Player Matchup

Bellona
Bellona
Gold V
Bellona_main
Bellona
Gold V
Level 125
God Stats
93W - 77L
1,326 SR
Queue Stats
582W - 584L
1,315 MMR
Party 1
Cerberus
Cerberus
Silver III
Javibu05
Cerberus
Silver III
Level 88
God Stats
4W - 2L
1,262 SR
Queue Stats
52W - 57L
1,291 MMR
Solo
Neith
Neith
Silver I
Neys0on
Neith
Silver I
Level 145
God Stats
55W - 62L
1,780 SR
Queue Stats
716W - 706L
1,320 MMR
Solo
Janus
Janus
Silver II
qp-srcn-qp
Janus
Silver II
Level 125
God Stats
52W - 60L
1,678 SR
Queue Stats
759W - 766L
1,358 MMR
Party 1
Bastet
Bastet
Gold V
Âshromer
Bastet
Gold V
Level 100
God Stats
25W - 15L
1,774 SR
Queue Stats
88W - 91L
1,316 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,564 SR
1,320 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,582 SR
1,377 MMR
Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Silver III
ErIcuB_2905
Guan Yu
Silver III
Level 96
God Stats
0W - 1L
1,303 SR
Queue Stats
12W - 18L
1,277 MMR
Solo
Aphrodite
Aphrodite
Gold V
Eriiiikson
Aphrodite
Gold V
Level 124
God Stats
17W - 11L
1,893 SR
Queue Stats
722W - 727L
1,302 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Witz_Zerstoert
Cu Chulainn
Bronze III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 29L
1,462 MMR
Party 2
Apollo
Apollo
Silver I
il_mrb_li
Apollo
Silver I
Level 109
God Stats
4W - 4L
1,716 SR
Queue Stats
134W - 145L
1,345 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bellona_main
Bellona
16
5 / 0 / 4
10,448
653
13,700
15,498
14,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
Javibu05
Cerberus
12
2 / 1 / 10
8,741
546
7,769
15,337
8,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Neys0on
Neith
16
8 / 1 / 5
10,061
629
12,119
9,645
3,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
16
6 / 1 / 0
10,027
627
9,406
8,930
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Âshromer
Bastet
12
1 / 1 / 8
8,053
503
4,564
10,190
3,252
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ArachneSetErlang ShenCthulhuNu Wa

VS

Bans
NemesisSylvanusKumbhakarnaTsukuyomiVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 4 / 0
8,024
502
5,521
11,537
3,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
ErIcuB_2905
Guan Yu
12
1 / 2 / 0
7,320
458
3,803
13,938
8,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
Eriiiikson
Aphrodite
12
1 / 4 / 1
7,313
457
5,010
9,776
3,925
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cu Chulainn
Witz_Zerstoert
Cu Chulainn
12
0 / 6 / 1
7,390
462
13,071
18,346
11,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
il_mrb_li
Apollo
12
0 / 6 / 0
6,566
410
6,947
12,661
4,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
22
Kills
4
4
Deaths
22
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
0
0.5
W
Bellona
Bellona_main
Bellona
5
0
4
7
L
Guan Yu
ErIcuB_2905
Guan Yu
1
2
0
0.5
L
Aphrodite
Eriiiikson
Aphrodite
1
4
1
0.38
W
Cerberus
Javibu05
Cerberus
2
1
10
7
W
Neith
Neys0on
Neith
8
1
5
10.5
L
Cu Chulainn
Witz_Zerstoert
Cu Chulainn
0
6
1
0.08
L
Apollo
il_mrb_li
Apollo
0
6
0
0
W
Janus
6
1
0
6
W
Bastet
Âshromer
Bastet
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,558
Damage
34,352
59,600
Taken
66,258
32,125
Mitigated
31,429
32,175
Healing
21,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,521
1,075
0
3,679
11,537
3,788
0
3,469
8,022
0
38,877
W
Bellona
Bellona_main
Bellona
13,700
6,317
0
7,942
15,498
14,363
0
981
14,517
4,259
68,114
L
Guan Yu
ErIcuB_2905
Guan Yu
3,803
758
1,022
4,644
13,938
8,338
0
4,961
8,845
0
25,796
L
Aphrodite
Eriiiikson
Aphrodite
5,010
470
944
3,814
9,776
3,925
0
4,072
5,482
38,789
0
W
Cerberus
Javibu05
Cerberus
7,769
680
0
9,539
15,337
8,238
0
1,639
13,698
31,020
0
W
Neith
Neys0on
Neith
12,119
5,774
0
6,355
9,645
3,483
3,708
249
9,396
0
67,374
L
Cu Chulainn
Witz_Zerstoert
Cu Chulainn
13,071
3,596
0
5,221
18,346
11,231
0
3,651
14,676
322
47,216
L
Apollo
il_mrb_li
Apollo
6,947
4,944
0
2,158
12,661
4,147
0
2,015
10,616
0
46,518
W
Janus
9,406
739
0
2,838
8,930
2,789
576
1,106
7,824
67,051
0
W
Bastet
Âshromer
Bastet
4,564
1,130
0
5,501
10,190
3,252
336
1,357
8,833
0
46,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,330
Gold Earned
36,613
547
Minions Killed
364
0
Camps Cleared
0
1,607,835
Distance Traveled
1,404,647
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,024
502
71
4
0
287,408
0
W
Bellona
10,448
653
142
9
0
353,175
2
L
Guan Yu
7,320
458
58
4
0
306,240
1
L
Aphrodite
7,313
457
75
5
0
250,287
7
W
Cerberus
8,741
546
65
4
0
307,568
2
W
Neith
10,061
629
120
8
0
256,845
1
L
Cu Chulainn
7,390
462
84
5
0
264,570
0
L
Apollo
6,566
410
76
5
0
296,142
3
W
Janus
10,027
627
154
10
0
340,168
3
W
Bastet
8,053
503
66
4
0
350,079
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role