Player Matchup

Chronos
Chronos
 
Chronos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Bonjjjj
Pele
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 154L
1,386 Elo+
Party 3
Hercules
Hercules
Gloxinia-LLD-3
Hercules
Level 106
God Stats
4W - 5L
1,315 SR
Queue Stats
52W - 50L
1,532 Elo+
Party 2
Izanami
Izanami
H4ID3N-_LLD_-2
Izanami
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 71L
1,544 Elo+
Party 2
Horus
Horus
Timrek_4K
Horus
Level 55
God Stats
3W - 1L
1,748 SR
Queue Stats
234W - 217L
1,463 Elo+
Party 3
Team Averages
Level 81
1,513 SR
1,485 Elo+

VS

Team Averages
Level 111
1,565 SR
1,495 Elo+
Nu Wa
Nu Wa
BuffaloBiscuit
Nu Wa
Level 126
God Stats
9W - 3L
1,618 SR
Queue Stats
263W - 251L
1,571 Elo+
Party 1
Cthulhu
Cthulhu
Bulwrex
Cthulhu
Level 156
God Stats
7W - 12L
1,410 SR
Queue Stats
326W - 302L
1,577 Elo+
Party 1
Chernobog
Chernobog
ChronoWalker
Chernobog
Level 131
God Stats
2W - 1L
1,848 SR
Queue Stats
177W - 144L
1,582 Elo+
Party 1
Sun Wukong
Sun Wukong
EnderlyPlanet
Sun Wukong
Level 81
God Stats
23W - 23L
1,405 SR
Queue Stats
269W - 263L
1,375 Elo+
Solo
Erlang Shen
Erlang Shen
MrDeadBones1571
Erlang Shen
Level 62
God Stats
27W - 19L
1,542 SR
Queue Stats
256W - 267L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
0 / 6 / 1
6,925
385
7,085
14,537
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Pele
Bonjjjj
Pele
10
2 / 8 / 2
7,403
411
4,927
16,492
7,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
15
4 / 6 / 1
9,096
505
8,722
23,506
13,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

14
1 / 3 / 2
8,697
483
10,748
15,518
4,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Timrek_4K
Horus
12
1 / 4 / 2
7,906
439
4,769
18,611
12,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 5
10,596
589
19,165
8,800
3,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Cthulhu
Bulwrex
Cthulhu
15
5 / 0 / 12
10,457
581
11,941
12,196
11,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
ChronoWalker
Chernobog
16
5 / 1 / 13
10,094
561
16,370
14,360
5,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
EnderlyPlanet
Sun Wukong
17
4 / 4 / 5
10,555
586
14,399
17,192
11,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Erlang Shen
MrDeadBones1571
Erlang Shen
16
4 / 3 / 4
9,817
545
9,074
15,179
7,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
66
8
Kills
27
27
Deaths
8
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
6
1
0.08
L
Pele
Bonjjjj
Pele
2
8
2
0.38
W
9
0
5
11.5
W
Cthulhu
Bulwrex
Cthulhu
5
0
12
11
W
Chernobog
ChronoWalker
Chernobog
5
1
13
11.5
W
Sun Wukong
EnderlyPlanet
Sun Wukong
4
4
5
1.63
L
Hercules
4
6
1
0.75
L
1
3
2
0.67
W
Erlang Shen
MrDeadBones1571
Erlang Shen
4
3
4
2
L
Horus
Timrek_4K
Horus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,251
Damage
70,949
88,664
Taken
67,727
42,401
Mitigated
39,819
24,299
Healing
25,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
7,085
1,634
0
2,575
14,537
3,876
0
4,788
9,511
38,205
0
L
Pele
Bonjjjj
Pele
4,927
1,002
0
2,242
16,492
7,396
0
6,479
9,685
0
24,843
W
19,165
3,333
482
2,652
8,800
3,328
1,100
1,219
7,581
74,011
0
W
Cthulhu
Bulwrex
Cthulhu
11,941
1,130
764
3,292
12,196
11,861
446
1,778
10,393
40,415
0
W
Chernobog
ChronoWalker
Chernobog
16,370
9,131
0
6,739
14,360
5,892
1,825
2,989
11,371
0
85,448
W
Sun Wukong
EnderlyPlanet
Sun Wukong
14,399
2,745
0
5,006
17,192
11,614
716
630
16,212
0
66,278
L
Hercules
8,722
2,443
0
8,259
23,506
13,949
0
4,178
19,160
464
41,231
L
10,748
5,942
0
5,323
15,518
4,892
0
8,113
6,929
0
69,120
W
Erlang Shen
MrDeadBones1571
Erlang Shen
9,074
4,522
0
6,941
15,179
7,124
44
897
14,138
0
60,766
L
Horus
Timrek_4K
Horus
4,769
2,401
684
5,216
18,611
12,288
0
6,080
12,273
0
23,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,027
Gold Earned
51,519
370
Minions Killed
516
0
Camps Cleared
0
1,677,146
Distance Traveled
1,741,366
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,925
385
65
4
0
331,172
9
L
Pele
7,403
411
44
2
0
369,676
0
W
Nu Wa
10,596
589
130
7
0
338,650
2
W
Cthulhu
10,457
581
56
3
0
377,952
5
W
Chernobog
10,094
561
106
6
0
348,978
1
W
Sun Wukong
10,555
586
131
7
0
335,560
0
L
Hercules
9,096
505
97
5
0
307,617
4
L
Izanami
8,697
483
137
8
0
331,631
4
W
Erlang Shen
9,817
545
93
5
0
340,226
0
L
Horus
7,906
439
27
2
0
337,050
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role