Player Matchup

He Bo
He Bo
F4TaL X LuCKz
He Bo
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 32L
1,646 Elo+
Solo
Baron Samedi
Baron Samedi
Fynngie3h3807
Baron Samedi
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 9L
1,271 Elo+
Solo
Cernunnos
Cernunnos
JoJo4Kill
Cernunnos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,252 Elo+
Party 1
Thor
Thor
KohalmiKLA
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,185 Elo+
Solo
Neith
Neith
SwOrM5
Neith
Level 13
God Stats
11W - 24L
1,367 SR
Queue Stats
14W - 28L
1,407 Elo+
Party 1
Team Averages
Level 12
1,473 SR
1,352 Elo+

VS

Team Averages
Level 18
1,499 SR
1,446 Elo+
Thanatos
Thanatos
ShadowSaudi
Thanatos
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,567 Elo+
Solo
Nu Wa
Nu Wa
Silaness
Nu Wa
Level 20
God Stats
32W - 31L
1,543 SR
Queue Stats
120W - 127L
1,503 Elo+
Solo
Nemesis
Nemesis
X_FreezySlayer_X
Nemesis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,209 Elo+
Solo
Fenrir
Fenrir
herbe-severe
Fenrir
Level 15
God Stats
19W - 13L
1,508 SR
Queue Stats
37W - 39L
1,515 Elo+
Solo
Danzaburou
Danzaburou
skulljugler
Danzaburou
Level 28
God Stats
21W - 22L
1,445 SR
Queue Stats
138W - 149L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 6
13,594
1,046
14,436
12,802
2,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Fynngie3h3807
Baron Samedi
17
5 / 13 / 4
12,496
961
11,356
22,920
8,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
JoJo4Kill
Cernunnos
18
0 / 14 / 6
11,255
866
6,410
30,324
8,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 10 / 9
11,961
920
4,131
21,941
7,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
SwOrM5
Neith
18
2 / 5 / 5
11,874
913
7,402
17,865
5,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ShadowSaudi
Thanatos
16
6 / 2 / 7
11,659
897
5,332
6,008
2,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Silaness
Nu Wa
20
20 / 1 / 21
16,432
1,264
42,758
8,450
3,494
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 4 / 10
10,297
792
2,308
4,231
1,510
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
20
16 / 5 / 18
15,366
1,182
24,987
17,773
10,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
skulljugler
Danzaburou
20
7 / 3 / 19
14,013
1,078
18,119
14,242
6,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
124
15
Kills
49
49
Deaths
15
30
Assists
75
Player
Kills
Deaths
Assists
KDA
L
7
7
6
1.43
L
Baron Samedi
Fynngie3h3807
Baron Samedi
5
13
4
0.54
L
Cernunnos
JoJo4Kill
Cernunnos
0
14
6
0.21
L
1
10
9
0.55
W
Thanatos
ShadowSaudi
Thanatos
6
2
7
4.75
W
Nu Wa
Silaness
Nu Wa
20
1
21
30.5
L
Neith
SwOrM5
Neith
2
5
5
0.9
W
0
4
10
1.25
W
Fenrir
16
5
18
5
W
Danzaburou
skulljugler
Danzaburou
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,735
Damage
93,504
105,852
Taken
50,704
32,710
Mitigated
24,333
8,605
Healing
8,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,436
0
0
802
12,802
2,763
0
6,541
6,261
32,284
0
L
Baron Samedi
Fynngie3h3807
Baron Samedi
11,356
1,714
875
874
22,920
8,473
0
11,270
11,650
38,903
0
L
Cernunnos
JoJo4Kill
Cernunnos
6,410
3,189
0
4,062
30,324
8,740
0
11,561
18,763
0
38,774
L
4,131
1,318
0
645
21,941
7,215
0
8,683
13,258
0
17,904
W
Thanatos
ShadowSaudi
Thanatos
5,332
1,824
0
3,381
6,008
2,104
0
1,177
4,831
0
16,085
W
Nu Wa
Silaness
Nu Wa
42,758
10,469
74
2,162
8,450
3,494
0
5,010
3,440
76,459
0
L
Neith
SwOrM5
Neith
7,402
2,615
0
1,347
17,865
5,519
0
4,703
13,162
0
42,999
W
2,308
801
0
200
4,231
1,510
0
2,091
2,140
0
3,478
W
Fenrir
24,987
7,572
0
1,396
17,773
10,985
0
9,614
8,159
0
38,149
W
Danzaburou
skulljugler
Danzaburou
18,119
10,596
0
865
14,242
6,240
0
7,900
6,342
0
46,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,180
Gold Earned
67,767
232
Minions Killed
193
6
Camps Cleared
8
955,036
Distance Traveled
845,757
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
13,594
1,046
27
2
3
171,178
2
L
Baron Samedi
12,496
961
60
5
0
191,229
0
L
Cernunnos
11,255
866
54
4
1
186,972
0
L
Thor
11,961
920
23
2
1
195,342
1
W
Thanatos
11,659
897
17
1
0
116,061
0
W
Nu Wa
16,432
1,264
81
6
1
232,792
0
L
Neith
11,874
913
68
5
1
210,315
0
W
Nemesis
10,297
792
7
1
0
64,385
0
W
Fenrir
15,366
1,182
24
2
3
238,892
0
W
Danzaburou
14,013
1,078
64
5
4
193,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role