Player Matchup

Agni
Agni
Drip2HardxLV
Agni
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,516 Elo+
Party 1
Artemis
Artemis
Purrrrrrfect
Artemis
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
31W - 29L
1,668 Elo+
Solo
Horus
Horus
Skittleees
Horus
Level 117
God Stats
4W - 3L
1,551 SR
Queue Stats
43W - 51L
1,511 Elo+
Party 1
Neith
Neith
Wavevyy
Neith
Level 6
God Stats
6W - 3L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Solo
Pele
Pele
djodje19
Pele
Level 20
God Stats
7W - 3L
1,656 SR
Queue Stats
20W - 18L
1,494 Elo+
Party 1
Team Averages
Level 32
1,541 SR
1,538 Elo+

VS

Team Averages
Level 12
1,499 SR
1,481 Elo+
Anhur
Anhur
K1ngKasmah
Anhur
Level 17
God Stats
14W - 9L
1,679 SR
Queue Stats
33W - 36L
1,379 Elo+
Solo
Ymir
Ymir
Loopylaura
Ymir
Level 4
God Stats
0W - 3L
1,208 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MoMo899387
Cthulhu
Level 5
God Stats
0W - 2L
1,324 SR
Queue Stats
2W - 9L
1,208 Elo+
Solo
Susano
Susano
P3L bis
Susano
Level 7
God Stats
5W - 4L
1,654 SR
Queue Stats
47W - 53L
1,677 Elo+
Solo
Aphrodite
Aphrodite
RabidSnake3473
Aphrodite
Level 26
God Stats
6W - 4L
1,629 SR
Queue Stats
6W - 5L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 27
10,590
1,059
13,406
7,739
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Purrrrrrfect
Artemis
17
4 / 3 / 20
10,027
1,003
10,675
9,787
3,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
18
11 / 0 / 23
12,088
1,209
11,274
9,307
9,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Wavevyy
Neith
18
4 / 1 / 27
10,711
1,071
14,040
5,030
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Boots

Boots

+6%
Movement Speed

Pele
18
19 / 1 / 11
13,421
1,342
23,354
8,238
3,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Team 1 Tickets

300

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
2 / 12 / 2
9,521
952
5,710
17,590
6,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 9 / 2
10,034
1,003
6,516
22,452
17,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
MoMo899387
Cthulhu
16
0 / 11 / 7
9,520
952
5,743
23,875
24,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Susano
P3L bis
Susano
15
4 / 9 / 1
9,895
990
15,696
17,796
7,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
RabidSnake3473
Aphrodite
13
0 / 1 / 0
7,881
788
1,126
2,058
822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
20
42
Kills
8
8
Deaths
42
108
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
3
27
5.83
L
Anhur
2
12
2
0.25
L
2
9
2
0.33
L
Cthulhu
MoMo899387
Cthulhu
0
11
7
0.32
L
Susano
P3L bis
Susano
4
9
1
0.5
W
Artemis
Purrrrrrfect
Artemis
4
3
20
4.67
L
Aphrodite
RabidSnake3473
Aphrodite
0
1
0
0
W
Horus
11
0
23
22.5
W
Neith
Wavevyy
Neith
4
1
27
17.5
W
Pele
19
1
11
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,749
Damage
34,791
40,101
Taken
83,771
21,303
Mitigated
56,494
13,458
Healing
5,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,406
1,749
0
0
7,739
2,974
0
2,752
4,937
32,697
0
L
Anhur
5,710
1,937
0
1,168
17,590
6,657
0
2,899
14,691
0
25,048
L
6,516
40
0
992
22,452
17,495
0
3,124
19,328
18,296
0
L
Cthulhu
MoMo899387
Cthulhu
5,743
1,744
65
524
23,875
24,445
0
6,158
17,717
16,990
0
L
Susano
P3L bis
Susano
15,696
1,812
0
910
17,796
7,075
0
1,093
16,703
0
35,360
W
Artemis
Purrrrrrfect
Artemis
10,675
8,193
0
2,870
9,787
3,524
0
3,583
6,029
0
19,580
L
Aphrodite
RabidSnake3473
Aphrodite
1,126
34
881
581
2,058
822
0
132
1,926
3,458
0
W
Horus
11,274
5,547
3,116
4,289
9,307
9,663
0
2,554
6,578
0
17,246
W
Neith
Wavevyy
Neith
14,040
7,951
0
2,521
5,030
2,139
0
1,542
3,438
0
26,379
W
Pele
23,354
7,504
0
662
8,238
3,003
0
2,404
5,734
0
41,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,837
Gold Earned
46,851
162
Minions Killed
123
3
Camps Cleared
2
877,856
Distance Traveled
643,721
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,590
1,059
34
3
0
189,401
0
L
Anhur
9,521
952
29
3
1
101,534
1
L
Ymir
10,034
1,003
18
2
0
152,631
0
L
Cthulhu
9,520
952
32
3
1
155,932
2
L
Susano
9,895
990
36
4
0
183,783
0
W
Artemis
10,027
1,003
29
3
2
144,168
0
L
Aphrodite
7,881
788
8
1
0
49,841
0
W
Horus
12,088
1,209
15
2
1
196,412
1
W
Neith
10,711
1,071
36
4
0
163,930
4
W
Pele
13,421
1,342
48
5
0
183,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role