Player Matchup

Hercules
Hercules
 
Hercules
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
User_Lazarus
Arachne
Level 159
God Stats
15W - 6L
1,835 SR
Queue Stats
454W - 343L
1,647 Elo+
Party 1
Olorun
Olorun
xAlgophobia
Olorun
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 68L
1,780 Elo+
Party 1
Team Averages
Level 149
1,612 SR
1,642 Elo+

VS

Team Averages
Level 105
1,390 SR
1,353 Elo+
Chronos
Chronos
Che_mati
Chronos
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 50L
1,380 Elo+
Solo
Neith
Neith
Kamenon_87
Neith
Level 13
God Stats
0W - 2L
1,475 SR
Queue Stats
0W - 5L
980 Elo+
Solo
Khepri
Khepri
NIGHTMARE DEAD7
Khepri
Level 157
God Stats
23W - 7L
1,196 SR
Queue Stats
791W - 543L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
6 / 1 / 8
9,400
723
7,881
12,050
7,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
User_Lazarus
Arachne
13
6 / 2 / 11
9,734
749
8,337
10,009
5,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
14
8 / 1 / 8
10,760
828
12,940
9,444
3,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Che_mati
Chronos
11
1 / 6 / 1
7,693
592
5,386
11,203
4,019
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
10
1 / 11 / 1
7,602
585
4,733
12,912
4,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 3 / 2
8,948
688
3,985
10,879
9,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
20
Kills
4
4
Deaths
20
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
1
8
10
L
Chronos
Che_mati
Chronos
1
6
1
0.25
L
Neith
1
11
1
0.14
L
2
3
2
1
W
Arachne
User_Lazarus
Arachne
6
2
11
5.75
W
Olorun
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,158
Damage
14,104
31,503
Taken
34,994
16,345
Mitigated
17,642
14,417
Healing
2,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,881
1,165
0
2,546
12,050
7,092
897
3,378
8,672
0
23,427
L
Chronos
Che_mati
Chronos
5,386
1,680
0
754
11,203
4,019
0
4,150
7,003
26,198
0
L
Neith
4,733
1,875
0
324
12,912
4,144
0
3,867
8,895
0
12,358
L
3,985
210
0
1,711
10,879
9,479
0
5,027
5,657
27,393
0
W
Arachne
User_Lazarus
Arachne
8,337
4,604
0
4,778
10,009
5,501
682
2,156
7,853
0
27,546
W
Olorun
12,940
6,538
459
6,634
9,444
3,752
1,706
3,921
5,523
60,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,894
Gold Earned
24,243
164
Minions Killed
106
0
Camps Cleared
0
677,912
Distance Traveled
592,727
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,400
723
30
2
0
235,719
3
L
Chronos
7,693
592
48
4
0
193,533
3
L
Neith
7,602
585
22
2
0
177,822
0
L
Khepri
8,948
688
36
3
0
221,372
3
W
Arachne
9,734
749
35
3
0
245,431
1
W
Olorun
10,760
828
99
8
0
196,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role