Player Matchup

Heimdallr
Heimdallr
HorkaBrambora
Heimdallr
Level 81
God Stats
3W - 3L
1,541 SR
Queue Stats
102W - 130L
1,260 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kriete
Cu Chulainn
Level 54
God Stats
34W - 37L
1,274 SR
Queue Stats
705W - 670L
1,562 Elo+
Party 1
King Arthur
King Arthur
Razzaser
King Arthur
Level 124
God Stats
39W - 34L
1,567 SR
Queue Stats
164W - 154L
1,482 Elo+
Solo
Athena
Athena
iBims1Pueppchen
Athena
Level 146
God Stats
22W - 22L
1,358 SR
Queue Stats
588W - 526L
1,549 Elo+
Party 1
Agni
Agni
mitko1701
Agni
Level 67
God Stats
2W - 2L
1,780 SR
Queue Stats
143W - 114L
1,645 Elo+
Solo
Team Averages
Level 94
1,504 SR
1,500 Elo+

VS

Team Averages
Level 74
1,616 SR
1,516 Elo+
Kukulkan
Kukulkan
Crolur
Kukulkan
Level 47
God Stats
4W - 5L
1,657 SR
Queue Stats
126W - 127L
1,489 Elo+
Party 3
Ao Kuang
Ao Kuang
CutestChinchilla
Ao Kuang
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
207W - 195L
1,553 Elo+
Party 3
Mulan
Mulan
Lifes
Mulan
Level 124
God Stats
13W - 8L
1,674 SR
Queue Stats
39W - 37L
1,505 Elo+
Solo
Neith
Neith
MaroslavCZE
Neith
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
VojtoxCZ
Xing Tian
Level 48
God Stats
6W - 5L
1,748 SR
Queue Stats
52W - 35L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HorkaBrambora
Heimdallr
13
1 / 0 / 4
7,680
480
7,562
6,089
2,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Kriete
Cu Chulainn
17
7 / 1 / 1
10,058
629
10,498
10,419
9,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
Razzaser
King Arthur
15
5 / 0 / 7
9,296
581
6,748
9,718
6,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 0 / 8
8,853
553
4,930
9,243
6,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
16
5 / 0 / 8
9,705
607
9,768
3,533
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Crolur
Kukulkan
12
0 / 6 / 0
7,470
467
1,328
6,440
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 4 / 0
7,872
492
4,277
11,940
4,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Lifes
Mulan
13
0 / 6 / 0
7,537
471
5,524
13,380
7,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
0 / 4 / 0
6,407
400
4,841
9,226
3,297
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
VojtoxCZ
Xing Tian
11
0 / 2 / 0
6,790
424
4,243
13,773
9,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
1
22
Kills
1
1
Deaths
22
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Crolur
Kukulkan
0
6
0
0
L
1
4
0
0.25
W
Heimdallr
HorkaBrambora
Heimdallr
1
0
4
3
W
Cu Chulainn
Kriete
Cu Chulainn
7
1
1
7.5
L
Mulan
Lifes
Mulan
0
6
0
0
L
0
4
0
0
W
King Arthur
Razzaser
King Arthur
5
0
7
8.5
L
Xing Tian
VojtoxCZ
Xing Tian
0
2
0
0
W
4
0
8
8
W
Agni
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,506
Damage
20,213
39,002
Taken
54,759
26,770
Mitigated
27,657
14,732
Healing
16,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Crolur
Kukulkan
1,328
166
0
622
6,440
2,184
0
4,017
2,129
41,696
0
L
4,277
1,578
0
5,916
11,940
4,530
0
1,393
10,468
52,366
0
W
Heimdallr
HorkaBrambora
Heimdallr
7,562
3,886
0
1,988
6,089
2,463
1,512
2,034
4,055
0
52,628
W
Cu Chulainn
Kriete
Cu Chulainn
10,498
2,333
0
3,509
10,419
9,150
339
1,852
8,192
6,756
64,042
L
Mulan
Lifes
Mulan
5,524
845
0
4,442
13,380
7,774
0
1,962
11,400
0
46,078
L
4,841
2,017
0
2,432
9,226
3,297
0
2,832
6,330
0
46,358
W
King Arthur
Razzaser
King Arthur
6,748
1,734
0
4,304
9,718
6,916
0
1,873
7,758
0
54,492
L
Xing Tian
VojtoxCZ
Xing Tian
4,243
629
366
2,386
13,773
9,872
0
5,132
8,533
12,587
0
W
4,930
1,292
0
4,306
9,243
6,933
230
2,469
6,725
24,513
0
W
Agni
9,768
960
0
625
3,533
1,308
148
1,464
1,993
63,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,592
Gold Earned
36,076
513
Minions Killed
431
0
Camps Cleared
0
1,594,913
Distance Traveled
1,489,329
18
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,470
467
114
7
0
291,110
10
L
Ao Kuang
7,872
492
98
6
0
294,977
8
W
Heimdallr
7,680
480
77
5
0
281,930
2
W
Cu Chulainn
10,058
629
147
9
0
336,833
7
L
Mulan
7,537
471
99
6
0
298,732
7
L
Neith
6,407
400
109
7
0
283,048
3
W
King Arthur
9,296
581
111
7
0
346,219
1
L
Xing Tian
6,790
424
11
1
0
321,462
1
W
Athena
8,853
553
42
3
0
314,260
6
W
Agni
9,705
607
136
9
0
315,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role