Player Matchup

Horus
Horus
KingPiingo
Horus
Level 20
God Stats
16W - 18L
1,406 SR
Queue Stats
126W - 137L
1,452 Elo+
Party 2
Loki
Loki
Mr_amarillitos
Loki
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,598 Elo+
Solo
Artemis
Artemis
Surkashi
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,291 Elo+
Solo
Poseidon
Poseidon
patr9900
Poseidon
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 7L
1,299 Elo+
Party 2
Eset
Eset
sZ xSalazar
Eset
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 49L
1,427 Elo+
Solo
Team Averages
Level 16
1,481 SR
1,413 Elo+

VS

Team Averages
Level 22
1,501 SR
1,406 Elo+
Chang'e
Chang'e
Dar1nWayn3
Chang'e
Level 29
God Stats
23W - 11L
1,681 SR
Queue Stats
139W - 152L
1,460 Elo+
Solo
Pele
Pele
DyonathGamer
Pele
Level 17
God Stats
21W - 29L
1,343 SR
Queue Stats
50W - 67L
1,448 Elo+
Party 1
Danzaburou
Danzaburou
JibaJabb
Danzaburou
Level 18
God Stats
7W - 3L
1,403 SR
Queue Stats
34W - 39L
1,292 Elo+
Solo
Anubis
Anubis
Saggestbooty
Anubis
Level 29
God Stats
37W - 40L
1,535 SR
Queue Stats
81W - 92L
1,440 Elo+
Solo
Arachne
Arachne
ZX_KANEKY_XZ
Arachne
Level 18
God Stats
46W - 32L
1,544 SR
Queue Stats
219W - 289L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
1 / 11 / 2
9,290
387
8,511
23,910
12,420
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

6
0 / 4 / 0
6,926
289
1,641
5,862
1,202
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
Surkashi
Artemis
15
2 / 10 / 2
9,439
393
15,115
23,025
7,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
patr9900
Poseidon
16
0 / 9 / 3
9,717
405
8,301
12,483
3,156
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 6 / 0
9,725
405
7,048
12,090
4,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dar1nWayn3
Chang'e
17
3 / 2 / 7
12,191
508
10,278
18,276
17,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
14 / 0 / 4
14,050
585
12,949
21,520
9,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
JibaJabb
Danzaburou
14
4 / 1 / 4
11,266
469
8,610
12,521
5,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
20
16 / 1 / 5
14,853
619
24,000
17,521
7,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
ZX_KANEKY_XZ
Arachne
16
2 / 2 / 4
11,532
481
3,389
14,515
4,613
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
6
Kills
39
40
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Dar1nWayn3
Chang'e
3
2
7
3.25
W
14
0
4
16
W
Danzaburou
JibaJabb
Danzaburou
4
1
4
6
L
Horus
1
11
2
0.18
L
0
4
0
0
W
Anubis
16
1
5
18.5
L
Artemis
Surkashi
Artemis
2
10
2
0.3
W
Arachne
ZX_KANEKY_XZ
Arachne
2
2
4
2
L
Poseidon
patr9900
Poseidon
0
9
3
0.17
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,616
Damage
59,226
77,370
Taken
84,353
28,998
Mitigated
44,331
13,450
Healing
47,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Dar1nWayn3
Chang'e
10,278
2,095
5,240
10,694
18,276
17,141
1,917
3,884
14,392
48,792
0
W
12,949
3,162
0
15,191
21,520
9,675
905
1,249
20,271
0
112,232
W
Danzaburou
JibaJabb
Danzaburou
8,610
1,998
0
1,583
12,521
5,160
1,404
3,867
8,654
0
39,987
L
Horus
8,511
4,312
229
1,335
23,910
12,420
155
10,796
13,114
0
59,167
L
1,641
673
0
198
5,862
1,202
0
2,510
3,352
0
11,971
W
Anubis
24,000
1,413
0
12,839
17,521
7,742
4,999
5,333
11,813
99,501
0
L
Artemis
Surkashi
Artemis
15,115
7,142
0
8,462
23,025
7,351
972
10,670
12,355
0
50,562
W
Arachne
ZX_KANEKY_XZ
Arachne
3,389
2,737
0
2,184
14,515
4,613
4,423
1,016
12,059
0
41,240
L
Poseidon
patr9900
Poseidon
8,301
573
0
596
12,483
3,156
702
7,450
5,033
58,495
0
L
7,048
540
0
2,630
12,090
4,869
210
2,852
9,238
43,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,097
Gold Earned
63,892
343
Minions Killed
509
0
Camps Cleared
0
1,679,219
Distance Traveled
1,918,375
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,191
508
81
3
0
392,250
0
W
Pele
14,050
585
134
6
0
454,538
1
W
Danzaburou
11,266
469
63
3
0
310,947
0
L
Horus
9,290
387
88
4
0
414,061
0
L
Loki
6,926
289
24
1
0
128,453
0
W
Anubis
14,853
619
158
7
0
403,090
2
L
Artemis
9,439
393
62
3
0
354,409
0
W
Arachne
11,532
481
73
3
0
357,550
2
L
Poseidon
9,717
405
107
4
0
370,222
0
L
Eset
9,725
405
62
3
0
412,074
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role