Player Matchup

Loki
Loki
Fantam08
Loki
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 22L
1,725 Elo+
Solo
Cu Chulainn
Cu Chulainn
I Savvji I
Cu Chulainn
Level 26
God Stats
4W - 13L
1,274 SR
Queue Stats
107W - 135L
1,445 Elo+
Solo
Chaac
Chaac
XotiXs
Chaac
Level 24
God Stats
13W - 13L
1,554 SR
Queue Stats
43W - 43L
1,456 Elo+
Solo
Ra
Ra
kalebNM
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,412 Elo+
Solo
Olorun
Olorun
khor95
Olorun
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,644 Elo+
Solo
Team Averages
Level 21
1,466 SR
1,536 Elo+

VS

Team Averages
Level 14
1,515 SR
1,455 Elo+
Cthulhu
Cthulhu
Brathair91
Cthulhu
Level 9
God Stats
4W - 3L
1,625 SR
Queue Stats
37W - 37L
1,291 Elo+
Solo
Fafnir
Fafnir
cordas93
Fafnir
Level 5
God Stats
2W - 1L
1,686 SR
Queue Stats
6W - 5L
1,700 Elo+
Solo
Anhur
Anhur
defstrock
Anhur
Level 29
God Stats
0W - 1L
1,124 SR
Queue Stats
3W - 5L
1,358 Elo+
Solo
Bellona
Bellona
eyFonzee
Bellona
Level 8
God Stats
13W - 18L
1,692 SR
Queue Stats
100W - 102L
1,453 Elo+
Solo
Ares
Ares
ssstylish_gg
Ares
Level 18
God Stats
13W - 16L
1,447 SR
Queue Stats
74W - 117L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
2 / 7 / 5
9,721
374
4,955
12,244
3,808
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
I Savvji I
Cu Chulainn
18
15 / 3 / 10
12,683
488
22,892
21,725
17,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
XotiXs
Chaac
17
7 / 0 / 15
11,741
452
12,425
15,429
13,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 5 / 17
11,906
458
16,236
16,868
6,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
khor95
Olorun
20
16 / 1 / 15
13,851
533
45,100
26,643
11,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brathair91
Cthulhu
15
3 / 10 / 5
10,871
418
14,363
33,365
36,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fafnir
cordas93
Fafnir
13
1 / 7 / 5
9,863
379
8,585
27,084
38,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
defstrock
Anhur
15
6 / 12 / 0
10,731
413
12,700
24,215
9,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
eyFonzee
Bellona
17
3 / 8 / 1
11,307
435
9,910
20,847
18,300
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
1 / 7 / 4
9,313
358
12,440
27,836
30,815
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
29
43
Kills
14
16
Deaths
44
62
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Brathair91
Cthulhu
3
10
5
0.55
W
Loki
2
7
5
0.64
W
Cu Chulainn
I Savvji I
Cu Chulainn
15
3
10
6.67
W
Chaac
XotiXs
Chaac
7
0
15
14.5
L
Fafnir
cordas93
Fafnir
1
7
5
0.5
L
Anhur
defstrock
Anhur
6
12
0
0.5
L
Bellona
eyFonzee
Bellona
3
8
1
0.44
W
3
5
17
2.3
W
Olorun
khor95
Olorun
16
1
15
23.5
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,608
Damage
57,998
92,909
Taken
133,347
52,652
Mitigated
133,599
44,655
Healing
13,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Brathair91
Cthulhu
14,363
1,185
0
1,407
33,365
36,590
876
13,135
19,820
56,063
0
W
Loki
4,955
999
0
830
12,244
3,808
110
4,075
8,169
0
35,984
W
Cu Chulainn
I Savvji I
Cu Chulainn
22,892
4,792
0
4,719
21,725
17,367
1,297
5,471
16,254
0
65,610
W
Chaac
XotiXs
Chaac
12,425
1,437
0
4,900
15,429
13,798
861
3,609
11,691
315
39,250
L
Fafnir
cordas93
Fafnir
8,585
2,092
0
2,414
27,084
38,346
341
14,509
11,906
22,608
0
L
Anhur
defstrock
Anhur
12,700
7,737
123
5,578
24,215
9,548
1,102
11,740
11,988
0
51,249
L
Bellona
eyFonzee
Bellona
9,910
1,584
0
2,973
20,847
18,300
50
6,778
13,644
0
57,736
W
16,236
2,817
2,475
5,338
16,868
6,472
1,660
8,914
7,954
57,458
0
W
Olorun
khor95
Olorun
45,100
28,791
3,887
22,506
26,643
11,207
7,857
13,319
13,003
120,641
0
L
12,440
863
0
696
27,836
30,815
350
15,331
12,305
45,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,902
Gold Earned
52,085
423
Minions Killed
355
0
Camps Cleared
0
2,355,757
Distance Traveled
2,038,894
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,871
418
73
3
0
478,780
4
W
Loki
9,721
374
38
1
0
407,369
0
W
Cu Chulainn
12,683
488
88
3
0
544,542
1
W
Chaac
11,741
452
59
2
0
574,763
1
L
Fafnir
9,863
379
20
1
0
440,804
1
L
Anhur
10,731
413
94
4
0
375,591
0
L
Bellona
11,307
435
107
4
0
389,420
1
W
Ra
11,906
458
77
3
0
421,619
0
W
Olorun
13,851
533
161
6
0
407,464
0
L
Ares
9,313
358
61
2
0
354,299
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role