Player Matchup

Neith
Neith
Defles
Neith
Level 28
God Stats
4W - 5L
1,300 SR
Queue Stats
52W - 50L
1,533 Elo+
Solo
Horus
Horus
Glen_699
Horus
Level 55
God Stats
0W - 3L
1,500 SR
Queue Stats
124W - 123L
1,578 Elo+
Party 2
Ra
Ra
RYalonso
Ra
Level 28
God Stats
2W - 1L
1,260 SR
Queue Stats
68W - 52L
1,627 Elo+
Party 1
Thor
Thor
Toxemic123
Thor
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 56L
1,508 Elo+
Party 1
Medusa
Medusa
chufo42
Medusa
Level 6
God Stats
3W - 7L
1,763 SR
Queue Stats
68W - 73L
1,745 Elo+
Party 2
Team Averages
Level 28
1,465 SR
1,598 Elo+

VS

Team Averages
Level 17
1,599 SR
1,526 Elo+
Hera
Hera
ALAYINAREST
Hera
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,294 Elo+
Solo
Izanami
Izanami
Briollin
Izanami
Level 26
God Stats
7W - 4L
1,899 SR
Queue Stats
8W - 5L
1,597 Elo+
Solo
Thoth
Thoth
FeelsZapman
Thoth
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 14L
1,769 Elo+
Solo
Bellona
Bellona
SharingDespair
Bellona
Level 28
God Stats
5W - 2L
1,594 SR
Queue Stats
38W - 39L
1,433 Elo+
Solo
Bacchus
Bacchus
Uiltimi93
Bacchus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Defles
Neith
15
8 / 3 / 0
9,767
488
10,911
12,657
4,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Glen_699
Horus
13
1 / 2 / 5
8,694
435
2,756
17,338
14,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 5 / 4
9,668
483
11,918
11,441
4,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 2 / 7
8,606
430
7,121
15,471
5,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
chufo42
Medusa
13
3 / 6 / 3
8,289
414
8,382
11,102
3,577
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 5
7,975
399
5,022
9,373
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Briollin
Izanami
11
1 / 9 / 1
7,451
373
3,695
9,361
2,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
9 / 1 / 5
11,719
586
23,388
12,391
4,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 4 / 3
10,480
524
8,965
16,240
11,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
Uiltimi93
Bacchus
14
3 / 1 / 5
9,169
458
6,930
13,420
13,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
37
23
Kills
18
18
Deaths
23
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
8
5
0.44
W
Izanami
Briollin
Izanami
1
9
1
0.17
L
Neith
Defles
Neith
8
3
0
2.67
W
9
1
5
11.5
L
Horus
Glen_699
Horus
1
2
5
1.75
L
7
5
4
1.8
W
4
4
3
1.38
L
4
2
7
3.75
W
Bacchus
Uiltimi93
Bacchus
3
1
5
5.5
L
Medusa
chufo42
Medusa
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,088
Damage
48,000
68,009
Taken
60,785
31,273
Mitigated
35,402
20,758
Healing
14,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,022
1,555
0
400
9,373
3,095
347
4,364
4,723
33,198
0
W
Izanami
Briollin
Izanami
3,695
2,814
183
1,404
9,361
2,387
260
812
8,465
0
27,084
L
Neith
Defles
Neith
10,911
4,134
0
6,221
12,657
4,435
922
4,221
8,348
0
58,650
W
23,388
1,221
158
2,825
12,391
4,979
96
2,077
10,118
109,408
0
L
Horus
Glen_699
Horus
2,756
987
381
3,942
17,338
14,060
161
9,511
7,409
0
23,024
L
11,918
725
651
2,824
11,441
4,061
373
6,913
4,402
64,237
0
W
8,965
2,611
0
6,455
16,240
11,913
314
921
15,189
0
61,609
L
7,121
1,475
0
4,788
15,471
5,140
0
5,505
9,812
0
52,313
W
Bacchus
Uiltimi93
Bacchus
6,930
1,059
0
2,755
13,420
13,028
146
2,914
10,372
33,851
0
L
Medusa
chufo42
Medusa
8,382
3,817
0
1,951
11,102
3,577
165
8,050
2,698
0
37,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,024
Gold Earned
46,794
378
Minions Killed
464
0
Camps Cleared
0
1,767,432
Distance Traveled
1,717,363
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,975
399
58
3
0
333,629
6
W
Izanami
7,451
373
60
3
0
252,141
0
L
Neith
9,767
488
101
5
0
325,627
0
W
Thoth
11,719
586
163
8
0
384,859
2
L
Horus
8,694
435
31
2
0
375,941
5
L
Ra
9,668
483
113
6
0
361,647
5
W
Bellona
10,480
524
132
7
0
365,189
4
L
Thor
8,606
430
78
4
0
354,977
3
W
Bacchus
9,169
458
51
3
0
381,545
6
L
Medusa
8,289
414
55
3
0
349,240
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role