Player Matchup

Cthulhu
Cthulhu
Avrqk
Cthulhu
Level 27
God Stats
48W - 24L
1,500 SR
Queue Stats
213W - 159L
1,602 Elo+
Party 1
The Morrigan
The Morrigan
Danny3levelsub
The Morrigan
Level 114
God Stats
2W - 0L
1,625 SR
Queue Stats
314W - 233L
1,550 Elo+
Party 1
King Arthur
King Arthur
Euqis
King Arthur
Level 18
God Stats
18W - 11L
1,677 SR
Queue Stats
32W - 28L
1,481 Elo+
Party 1
Nemesis
Nemesis
Jtyrq
Nemesis
Level 12
God Stats
8W - 4L
1,731 SR
Queue Stats
22W - 16L
1,608 Elo+
Party 1
Neith
Neith
ZZJ2
Neith
Level 25
God Stats
12W - 7L
1,684 SR
Queue Stats
126W - 96L
1,655 Elo+
Party 1
Team Averages
Level 39
1,643 SR
1,579 Elo+

VS

Team Averages
Level 18
1,424 SR
1,434 Elo+
Hachiman
Hachiman
EVG_N1GHTMAR3
Hachiman
Level 28
God Stats
31W - 39L
1,509 SR
Queue Stats
86W - 106L
1,560 Elo+
Solo
Thanatos
Thanatos
InspireGrace
Thanatos
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,483 Elo+
Solo
Ratatoskr
Ratatoskr
Stoic-Suave
Ratatoskr
Level 5
God Stats
0W - 2L
1,283 SR
Queue Stats
1W - 6L
1,264 Elo+
Solo
Horus
Horus
exoguess
Horus
Level 27
God Stats
1W - 6L
1,500 SR
Queue Stats
720W - 657L
1,516 Elo+
Solo
Agni
Agni
mgrazerm
Agni
Level 25
God Stats
6W - 13L
1,326 SR
Queue Stats
125W - 202L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Avrqk
Cthulhu
12
2 / 4 / 6
8,497
472
4,754
11,750
8,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Morrigan
Danny3levelsub
The Morrigan
17
13 / 0 / 1
11,032
613
11,972
6,987
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Euqis
King Arthur
15
5 / 3 / 6
9,585
533
7,576
12,607
9,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Jtyrq
Nemesis
14
5 / 2 / 6
9,028
502
6,451
8,878
5,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
ZZJ2
Neith
15
2 / 0 / 1
9,783
544
3,952
9,031
3,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EVG_N1GHTMAR3
Hachiman
16
3 / 1 / 1
9,647
536
5,627
8,655
3,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
InspireGrace
Thanatos
7
1 / 5 / 0
5,897
328
2,169
6,865
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
Stoic-Suave
Ratatoskr
12
2 / 7 / 3
7,669
426
3,404
15,089
11,231
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
exoguess
Horus
13
3 / 7 / 2
8,050
447
6,788
15,170
7,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Agni
10
0 / 7 / 1
6,369
354
1,319
6,736
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
27
Kills
9
9
Deaths
27
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Avrqk
Cthulhu
2
4
6
1.25
W
The Morrigan
Danny3levelsub
The Morrigan
13
0
1
13.5
L
Hachiman
EVG_N1GHTMAR3
Hachiman
3
1
1
3.5
W
King Arthur
Euqis
King Arthur
5
3
6
2.67
L
Thanatos
InspireGrace
Thanatos
1
5
0
0.2
W
Nemesis
Jtyrq
Nemesis
5
2
6
4
L
Ratatoskr
Stoic-Suave
Ratatoskr
2
7
3
0.5
W
Neith
ZZJ2
Neith
2
0
1
2.5
L
Horus
exoguess
Horus
3
7
2
0.57
L
Agni
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,705
Damage
19,307
49,253
Taken
52,515
29,723
Mitigated
25,002
12,981
Healing
9,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Avrqk
Cthulhu
4,754
723
334
892
11,750
8,947
514
166
11,584
26,052
0
W
The Morrigan
Danny3levelsub
The Morrigan
11,972
2,506
0
2,362
6,987
2,743
1,122
125
6,862
69,881
1,374
L
Hachiman
EVG_N1GHTMAR3
Hachiman
5,627
2,880
378
3,893
8,655
3,101
0
2,292
6,239
0
51,759
W
King Arthur
Euqis
King Arthur
7,576
305
0
4,114
12,607
9,703
278
862
11,745
0
43,098
L
Thanatos
InspireGrace
Thanatos
2,169
639
0
2,841
6,865
1,968
0
2,999
3,574
0
13,251
W
Nemesis
Jtyrq
Nemesis
6,451
3,239
0
199
8,878
5,011
154
166
8,712
0
39,537
L
Ratatoskr
Stoic-Suave
Ratatoskr
3,404
858
0
0
15,089
11,231
0
2,154
12,733
0
34,622
W
Neith
ZZJ2
Neith
3,952
2,611
0
5,080
9,031
3,319
1,270
0
9,031
0
66,295
L
Horus
exoguess
Horus
6,788
4,190
597
2,189
15,170
7,057
0
4,205
10,617
0
28,342
L
Agni
1,319
413
0
0
6,736
1,645
0
3,064
3,500
16,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,925
Gold Earned
37,632
399
Minions Killed
290
0
Camps Cleared
0
1,742,014
Distance Traveled
1,382,177
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,497
472
35
2
0
339,951
2
W
The Morrigan
11,032
613
122
7
0
344,863
2
L
Hachiman
9,647
536
120
7
0
284,746
5
W
King Arthur
9,585
533
67
4
0
348,415
0
L
Thanatos
5,897
328
23
1
0
223,765
0
W
Nemesis
9,028
502
65
4
0
383,614
0
L
Ratatoskr
7,669
426
50
3
0
333,955
0
W
Neith
9,783
544
110
6
0
325,171
5
L
Horus
8,050
447
57
3
0
289,102
2
L
Agni
6,369
354
40
2
0
250,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role