Player Matchup

He Bo
He Bo
Bronze III
It4chi93
He Bo
Bronze III
Level 41
God Stats
1W - 1L
1,187 SR
Queue Stats
3W - 19L
1,219 MMR
Party 1
Cupid
Cupid
Bronze IV
gutenmorgen666
Cupid
Bronze IV
Level 49
God Stats
3W - 5L
1,609 SR
Queue Stats
9W - 28L
1,052 MMR
Party 1
Sobek
Sobek
Bronze IV
hallo566
Sobek
Bronze IV
Level 46
God Stats
2W - 7L
1,494 SR
Queue Stats
6W - 22L
1,083 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 45
1,430 SR
1,118 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 53
1,546 SR
1,501 MMR
Danzaburou
Danzaburou
Bronze III
NapahaYT
Danzaburou
Bronze III
Level 44
God Stats
1W - 2L
1,619 SR
Queue Stats
1W - 3L
1,502 MMR
Solo
Sylvanus
Sylvanus
Bronze III
PaschaSchmitti
Sylvanus
Bronze III
Level 30
God Stats
1W - 3L
1,519 SR
Queue Stats
4W - 5L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver V
usmellfunny
Nu Wa
Silver V
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
It4chi93
He Bo
16
4 / 6 / 8
13,107
596
27,645
18,836
6,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
8 / 1 / 7
14,500
659
22,042
18,271
6,804
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sobek
hallo566
Sobek
18
5 / 2 / 12
15,120
687
13,689
24,793
33,367
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
AnubisAnhurPersephoneCthulhuAchilles

VS

Bans
ChronosScyllaYemojaAphroditeHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NapahaYT
Danzaburou
16
4 / 7 / 5
12,989
590
15,336
24,399
11,578
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
15
3 / 5 / 6
13,326
606
15,094
31,499
43,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
2 / 5 / 6
12,400
564
20,236
16,719
7,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
17
Kills
9
9
Deaths
17
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
He Bo
It4chi93
He Bo
4
6
8
1.33
L
Danzaburou
NapahaYT
Danzaburou
4
7
5
0.93
L
Sylvanus
3
5
6
1.2
W
8
1
7
11.5
W
Sobek
hallo566
Sobek
5
2
12
5.5
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,376
Damage
50,666
61,900
Taken
72,617
47,098
Mitigated
62,249
29,928
Healing
26,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
It4chi93
He Bo
27,645
1,065
465
3,898
18,836
6,927
76
9,809
8,680
57,960
0
L
Danzaburou
NapahaYT
Danzaburou
15,336
8,430
0
6,650
24,399
11,578
722
14,868
9,039
0
73,553
L
Sylvanus
15,094
2,618
3,584
12,996
31,499
43,553
108
15,003
15,801
33,561
0
W
22,042
14,757
1,890
13,721
18,271
6,804
2,412
11,450
6,430
0
109,250
W
Sobek
hallo566
Sobek
13,689
607
0
9,954
24,793
33,367
382
12,607
11,438
49,803
0
L
20,236
4,882
182
3,581
16,719
7,118
312
10,067
6,304
80,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,727
Gold Earned
38,715
276
Minions Killed
232
0
Camps Cleared
0
1,183,944
Distance Traveled
1,029,761
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,107
596
43
2
0
363,406
0
L
Danzaburou
12,989
590
104
5
0
355,411
2
L
Sylvanus
13,326
606
28
1
0
341,080
4
W
Cupid
14,500
659
184
8
0
381,340
0
W
Sobek
15,120
687
49
2
0
439,198
0
L
Nu Wa
12,400
564
100
5
0
333,270
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role