Player Matchup

Yemoja
Yemoja
IceWings97
Yemoja
Level 8
God Stats
0W - 1L
1,864 SR
Queue Stats
2W - 5L
1,290 Elo+
Solo
Fenrir
Fenrir
meng915915
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
meng915915915
Zeus
Level 8
God Stats
0W - 3L
1,860 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Team Averages
Level 57
1,741 SR
1,430 Elo+

VS

Team Averages
Level 49
1,544 SR
1,434 Elo+
Loki
Loki
Proudy God5805
Loki
Level 80
God Stats
22W - 12L
1,565 SR
Queue Stats
114W - 57L
1,499 Elo+
Party 1
Neith
Neith
Sali7613
Neith
Level 21
God Stats
119W - 106L
1,379 SR
Queue Stats
133W - 119L
1,342 Elo+
Party 1
Baron Samedi
Baron Samedi
hero4justice0_-
Baron Samedi
Level 47
God Stats
7W - 13L
1,687 SR
Queue Stats
9W - 20L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
IceWings97
Yemoja
14
1 / 1 / 7
9,289
619
8,625
9,252
7,349
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
meng915915
Fenrir
13
3 / 4 / 5
9,641
643
4,791
14,179
6,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
6 / 7 / 4
10,338
689
13,982
10,898
4,567
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 6
11,225
748
10,938
9,983
5,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Sali7613
Neith
15
3 / 3 / 7
10,367
691
7,619
10,743
3,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
hero4justice0_-
Baron Samedi
13
4 / 5 / 5
10,320
688
8,483
12,066
6,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
10
Kills
12
12
Deaths
10
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yemoja
IceWings97
Yemoja
1
1
7
4.5
W
5
2
6
4
W
Neith
Sali7613
Neith
3
3
7
2.17
W
Baron Samedi
hero4justice0_-
Baron Samedi
4
5
5
1.3
L
Fenrir
meng915915
Fenrir
3
4
5
1.38
L
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,398
Damage
27,040
34,329
Taken
32,792
18,355
Mitigated
15,799
8,660
Healing
12,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
IceWings97
Yemoja
8,625
730
2,609
1,384
9,252
7,349
189
2,941
6,311
29,970
0
W
10,938
3,753
0
2,096
9,983
5,255
0
7,373
2,610
0
67,229
W
Neith
Sali7613
Neith
7,619
3,724
0
5,372
10,743
3,793
1,988
7,694
3,049
0
34,244
W
Baron Samedi
hero4justice0_-
Baron Samedi
8,483
116
1,219
3,933
12,066
6,751
503
7,562
4,504
29,513
0
L
Fenrir
meng915915
Fenrir
4,791
1,598
0
3,202
14,179
6,439
90
2,707
11,472
0
35,741
L
13,982
1,446
0
1,465
10,898
4,567
205
3,006
7,892
40,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,268
Gold Earned
31,912
134
Minions Killed
195
0
Camps Cleared
0
805,321
Distance Traveled
807,106
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,289
619
30
2
0
292,037
0
W
Loki
11,225
748
77
5
0
282,577
2
W
Neith
10,367
691
77
5
0
262,183
0
W
Baron Samedi
10,320
688
41
3
0
262,346
4
L
Fenrir
9,641
643
47
3
0
290,052
1
L
Zeus
10,338
689
57
4
0
223,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role