Player Matchup

Ymir
Ymir
RijselBlushark
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,154 Elo+
Solo
King Arthur
King Arthur
ShotoIsBac
King Arthur
Level 27
God Stats
2W - 2L
1,577 SR
Queue Stats
15W - 14L
1,432 Elo+
Solo
Agni
Agni
gruffffhalo
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,404 Elo+
Solo
Bakasura
Bakasura
xrobznobzx
Bakasura
Level 26
God Stats
1W - 3L
1,529 SR
Queue Stats
39W - 29L
1,609 Elo+
Solo
Ganesha
Ganesha
zolotoi2014
Ganesha
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,314 Elo+
Solo
Team Averages
Level 14
1,521 SR
1,383 Elo+

VS

Team Averages
Level 18
1,607 SR
1,494 Elo+
Merlin
Merlin
 
Merlin
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Maverick_I87
Ymir
Level 27
God Stats
22W - 12L
1,743 SR
Queue Stats
159W - 159L
1,491 Elo+
Party 1
Bellona
Bellona
Sgt_Ghost_I87
Bellona
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 110L
1,524 Elo+
Party 1
Apollo
Apollo
iiTzBeasTii
Apollo
Level 24
God Stats
1W - 1L
1,596 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
lupilu_97
Fenrir
Level 4
God Stats
13W - 13L
1,695 SR
Queue Stats
93W - 107L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 0
4,661
424
1,866
8,246
3,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
ShotoIsBac
King Arthur
9
2 / 2 / 1
5,591
508
2,849
5,452
3,301
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

1
0 / 0 / 0
3,600
327
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bakasura
xrobznobzx
Bakasura
10
1 / 5 / 1
5,836
531
4,366
9,896
3,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
zolotoi2014
Ganesha
5
0 / 2 / 0
4,225
384
0
1,927
491

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 0 / 1
5,475
498
1,487
2,387
616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
2 / 0 / 7
6,466
588
3,079
5,755
3,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
10
4 / 0 / 4
6,551
596
4,303
4,819
3,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
12
9 / 1 / 1
7,550
686
5,042
6,494
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
lupilu_97
Fenrir
8
1 / 3 / 3
5,206
473
1,706
5,903
1,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
16
17
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
1
0.5
W
2
0
7
5.5
L
0
8
0
0
W
Bellona
4
0
4
6
L
King Arthur
ShotoIsBac
King Arthur
2
2
1
1.25
L
0
0
0
0
W
Apollo
9
1
1
9.5
W
Fenrir
lupilu_97
Fenrir
1
3
3
0.83
L
Bakasura
xrobznobzx
Bakasura
1
5
1
0.3
L
Ganesha
zolotoi2014
Ganesha
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,081
Damage
15,617
25,521
Taken
25,358
9,953
Mitigated
11,257
4,810
Healing
9,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,487
139
0
0
2,387
616
236
644
1,743
19,849
0
W
3,079
1,415
0
2,420
5,755
3,024
214
708
4,772
19,095
0
L
1,866
963
0
84
8,246
3,039
0
1,698
6,452
13,996
0
W
Bellona
4,303
2,431
0
675
4,819
3,745
873
710
3,954
0
25,183
L
King Arthur
ShotoIsBac
King Arthur
2,849
150
0
735
5,452
3,301
85
1,490
3,962
6,435
14,383
L
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
5,042
3,261
0
4,121
6,494
2,349
1,465
507
5,932
0
45,119
W
Fenrir
lupilu_97
Fenrir
1,706
738
0
2,004
5,903
1,523
156
190
5,611
0
12,607
L
Bakasura
xrobznobzx
Bakasura
4,366
3,341
0
3,991
9,896
3,122
0
1,280
8,466
0
20,407
L
Ganesha
zolotoi2014
Ganesha
0
0
0
0
1,927
491
0
98
1,779
3,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,913
Gold Earned
31,248
138
Minions Killed
226
0
Camps Cleared
0
717,712
Distance Traveled
1,009,220
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,475
498
45
4
0
197,761
0
W
Ymir
6,466
588
29
3
0
189,390
5
L
Ymir
4,661
424
28
3
0
205,377
3
W
Bellona
6,551
596
48
4
0
215,174
4
L
King Arthur
5,591
508
52
5
0
173,952
1
L
Agni
3,600
327
0
0
0
16,743
0
W
Apollo
7,550
686
81
7
0
192,475
5
W
Fenrir
5,206
473
23
2
0
214,420
0
L
Bakasura
5,836
531
57
5
0
211,516
0
L
Ganesha
4,225
384
1
0
0
110,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role