Player Matchup

Skadi
Skadi
RomeoDesSheck-
Skadi
Level 8
God Stats
0W - 4L
1,122 SR
Queue Stats
6W - 13L
1,413 Elo+
Party 3
Bellona
Bellona
kosmic_angelo
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,242 Elo+
Party 3
Artemis
Artemis
kosmic_sullivan
Artemis
Level 4
God Stats
1W - 4L
1,147 SR
Queue Stats
1W - 4L
1,220 Elo+
Party 3
Cerberus
Cerberus
owen102005
Cerberus
Level 7
God Stats
1W - 8L
1,122 SR
Queue Stats
7W - 14L
1,217 Elo+
Party 4
Izanami
Izanami
we-is-sorry
Izanami
Level 6
God Stats
1W - 6L
1,507 SR
Queue Stats
11W - 17L
1,411 Elo+
Party 4
Team Averages
Level 6
1,280 SR
1,301 Elo+

VS

Team Averages
Level 18
1,545 SR
1,464 Elo+
Neith
Neith
ItsMrJerry
Neith
Level 8
God Stats
7W - 6L
1,444 SR
Queue Stats
109W - 98L
1,496 Elo+
Party 2
Bacchus
Bacchus
Lil_Smog58
Bacchus
Level 25
God Stats
3W - 2L
1,484 SR
Queue Stats
17W - 14L
1,563 Elo+
Party 2
Heimdallr
Heimdallr
Trinkiiil
Heimdallr
Level 29
God Stats
5W - 4L
1,511 SR
Queue Stats
92W - 130L
1,409 Elo+
Party 1
Odin
Odin
chrissychris105
Odin
Level 13
God Stats
21W - 9L
1,784 SR
Queue Stats
154W - 129L
1,554 Elo+
Party 2
Sol
Sol
duncan8348
Sol
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 14L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,604
460
3,674
5,263
1,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
1
0 / 0 / 0
3,414
341
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 4 / 0
4,179
418
4,296
6,524
1,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
owen102005
Cerberus
8
0 / 4 / 0
4,649
465
1,189
6,620
3,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
we-is-sorry
Izanami
8
0 / 2 / 0
4,782
478
764
3,808
869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
6 / 0 / 1
6,139
614
2,776
3,284
860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Lil_Smog58
Bacchus
9
3 / 0 / 7
6,229
623
4,291
4,539
3,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Trinkiiil
Heimdallr
9
1 / 1 / 2
5,098
510
2,104
6,411
1,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
4 / 0 / 3
5,633
563
4,694
3,442
1,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 0 / 3
4,537
454
1,027
2,915
520
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
14
14
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
6
0
1
6.5
W
Bacchus
Lil_Smog58
Bacchus
3
0
7
6.5
L
1
4
0
0.25
W
Heimdallr
Trinkiiil
Heimdallr
1
1
2
2
W
4
0
3
5.5
W
0
0
3
1.5
L
Bellona
0
0
0
0
L
0
4
0
0
L
Cerberus
owen102005
Cerberus
0
4
0
0
L
Izanami
we-is-sorry
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,923
Damage
14,892
22,215
Taken
20,591
7,807
Mitigated
7,794
3,050
Healing
8,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
2,776
1,063
0
1,708
3,284
860
567
981
2,303
0
19,728
W
Bacchus
Lil_Smog58
Bacchus
4,291
1,099
0
2,052
4,539
3,051
444
208
4,331
17,534
0
L
3,674
1,670
0
125
5,263
1,781
224
1,875
3,288
0
12,027
W
Heimdallr
Trinkiiil
Heimdallr
2,104
869
438
2,715
6,411
1,843
900
0
6,411
0
23,649
W
4,694
979
0
1,571
3,442
1,520
463
0
3,442
0
17,001
W
1,027
381
0
311
2,915
520
431
0
2,915
9,391
0
L
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
4,296
1,632
0
1,278
6,524
1,786
242
1,250
5,199
0
15,559
L
Cerberus
owen102005
Cerberus
1,189
132
0
642
6,620
3,371
0
1,371
5,249
13,058
0
L
Izanami
we-is-sorry
Izanami
764
432
87
918
3,808
869
527
822
2,886
0
17,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,628
Gold Earned
27,636
117
Minions Killed
168
0
Camps Cleared
0
711,918
Distance Traveled
952,720
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,139
614
42
4
0
181,259
0
W
Bacchus
6,229
623
20
2
0
212,398
1
L
Skadi
4,604
460
25
3
0
214,599
0
W
Heimdallr
5,098
510
53
5
0
185,125
0
W
Odin
5,633
563
36
4
0
223,474
0
W
Sol
4,537
454
17
2
0
150,464
0
L
Bellona
3,414
341
0
0
0
5,067
0
L
Artemis
4,179
418
15
2
0
162,343
1
L
Cerberus
4,649
465
33
3
0
164,329
3
L
Izanami
4,782
478
44
4
0
165,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role