Player Matchup

Yemoja
Yemoja
JCX0
Yemoja
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
52W - 58L
1,527 Elo+
Solo
Janus
Janus
JPswaglord420
Janus
Level 4
God Stats
73W - 47L
1,500 SR
Queue Stats
154W - 81L
1,811 Elo+
Solo
Neith
Neith
KAEL2398
Neith
Level 9
God Stats
2W - 1L
1,643 SR
Queue Stats
5W - 3L
1,485 Elo+
Solo
Cu Chulainn
Cu Chulainn
KaliX42
Cu Chulainn
Level 27
God Stats
10W - 5L
1,622 SR
Queue Stats
76W - 81L
1,430 Elo+
Party 2
Fenrir
Fenrir
Xofraz
Fenrir
Level 29
God Stats
5W - 0L
1,361 SR
Queue Stats
88W - 101L
1,422 Elo+
Party 2
Team Averages
Level 19
1,525 SR
1,535 Elo+

VS

Team Averages
Level 17
1,498 SR
1,442 Elo+
Pele
Pele
MisterDume
Pele
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 21L
1,617 Elo+
Solo
Chaac
Chaac
Stotty4470
Chaac
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
22W - 18L
1,294 Elo+
Party 1
The Morrigan
The Morrigan
checksm8
The Morrigan
Level 23
God Stats
15W - 15L
1,590 SR
Queue Stats
32W - 37L
1,508 Elo+
Solo
Hou Yi
Hou Yi
lilcoah
Hou Yi
Level 27
God Stats
4W - 15L
1,401 SR
Queue Stats
84W - 104L
1,532 Elo+
Solo
Cthulhu
Cthulhu
stotty94
Cthulhu
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
74W - 79L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JCX0
Yemoja
12
0 / 2 / 6
7,726
454
5,385
9,638
5,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
11 / 1 / 5
10,906
642
10,892
8,595
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
KAEL2398
Neith
12
1 / 3 / 5
7,462
439
6,368
7,995
2,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
KaliX42
Cu Chulainn
13
0 / 2 / 3
8,155
480
4,660
8,658
7,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
Xofraz
Fenrir
15
7 / 3 / 3
9,218
542
5,218
13,800
5,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 1
8,951
527
9,169
15,316
6,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chaac
13
0 / 1 / 1
7,994
470
2,314
7,601
3,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
checksm8
The Morrigan
12
1 / 5 / 3
7,822
460
3,571
7,705
3,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
lilcoah
Hou Yi
11
3 / 4 / 2
7,152
421
5,456
12,186
4,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
stotty94
Cthulhu
11
0 / 3 / 2
7,214
424
6,526
11,449
8,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
19
Kills
10
11
Deaths
20
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
JCX0
Yemoja
0
2
6
1.5
W
11
1
5
13.5
W
Neith
KAEL2398
Neith
1
3
5
1.17
W
Cu Chulainn
KaliX42
Cu Chulainn
0
2
3
0.75
L
6
7
1
0.93
L
Chaac
0
1
1
0.5
W
Fenrir
Xofraz
Fenrir
7
3
3
2.83
L
The Morrigan
checksm8
The Morrigan
1
5
3
0.5
L
Hou Yi
lilcoah
Hou Yi
3
4
2
1
L
Cthulhu
stotty94
Cthulhu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,523
Damage
27,036
48,686
Taken
54,257
23,712
Mitigated
26,856
17,809
Healing
16,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
JCX0
Yemoja
5,385
1,129
815
2,462
9,638
5,696
0
5,197
4,441
32,042
0
W
10,892
423
291
2,737
8,595
2,476
0
1,653
6,942
75,025
0
W
Neith
KAEL2398
Neith
6,368
3,634
0
2,619
7,995
2,623
0
2,610
5,385
0
34,507
W
Cu Chulainn
KaliX42
Cu Chulainn
4,660
1,015
0
2,351
8,658
7,628
906
0
8,658
0
32,426
L
9,169
2,879
0
5,206
15,316
6,582
0
3,170
12,046
0
57,491
L
Chaac
2,314
400
0
2,910
7,601
3,957
102
117
7,209
0
32,822
W
Fenrir
Xofraz
Fenrir
5,218
1,248
0
6,534
13,800
5,289
0
637
13,163
0
55,351
L
The Morrigan
checksm8
The Morrigan
3,571
655
0
0
7,705
3,846
600
3,327
4,378
42,148
0
L
Hou Yi
lilcoah
Hou Yi
5,456
2,862
0
4,563
12,186
4,423
290
4,060
8,126
0
33,712
L
Cthulhu
stotty94
Cthulhu
6,526
0
784
3,283
11,449
8,048
170
5,603
5,846
27,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,467
Gold Earned
39,133
424
Minions Killed
378
0
Camps Cleared
0
1,625,912
Distance Traveled
1,480,852
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,726
454
49
3
0
290,587
0
W
Janus
10,906
642
135
8
0
405,194
3
W
Neith
7,462
439
79
5
0
292,995
1
W
Cu Chulainn
8,155
480
72
4
0
298,198
3
L
Pele
8,951
527
91
5
0
316,424
0
L
Chaac
7,994
470
90
5
0
282,849
6
W
Fenrir
9,218
542
89
5
0
338,938
2
L
The Morrigan
7,822
460
84
5
0
308,700
3
L
Hou Yi
7,152
421
80
5
0
275,958
3
L
Cthulhu
7,214
424
33
2
0
296,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role