Player Matchup

Sol
Sol
GodMode_187
Sol
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,457 Elo+
Solo
Awilix
Awilix
MsKSHOWT_KSUP
Awilix
Level 14
God Stats
1W - 3L
1,549 SR
Queue Stats
39W - 33L
1,620 Elo+
Solo
Jing Wei
Jing Wei
Schumeli
Jing Wei
Level 27
God Stats
19W - 17L
1,586 SR
Queue Stats
95W - 104L
1,601 Elo+
Solo
Thor
Thor
Vulcan_Raven134
Thor
Level 24
God Stats
4W - 5L
1,540 SR
Queue Stats
399W - 442L
1,434 Elo+
Solo
Guan Yu
Guan Yu
arachnophobia3
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,410 Elo+
Solo
Team Averages
Level 18
1,535 SR
1,505 Elo+

VS

Team Averages
Level 17
1,550 SR
1,550 Elo+
Hel
Hel
 
Hel
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Alexander5616
Fenrir
Level 18
God Stats
16W - 16L
1,353 SR
Queue Stats
56W - 95L
1,500 Elo+
Solo
Athena
Athena
FunknDisco
Athena
Level 18
God Stats
4W - 1L
1,898 SR
Queue Stats
49W - 45L
1,579 Elo+
Solo
Tsukuyomi
Tsukuyomi
Slidin in Ra
Tsukuyomi
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 42L
1,673 Elo+
Solo
Artemis
Artemis
さくさくえーる
Artemis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 2 / 0
3,844
549
1,480
3,785
860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
2 / 1 / 0
4,662
666
1,289
4,878
1,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
Schumeli
Jing Wei
9
1 / 0 / 0
5,197
742
1,342
3,344
864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
2 / 3 / 2
3,914
559
3,233
3,772
778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 1 / 0
3,260
466
72
871
217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
0 / 0 / 2
4,446
635
1,726
3,449
894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
2 / 1 / 0
3,978
568
1,391
3,731
887
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
FunknDisco
Athena
7
1 / 1 / 0
4,440
634
1,239
3,718
1,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Slidin in Ra
Tsukuyomi
7
4 / 1 / 0
4,871
696
3,694
4,549
1,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

2
0 / 5 / 0
3,032
433
329
3,832
785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
7
Kills
7
7
Deaths
8
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
0
2
1
W
2
1
0
2
W
Athena
FunknDisco
Athena
1
1
0
1
L
2
2
0
1
L
2
1
0
2
L
Jing Wei
Schumeli
Jing Wei
1
0
0
1
W
Tsukuyomi
Slidin in Ra
Tsukuyomi
4
1
0
4
L
2
3
2
1
L
0
1
0
0
W
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,416
Damage
8,379
16,650
Taken
19,279
3,842
Mitigated
4,791
5,751
Healing
5,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
1,726
113
149
2,249
3,449
894
42
1,064
2,385
18,389
0
W
1,391
219
0
405
3,731
887
645
38
3,693
0
7,916
W
Athena
FunknDisco
Athena
1,239
657
0
0
3,718
1,140
0
0
3,718
16,206
0
L
1,480
599
0
1,450
3,785
860
0
1,521
2,264
10,342
0
L
1,289
483
0
2,138
4,878
1,123
379
44
4,834
0
21,378
L
Jing Wei
Schumeli
Jing Wei
1,342
1,082
0
1,566
3,344
864
0
960
2,384
0
28,432
W
Tsukuyomi
Slidin in Ra
Tsukuyomi
3,694
1,913
0
2,702
4,549
1,085
0
0
4,549
0
17,762
L
3,233
2,121
0
562
3,772
778
0
440
3,332
0
8,834
L
72
0
0
35
871
217
213
0
871
0
4,821
W
329
329
0
304
3,832
785
189
378
3,454
0
1,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,877
Gold Earned
20,767
147
Minions Killed
137
0
Camps Cleared
0
583,333
Distance Traveled
680,428
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
4,446
635
39
6
0
144,329
1
W
Fenrir
3,978
568
20
3
0
141,780
0
W
Athena
4,440
634
38
5
0
143,723
0
L
Sol
3,844
549
15
2
0
118,268
2
L
Awilix
4,662
666
48
7
0
132,213
1
L
Jing Wei
5,197
742
60
9
0
115,213
0
W
Tsukuyomi
4,871
696
38
5
0
139,982
0
L
Thor
3,914
559
15
2
0
146,944
0
L
Guan Yu
3,260
466
9
1
0
70,695
0
W
Artemis
3,032
433
2
0
0
110,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role