Player Matchup

Chaac
Chaac
Escanole
Chaac
Level 14
God Stats
2W - 1L
1,533 SR
Queue Stats
18W - 20L
1,439 Elo+
Solo
Tsukuyomi
Tsukuyomi
SirBluePandaOwO
Tsukuyomi
Level 7
God Stats
4W - 4L
1,500 SR
Queue Stats
12W - 10L
1,737 Elo+
Solo
Neith
Neith
TheArchivist9
Neith
Level 7
God Stats
2W - 3L
1,739 SR
Queue Stats
9W - 15L
1,334 Elo+
Party 2
Rama
Rama
WYDalliAs
Rama
Level 13
God Stats
71W - 55L
1,450 SR
Queue Stats
96W - 91L
1,325 Elo+
Solo
Hades
Hades
princekiller66
Hades
Level 16
God Stats
2W - 2L
1,353 SR
Queue Stats
27W - 30L
1,419 Elo+
Party 2
Team Averages
Level 11
1,515 SR
1,451 Elo+

VS

Team Averages
Level 38
1,498 SR
1,439 Elo+
Danzaburou
Danzaburou
JEREMSON
Danzaburou
Level 18
God Stats
10W - 20L
1,423 SR
Queue Stats
95W - 116L
1,319 Elo+
Solo
Vulcan
Vulcan
VasyaRU
Vulcan
Level 12
God Stats
10W - 6L
1,421 SR
Queue Stats
40W - 29L
1,318 Elo+
Solo
Achilles
Achilles
Zarbahn
Achilles
Level 21
God Stats
54W - 52L
1,523 SR
Queue Stats
182W - 193L
1,484 Elo+
Solo
Thanatos
Thanatos
greekaros
Thanatos
Level 136
God Stats
35W - 33L
1,621 SR
Queue Stats
123W - 130L
1,574 Elo+
Party 1
Neith
Neith
mirana-is-back
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Escanole
Chaac
20
4 / 13 / 22
14,249
1,018
21,311
36,970
46,280
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
SirBluePandaOwO
Tsukuyomi
20
19 / 6 / 17
17,784
1,270
38,493
22,217
9,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
7 / 7 / 16
14,586
1,042
13,559
20,134
6,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rama
20
9 / 7 / 17
15,562
1,112
17,801
18,226
6,291
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
4 / 12 / 31
15,426
1,102
21,982
33,074
24,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

27

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JEREMSON
Danzaburou
20
14 / 9 / 17
15,929
1,138
31,904
27,105
13,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vulcan
VasyaRU
Vulcan
20
3 / 8 / 24
14,554
1,040
28,337
15,479
6,473
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Zarbahn
Achilles
18
1 / 5 / 13
12,402
886
4,378
15,331
12,157
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
greekaros
Thanatos
20
22 / 12 / 11
18,518
1,323
36,265
34,719
13,870
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
5 / 9 / 25
14,434
1,031
21,060
25,646
11,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
135
43
Kills
45
45
Deaths
43
103
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Chaac
Escanole
Chaac
4
13
22
1.15
L
Danzaburou
JEREMSON
Danzaburou
14
9
17
2.5
W
Tsukuyomi
SirBluePandaOwO
Tsukuyomi
19
6
17
4.58
W
7
7
16
2.14
L
Vulcan
VasyaRU
Vulcan
3
8
24
1.88
W
Rama
9
7
17
2.5
L
Achilles
Zarbahn
Achilles
1
5
13
1.5
L
Thanatos
greekaros
Thanatos
22
12
11
2.29
L
5
9
25
1.94
W
4
12
31
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,146
Damage
121,944
130,621
Taken
118,280
93,778
Mitigated
57,551
25,685
Healing
25,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Escanole
Chaac
21,311
5,199
0
6,872
36,970
46,280
0
8,417
28,553
666
39,899
L
Danzaburou
JEREMSON
Danzaburou
31,904
21,871
0
1,557
27,105
13,790
0
3,950
23,030
0
49,194
W
Tsukuyomi
SirBluePandaOwO
Tsukuyomi
38,493
11,938
0
5,409
22,217
9,700
0
3,274
18,943
0
60,517
W
13,559
8,611
0
2,245
20,134
6,696
0
4,001
16,133
0
32,070
L
Vulcan
VasyaRU
Vulcan
28,337
13,177
0
1,153
15,479
6,473
0
3,115
12,264
62,792
0
W
Rama
17,801
15,724
0
5,123
18,226
6,291
0
1,888
16,338
0
51,794
L
Achilles
Zarbahn
Achilles
4,378
1,646
0
126
15,331
12,157
0
2,931
12,250
0
5,899
L
Thanatos
greekaros
Thanatos
36,265
15,114
0
18,667
34,719
13,870
0
6,844
27,538
0
63,284
L
21,060
8,766
0
4,113
25,646
11,261
0
5,123
20,398
0
42,568
W
21,982
1,382
506
5,530
33,074
24,811
0
10,757
22,317
43,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,607
Gold Earned
75,837
237
Minions Killed
215
7
Camps Cleared
11
1,235,950
Distance Traveled
1,028,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,249
1,018
30
2
0
250,515
0
L
Danzaburou
15,929
1,138
33
2
1
211,738
0
W
Tsukuyomi
17,784
1,270
49
4
1
310,537
0
W
Neith
14,586
1,042
35
3
2
207,814
0
L
Vulcan
14,554
1,040
79
6
2
224,849
0
W
Rama
15,562
1,112
66
5
2
218,984
0
L
Achilles
12,402
886
4
0
0
146,105
0
L
Thanatos
18,518
1,323
55
4
7
234,699
0
L
Neith
14,434
1,031
44
3
1
211,517
0
W
Hades
15,426
1,102
57
4
2
248,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role