Player Matchup

Fafnir
Fafnir
Gutoriva
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,182 Elo+
Solo
Hun Batz
Hun Batz
Klvxxs4325
Hun Batz
Level 8
God Stats
1W - 7L
1,298 SR
Queue Stats
49W - 87L
1,335 Elo+
Solo
Agni
Agni
Mokasyn2115
Agni
Level 16
God Stats
2W - 2L
1,456 SR
Queue Stats
228W - 203L
1,404 Elo+
Party 2
Chaac
Chaac
Rozalinio20
Chaac
Level 15
God Stats
27W - 19L
1,476 SR
Queue Stats
40W - 30L
1,402 Elo+
Party 2
Cthulhu
Cthulhu
xkaraszkax
Cthulhu
Level 17
God Stats
9W - 11L
1,321 SR
Queue Stats
423W - 414L
1,356 Elo+
Party 2
Team Averages
Level 15
1,410 SR
1,336 Elo+

VS

Team Averages
Level 11
1,513 SR
1,286 Elo+
Danzaburou
Danzaburou
FranksBanks19
Danzaburou
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,492 Elo+
Party 3
Cerberus
Cerberus
Lefteris93
Cerberus
Level 8
God Stats
2W - 2L
1,748 SR
Queue Stats
7W - 23L
1,204 Elo+
Party 1
Loki
Loki
Rimkuss47
Loki
Level 14
God Stats
24W - 36L
1,306 SR
Queue Stats
280W - 358L
1,062 Elo+
Solo
Medusa
Medusa
SoNiCcCsSs
Medusa
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 21L
1,326 Elo+
Party 1
Heimdallr
Heimdallr
XxTucooxX
Heimdallr
Level 13
God Stats
4W - 5L
1,512 SR
Queue Stats
14W - 24L
1,347 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Gutoriva
Fafnir
11
2 / 6 / 0
9,281
357
2,723
13,395
12,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
Klvxxs4325
Hun Batz
15
0 / 4 / 1
9,609
370
3,138
13,423
4,576
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
8 / 5 / 2
11,313
435
14,420
12,999
6,139
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
7 / 5 / 4
10,643
409
25,156
24,307
28,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
xkaraszkax
Cthulhu
16
2 / 2 / 6
10,665
410
11,815
14,345
9,974
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FranksBanks19
Danzaburou
14
1 / 7 / 6
9,624
370
5,753
14,752
5,549
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Lefteris93
Cerberus
17
3 / 3 / 10
11,973
461
8,827
18,181
17,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
18
2 / 2 / 2
11,660
448
6,376
14,506
5,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
SoNiCcCsSs
Medusa
19
8 / 4 / 7
12,797
492
19,271
19,836
8,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
XxTucooxX
Heimdallr
19
8 / 3 / 3
12,430
478
14,971
15,297
5,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
19
Kills
22
22
Deaths
19
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FranksBanks19
Danzaburou
1
7
6
0.57
L
Fafnir
Gutoriva
Fafnir
2
6
0
0.33
L
Hun Batz
Klvxxs4325
Hun Batz
0
4
1
0.13
W
Cerberus
Lefteris93
Cerberus
3
3
10
2.67
L
8
5
2
1.8
W
Loki
2
2
2
1.5
L
7
5
4
1.8
W
Medusa
SoNiCcCsSs
Medusa
8
4
7
2.88
W
Heimdallr
XxTucooxX
Heimdallr
8
3
3
3.17
L
Cthulhu
xkaraszkax
Cthulhu
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,252
Damage
55,198
78,469
Taken
82,572
61,345
Mitigated
43,840
16,257
Healing
15,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FranksBanks19
Danzaburou
5,753
2,201
0
922
14,752
5,549
1,237
2,543
11,859
0
30,276
L
Fafnir
Gutoriva
Fafnir
2,723
1,397
0
1,508
13,395
12,019
554
1,526
11,869
25,471
0
L
Hun Batz
Klvxxs4325
Hun Batz
3,138
578
0
2,428
13,423
4,576
0
1,338
12,082
0
42,438
W
Cerberus
Lefteris93
Cerberus
8,827
794
0
3,335
18,181
17,956
633
10,178
7,828
46,930
0
L
14,420
1,044
0
1,288
12,999
6,139
684
1,354
11,645
51,441
0
W
Loki
6,376
2,963
0
0
14,506
5,842
549
3,788
10,718
0
85,815
L
25,156
5,634
0
9,852
24,307
28,637
0
3,426
20,881
0
66,503
W
Medusa
SoNiCcCsSs
Medusa
19,271
9,688
0
6,655
19,836
8,652
5,890
6,966
12,541
0
71,582
W
Heimdallr
XxTucooxX
Heimdallr
14,971
6,171
0
4,499
15,297
5,841
1,801
5,483
9,414
0
66,876
L
Cthulhu
xkaraszkax
Cthulhu
11,815
1,125
0
1,181
14,345
9,974
393
1,183
13,162
46,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,511
Gold Earned
58,484
394
Minions Killed
471
0
Camps Cleared
0
2,158,315
Distance Traveled
2,290,726
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,624
370
34
1
0
453,859
0
L
Fafnir
9,281
357
45
2
0
287,450
1
L
Hun Batz
9,609
370
100
4
0
471,164
1
W
Cerberus
11,973
461
74
3
0
494,245
0
L
Agni
11,313
435
81
3
0
446,631
1
W
Loki
11,660
448
155
6
0
445,443
0
L
Chaac
10,643
409
89
3
0
450,867
2
W
Medusa
12,797
492
109
4
0
427,972
0
W
Heimdallr
12,430
478
99
4
0
469,207
0
L
Cthulhu
10,665
410
79
3
0
502,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role