Player Matchup

Erlang Shen
Erlang Shen
Bread5037
Erlang Shen
Level 42
God Stats
2W - 1L
1,539 SR
Queue Stats
7W - 11L
1,390 Elo+
Party 1
Ymir
Ymir
GPapipkins1
Ymir
Level 25
God Stats
11W - 8L
1,791 SR
Queue Stats
13W - 17L
1,472 Elo+
Party 1
Bellona
Bellona
bladerunner720
Bellona
Level 27
God Stats
6W - 9L
1,448 SR
Queue Stats
16W - 26L
1,367 Elo+
Party 1
Team Averages
Level 31
1,593 SR
1,410 Elo+

VS

Team Averages
Level 22
1,422 SR
1,373 Elo+
Khepri
Khepri
MoD_Wolf_1st
Khepri
Level 28
God Stats
22W - 19L
1,489 SR
Queue Stats
208W - 247L
1,395 Elo+
Party 2
Medusa
Medusa
UndeadSannin
Medusa
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
183W - 133L
1,650 Elo+
Party 2
Merlin
Merlin
malkoc1999
Merlin
Level 13
God Stats
0W - 1L
1,276 SR
Queue Stats
1W - 5L
1,074 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bread5037
Erlang Shen
9
0 / 1 / 7
6,766
615
3,329
9,079
4,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
5 / 2 / 8
8,311
756
5,094
6,136
4,476
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
8 / 1 / 5
9,188
835
10,238
7,139
6,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
0 / 4 / 4
6,514
592
1,716
9,067
7,203
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
10
4 / 3 / 0
7,470
679
8,354
6,941
2,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
malkoc1999
Merlin
8
0 / 6 / 3
6,333
576
3,313
6,918
3,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
13
Kills
4
4
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Bread5037
Erlang Shen
0
1
7
3.5
W
5
2
8
4.5
L
Khepri
0
4
4
0.5
L
Medusa
4
3
0
1.33
W
8
1
5
10.5
L
Merlin
malkoc1999
Merlin
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,661
Damage
13,383
22,354
Taken
22,926
15,057
Mitigated
13,179
2,268
Healing
1,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Bread5037
Erlang Shen
3,329
1,154
0
1,773
9,079
4,238
43
1,864
7,215
0
15,721
W
5,094
1,027
0
66
6,136
4,476
589
2,242
3,894
11,487
0
L
Khepri
1,716
246
0
0
9,067
7,203
112
1,805
7,262
9,561
0
L
Medusa
8,354
4,363
0
864
6,941
2,619
360
1,757
5,184
0
28,280
W
10,238
4,058
0
429
7,139
6,343
620
835
6,304
0
47,937
L
Merlin
malkoc1999
Merlin
3,313
540
0
222
6,918
3,357
0
1,556
5,362
12,528
621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,265
Gold Earned
20,317
99
Minions Killed
69
0
Camps Cleared
0
594,687
Distance Traveled
539,636
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,766
615
18
2
0
181,882
1
W
Ymir
8,311
756
21
2
0
186,030
0
L
Khepri
6,514
592
15
1
0
189,435
1
L
Medusa
7,470
679
32
3
0
200,398
1
W
Bellona
9,188
835
60
5
0
226,775
2
L
Merlin
6,333
576
22
2
0
149,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role