Player Matchup

Olorun
Olorun
Cosh3
Olorun
Level 45
God Stats
6W - 6L
1,500 SR
Queue Stats
289W - 245L
1,553 Elo+
Party 1
Hel
Hel
KuzkoQ
Hel
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 99L
1,422 Elo+
Solo
Da Ji
Da Ji
SophieTheSheep
Da Ji
Level 29
God Stats
1W - 2L
1,491 SR
Queue Stats
144W - 119L
1,529 Elo+
Solo
Heimdallr
Heimdallr
TUTOR23
Heimdallr
Level 99
God Stats
18W - 19L
1,402 SR
Queue Stats
968W - 852L
1,524 Elo+
Party 1
Osiris
Osiris
afol7
Osiris
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,433 Elo+
Solo
Team Averages
Level 56
1,478 SR
1,492 Elo+

VS

Team Averages
Level 67
1,578 SR
1,483 Elo+
Cthulhu
Cthulhu
Colanstiick
Cthulhu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 104L
1,421 Elo+
Party 2
Ra
Ra
MeyLie
Ra
Level 98
God Stats
1W - 4L
1,500 SR
Queue Stats
88W - 108L
1,421 Elo+
Party 2
Sobek
Sobek
OGBlack
Sobek
Level 68
God Stats
2W - 0L
1,665 SR
Queue Stats
35W - 30L
1,531 Elo+
Solo
Thanatos
Thanatos
Olorin1337
Thanatos
Level 27
God Stats
8W - 2L
1,724 SR
Queue Stats
156W - 115L
1,565 Elo+
Solo
Anubis
Anubis
imahamsterirl
Anubis
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cosh3
Olorun
19
5 / 9 / 9
11,906
700
13,963
19,857
7,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
KuzkoQ
Hel
19
2 / 5 / 11
10,509
618
13,884
17,566
9,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
7 / 9 / 7
12,754
750
16,541
20,166
16,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
TUTOR23
Heimdallr
20
3 / 8 / 12
11,546
679
22,115
26,883
12,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
afol7
Osiris
19
2 / 9 / 12
10,915
642
8,433
22,896
26,426
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Colanstiick
Cthulhu
20
9 / 2 / 30
13,826
813
29,937
23,784
33,998
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ra
20
7 / 2 / 25
12,839
755
14,750
11,307
10,765
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
OGBlack
Sobek
18
3 / 4 / 26
11,344
667
9,051
26,297
34,450
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
Olorin1337
Thanatos
20
15 / 4 / 20
13,740
808
24,859
21,231
17,885
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
6 / 7 / 22
12,182
717
16,412
16,437
13,041
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
163
19
Kills
40
40
Deaths
19
51
Assists
123
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Colanstiick
Cthulhu
9
2
30
12
L
Olorun
Cosh3
Olorun
5
9
9
1.06
L
Hel
KuzkoQ
Hel
2
5
11
1.5
W
Ra
7
2
25
9.75
W
Sobek
OGBlack
Sobek
3
4
26
4
W
Thanatos
Olorin1337
Thanatos
15
4
20
6.25
L
7
9
7
1.17
L
Heimdallr
TUTOR23
Heimdallr
3
8
12
1.13
L
Osiris
afol7
Osiris
2
9
12
0.89
W
6
7
22
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,936
Damage
95,009
107,368
Taken
99,056
72,089
Mitigated
110,139
38,632
Healing
51,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Colanstiick
Cthulhu
29,937
1,542
2,345
997
23,784
33,998
266
8,781
14,622
54,317
0
L
Olorun
Cosh3
Olorun
13,963
6,674
1,110
4,211
19,857
7,042
1,211
15,681
4,176
27,641
0
L
Hel
KuzkoQ
Hel
13,884
1,071
12,580
6,723
17,566
9,726
279
13,245
4,321
21,461
0
W
Ra
14,750
1,991
15,042
2,863
11,307
10,765
1,773
3,777
7,530
44,214
0
W
Sobek
OGBlack
Sobek
9,051
257
3,247
4,107
26,297
34,450
238
6,805
18,734
15,915
0
W
Thanatos
Olorin1337
Thanatos
24,859
9,802
4,045
12,723
21,231
17,885
1,487
3,444
17,782
0
36,864
L
16,541
4,327
1,999
2,412
20,166
16,838
275
11,309
8,857
0
22,843
L
Heimdallr
TUTOR23
Heimdallr
22,115
12,987
2,973
5,515
26,883
12,057
1,984
15,998
10,885
0
49,389
L
Osiris
afol7
Osiris
8,433
1,950
242
867
22,896
26,426
251
13,917
8,979
277
16,385
W
16,412
1,328
3,392
2,513
16,437
13,041
357
4,178
12,259
36,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,630
Gold Earned
63,931
117
Minions Killed
174
0
Camps Cleared
0
1,155,045
Distance Traveled
1,615,382
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,826
813
38
2
0
359,788
2
L
Olorun
11,906
700
23
1
0
243,202
0
L
Hel
10,509
618
16
1
0
275,184
0
W
Ra
12,839
755
42
2
0
320,372
0
W
Sobek
11,344
667
10
1
0
350,259
0
W
Thanatos
13,740
808
37
2
0
348,441
1
L
Da Ji
12,754
750
8
0
0
221,287
0
L
Heimdallr
11,546
679
61
4
0
204,304
0
L
Osiris
10,915
642
9
1
0
211,068
1
W
Anubis
12,182
717
47
3
0
236,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role