Player Matchup

Thoth
Thoth
BootyAvengerMk20
Thoth
Level 8
God Stats
1W - 1L
1,704 SR
Queue Stats
23W - 10L
1,845 Elo+
Solo
Chang'e
Chang'e
Fazbnx26
Chang'e
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Sobek
Sobek
HorridPond14190
Sobek
Level 12
God Stats
1W - 2L
1,528 SR
Queue Stats
21W - 19L
1,551 Elo+
Solo
Artemis
Artemis
Sukiiiiiii
Artemis
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,388 Elo+
Solo
Bellona
Bellona
yasminjade75
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,546 SR
1,557 Elo+

VS

Team Averages
Level 14
1,514 SR
1,538 Elo+
Nemesis
Nemesis
GapeTrain
Nemesis
Level 4
God Stats
3W - 5L
1,348 SR
Queue Stats
9W - 11L
1,387 Elo+
Party 1
Yemoja
Yemoja
S1lentWolv3s
Yemoja
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Osiris
Osiris
TheGomer
Osiris
Level 40
God Stats
4W - 3L
1,496 SR
Queue Stats
31W - 45L
1,607 Elo+
Party 1
Agni
Agni
kokoronoko
Agni
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
superboinkboink
Artemis
Level 23
God Stats
46W - 27L
1,725 SR
Queue Stats
163W - 114L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 0
6,300
700
5,837
2,797
553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Fazbnx26
Chang'e
3
0 / 2 / 0
3,523
391
477
1,446
322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
1 / 4 / 0
4,515
502
1,390
6,419
2,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Sukiiiiiii
Artemis
7
1 / 4 / 0
4,342
482
2,381
5,681
1,439
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
yasminjade75
Bellona
8
0 / 9 / 0
4,556
506
1,256
8,321
5,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GapeTrain
Nemesis
8
0 / 0 / 3
4,873
541
1,068
4,253
1,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
8
3 / 1 / 5
5,791
643
3,158
4,491
1,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
TheGomer
Osiris
8
0 / 3 / 0
4,798
533
1,017
5,402
2,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
10 / 3 / 1
6,499
722
4,437
4,194
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
5 / 0 / 3
6,008
668
5,170
3,078
869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
7
Kills
18
19
Deaths
7
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
0
0
5
L
Chang'e
Fazbnx26
Chang'e
0
2
0
0
W
Nemesis
GapeTrain
Nemesis
0
0
3
1.5
L
1
4
0
0.25
W
Yemoja
3
1
5
5.5
L
Artemis
Sukiiiiiii
Artemis
1
4
0
0.25
W
Osiris
TheGomer
Osiris
0
3
0
0
W
10
3
1
3.5
W
5
0
3
6.5
L
Bellona
yasminjade75
Bellona
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,341
Damage
14,850
24,664
Taken
21,418
10,737
Mitigated
7,419
4,480
Healing
6,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,837
75
0
685
2,797
553
854
64
2,733
27,829
0
L
Chang'e
Fazbnx26
Chang'e
477
159
0
147
1,446
322
0
429
1,017
3,784
0
W
Nemesis
GapeTrain
Nemesis
1,068
343
0
1,777
4,253
1,075
0
747
3,455
0
19,252
L
1,390
71
0
1,325
6,419
2,625
0
1,852
4,567
4,721
0
W
Yemoja
3,158
946
209
1,552
4,491
1,881
223
1,227
3,264
9,748
0
L
Artemis
Sukiiiiiii
Artemis
2,381
1,257
0
1,888
5,681
1,439
0
1,915
3,766
0
12,580
W
Osiris
TheGomer
Osiris
1,017
97
0
410
5,402
2,435
0
4,075
996
0
17,560
W
4,437
2,036
0
0
4,194
1,159
122
1,061
2,861
23,851
0
W
5,170
2,123
0
2,417
3,078
869
402
140
2,938
0
35,696
L
Bellona
yasminjade75
Bellona
1,256
856
0
435
8,321
5,798
0
3,335
4,986
0
13,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,236
Gold Earned
27,969
128
Minions Killed
201
0
Camps Cleared
0
657,977
Distance Traveled
786,185
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,300
700
60
7
0
151,860
0
L
Chang'e
3,523
391
8
1
0
60,830
0
W
Nemesis
4,873
541
42
5
0
180,210
0
L
Sobek
4,515
502
6
1
0
161,211
1
W
Yemoja
5,791
643
6
1
0
179,833
0
L
Artemis
4,342
482
24
3
0
146,643
1
W
Osiris
4,798
533
44
5
0
143,461
0
W
Agni
6,499
722
38
4
0
145,603
1
W
Artemis
6,008
668
71
8
0
137,078
4
L
Bellona
4,556
506
30
3
0
137,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role