Player Matchup

Mercury
Mercury
Diamond I
Blugin
Mercury
Diamond I
Level 160
God Stats
10W - 7L
1,475 SR
Queue Stats
649W - 562L
2,382 MMR
Solo
Anhur
Anhur
Diamond III
Gabeethan
Anhur
Diamond III
Level 160
God Stats
19W - 19L
1,756 SR
Queue Stats
332W - 282L
2,290 MMR
Solo
Ganesha
Ganesha
Platinum IV
JLavier
Ganesha
Platinum IV
Level 158
God Stats
9W - 7L
1,602 SR
Queue Stats
153W - 131L
1,732 MMR
Party 1
King Arthur
King Arthur
Platinum II
Meokio
King Arthur
Platinum II
Level 160
God Stats
21W - 34L
1,524 SR
Queue Stats
436W - 436L
1,876 MMR
Solo
Nu Wa
Nu Wa
Platinum V
PrepareToCry
Nu Wa
Platinum V
Level 63
God Stats
4W - 0L
1,993 SR
Queue Stats
74W - 47L
1,954 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,670 SR
2,047 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,433 SR
2,036 MMR
Neith
Neith
Gold I
Ban356
Neith
Gold I
Level 157
God Stats
6W - 9L
1,592 SR
Queue Stats
207W - 204L
1,712 MMR
Solo
Achilles
Achilles
Diamond IV
GodAgentA
Achilles
Diamond IV
Level 158
God Stats
63W - 41L
1,688 SR
Queue Stats
202W - 117L
2,296 MMR
Party 2
Pele
Pele
Diamond V
H0odRat
Pele
Diamond V
Level 148
God Stats
0W - 1L
1,247 SR
Queue Stats
131W - 118L
2,117 MMR
Solo
Merlin
Merlin
Diamond IV
KÒBE
Merlin
Diamond IV
Level 57
God Stats
0W - 2L
1,194 SR
Queue Stats
52W - 42L
2,170 MMR
Party 2
Yemoja
Yemoja
Platinum II
LIMAL
Yemoja
Platinum II
Level 151
God Stats
7W - 6L
1,446 SR
Queue Stats
275W - 262L
1,884 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Blugin
Mercury
20
19 / 8 / 5
17,002
680
31,754
24,714
12,444
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
Gabeethan
Anhur
20
8 / 3 / 11
16,219
649
21,043
17,498
7,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
JLavier
Ganesha
19
0 / 4 / 22
13,334
533
9,169
22,376
22,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
Meokio
King Arthur
20
3 / 4 / 13
13,860
554
15,793
26,798
27,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 4 / 10
15,230
609
32,167
17,121
7,795
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
PersephoneSetDanzaburouApolloScylla

VS

Bans
NemesisSobekNe ZhaAresHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ban356
Neith
20
3 / 7 / 4
13,916
557
10,216
19,599
7,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
GodAgentA
Achilles
20
8 / 5 / 3
13,917
557
23,252
30,748
30,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pele
H0odRat
Pele
20
7 / 10 / 6
13,259
530
17,514
31,212
17,050
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
KÒBE
Merlin
20
4 / 9 / 9
12,973
519
20,026
25,031
12,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
LIMAL
Yemoja
18
1 / 7 / 8
11,953
478
6,709
25,856
28,999
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
53
38
Kills
23
23
Deaths
38
61
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
Ban356
Neith
3
7
4
0.71
W
Mercury
Blugin
Mercury
19
8
5
2.69
W
Anhur
Gabeethan
Anhur
8
3
11
4.5
L
Achilles
GodAgentA
Achilles
8
5
3
1.9
L
Pele
H0odRat
Pele
7
10
6
1
W
Ganesha
JLavier
Ganesha
0
4
22
2.75
L
Merlin
KÒBE
Merlin
4
9
9
0.94
L
Yemoja
LIMAL
Yemoja
1
7
8
0.71
W
King Arthur
Meokio
King Arthur
3
4
13
2.38
W
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,926
Damage
77,717
108,507
Taken
132,446
78,110
Mitigated
95,910
34,785
Healing
35,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ban356
Neith
10,216
822
0
3,439
19,599
7,421
0
5,448
13,805
0
98,439
W
Mercury
Blugin
Mercury
31,754
23,946
0
2,774
24,714
12,444
6,585
7,586
16,862
0
124,900
W
Anhur
Gabeethan
Anhur
21,043
11,731
0
8,291
17,498
7,866
2,903
2,966
14,508
0
144,014
L
Achilles
GodAgentA
Achilles
23,252
7,748
0
8,915
30,748
30,409
335
7,893
22,252
0
83,853
L
Pele
H0odRat
Pele
17,514
4,945
0
7,503
31,212
17,050
0
9,415
21,441
0
120,194
W
Ganesha
JLavier
Ganesha
9,169
549
0
5,715
22,376
22,412
333
9,600
12,444
36,798
0
L
Merlin
KÒBE
Merlin
20,026
1,369
132
3,065
25,031
12,031
0
7,869
16,606
114,996
0
L
Yemoja
LIMAL
Yemoja
6,709
1,606
7,168
4,860
25,856
28,999
81
9,391
16,010
36,402
0
W
King Arthur
Meokio
King Arthur
15,793
2,797
0
12,133
26,798
27,593
1,699
3,480
23,220
653
69,666
W
32,167
3,710
98
5,774
17,121
7,795
1,144
3,787
13,136
133,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,645
Gold Earned
66,018
703
Minions Killed
737
0
Camps Cleared
0
2,402,284
Distance Traveled
2,170,201
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,916
557
189
8
0
415,078
4
W
Mercury
17,002
680
143
6
0
521,353
2
W
Anhur
16,219
649
210
8
0
432,010
5
L
Achilles
13,917
557
129
5
0
485,068
3
L
Pele
13,259
530
170
7
0
436,621
5
W
Ganesha
13,334
533
20
1
0
499,486
3
L
Merlin
12,973
519
192
8
0
396,104
6
L
Yemoja
11,953
478
57
2
0
437,330
9
W
King Arthur
13,860
554
123
5
0
488,689
3
W
Nu Wa
15,230
609
207
8
0
460,746
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role