655
W
Ah Muzen Cab
TheHamstah
Ah Muzen Cab
9,497
5,732
0
3,822
10,052
2,116
2,044
2,762
7,244
0
57,280
L
8,763
4,240
0
3,002
10,992
2,618
0
2,983
8,009
0
35,323
W
Susano
xWilI
Susano
5,788
2,025
0
3,323
9,478
3,864
263
4,175
5,201
0
53,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,110
Gold Earned
37,214
413
Minions Killed
408
0
Camps Cleared
0
1,279,219
Distance Traveled
1,182,443
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,977
614
76
6
0
275,973
2
L
Bellona
7,513
578
108
8
0
257,822
0
W
Janus
7,967
613
103
8
0
248,147
3
L
Sylvanus
7,307
562
32
2
0
235,826
4
L
Hel
7,634
587
86
7
0
252,592
3
L
Zeus
7,528
579
105
8
0
230,331
3
W
Sylvanus
7,092
546
33
3
0
215,522
4
W
Ah Muzen Cab
8,286
637
88
7
0
243,631
0
L
Anhur
7,232
556
77
6
0
205,872
3
W
Susano
8,788
676
113
9
0
295,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role