Player Matchup

Yemoja
Yemoja
IckyStickyFlesh
Yemoja
Level 40
God Stats
8W - 7L
1,500 SR
Queue Stats
43W - 57L
1,316 Elo+
Solo
Fenrir
Fenrir
MoD_Wolf_1st
Fenrir
Level 28
God Stats
23W - 27L
1,445 SR
Queue Stats
208W - 247L
1,385 Elo+
Party 2
Eset
Eset
UndeadSannin
Eset
Level 26
God Stats
3W - 0L
1,698 SR
Queue Stats
183W - 133L
1,633 Elo+
Party 2
Team Averages
Level 31
1,548 SR
1,444 Elo+

VS

Team Averages
Level 31
1,431 SR
1,485 Elo+
Cu Chulainn
Cu Chulainn
Wuctoan
Cu Chulainn
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
329W - 282L
1,461 Elo+
Solo
Zeus
Zeus
xVEvilOmenVx
Zeus
Level 34
God Stats
2W - 2L
1,424 SR
Queue Stats
19W - 16L
1,515 Elo+
Party 1
Hachiman
Hachiman
xVMenaceVx
Hachiman
Level 15
God Stats
5W - 5L
1,369 SR
Queue Stats
15W - 14L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 14
12,616
664
6,114
19,243
19,665
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
16
8 / 5 / 5
12,920
680
13,981
15,277
7,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
9 / 2 / 8
13,422
706
22,404
15,725
6,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Wuctoan
Cu Chulainn
15
3 / 4 / 6
12,047
634
14,469
21,249
13,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 8 / 4
11,447
602
14,976
15,180
4,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
xVMenaceVx
Hachiman
15
3 / 6 / 4
11,900
626
8,769
16,658
5,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
18
Kills
10
10
Deaths
18
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
3
14
2.67
W
Fenrir
8
5
5
2.1
W
9
2
8
6.5
L
Cu Chulainn
Wuctoan
Cu Chulainn
3
4
6
1.5
L
4
8
4
0.75
L
Hachiman
xVMenaceVx
Hachiman
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,499
Damage
38,214
50,245
Taken
53,087
33,881
Mitigated
23,004
15,134
Healing
9,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,114
1,428
3,170
3,140
19,243
19,665
991
6,308
12,935
23,882
0
W
Fenrir
13,981
2,401
354
2,202
15,277
7,230
953
4,968
10,309
0
38,990
W
22,404
349
1,638
4,630
15,725
6,986
1,213
4,446
11,279
82,373
0
L
Cu Chulainn
Wuctoan
Cu Chulainn
14,469
4,101
0
3,927
21,249
13,532
120
11,528
9,251
1,973
43,508
L
14,976
2,008
98
2,638
15,180
4,314
163
6,892
8,046
53,269
0
L
Hachiman
xVMenaceVx
Hachiman
8,769
4,596
0
2,887
16,658
5,158
202
9,030
7,242
0
48,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,958
Gold Earned
35,394
165
Minions Killed
175
0
Camps Cleared
0
969,983
Distance Traveled
907,062
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,616
664
21
1
0
246,992
0
W
Fenrir
12,920
680
23
1
0
359,990
2
W
Eset
13,422
706
121
6
0
363,001
1
L
Cu Chulainn
12,047
634
44
2
0
343,033
5
L
Zeus
11,447
602
60
3
0
267,160
2
L
Hachiman
11,900
626
71
4
0
296,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role