Player Matchup

Cu Chulainn
Cu Chulainn
AcuityVelocity
Cu Chulainn
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Nooops
Nu Wa
Level 26
God Stats
51W - 50L
1,527 SR
Queue Stats
144W - 131L
1,525 Elo+
Solo
Ravana
Ravana
Slyruthless
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 61L
1,375 Elo+
Solo
Neith
Neith
Submefiito
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 29L
1,643 Elo+
Solo
Ymir
Ymir
совесть123
Ymir
Level 14
God Stats
5W - 7L
1,453 SR
Queue Stats
14W - 25L
1,425 Elo+
Solo
Team Averages
Level 20
1,496 SR
1,494 Elo+

VS

Team Averages
Level 21
1,531 SR
1,539 Elo+
Kukulkan
Kukulkan
DJSams13
Kukulkan
Level 20
God Stats
4W - 1L
1,955 SR
Queue Stats
89W - 82L
1,401 Elo+
Solo
Bacchus
Bacchus
Jkzie
Bacchus
Level 28
God Stats
3W - 1L
1,688 SR
Queue Stats
66W - 53L
1,527 Elo+
Solo
Bellona
Bellona
MelloBello36
Bellona
Level 15
God Stats
5W - 4L
1,498 SR
Queue Stats
223W - 139L
1,662 Elo+
Solo
Janus
Janus
elibob30
Janus
Level 16
God Stats
24W - 19L
1,350 SR
Queue Stats
59W - 42L
1,653 Elo+
Solo
Kali
Kali
nirvana5665
Kali
Level 28
God Stats
1W - 3L
1,164 SR
Queue Stats
361W - 367L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AcuityVelocity
Cu Chulainn
13
2 / 5 / 0
7,405
463
7,750
11,000
7,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Nooops
Nu Wa
12
4 / 4 / 3
7,529
471
5,980
6,253
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
12
1 / 5 / 1
6,965
435
3,582
11,356
4,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
12
1 / 6 / 4
7,266
454
4,734
7,080
2,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

2
0 / 0 / 0
4,566
285
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DJSams13
Kukulkan
13
2 / 3 / 5
8,018
501
5,282
7,751
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Jkzie
Bacchus
12
5 / 2 / 9
8,590
537
4,904
10,445
11,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
MelloBello36
Bellona
16
8 / 1 / 5
9,693
606
11,593
12,887
9,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Janus
elibob30
Janus
15
4 / 3 / 2
9,168
573
3,890
6,671
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 3
8,687
543
1,150
9,187
3,505
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
8
Kills
20
20
Deaths
10
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AcuityVelocity
Cu Chulainn
2
5
0
0.4
W
Kukulkan
DJSams13
Kukulkan
2
3
5
1.5
W
Bacchus
Jkzie
Bacchus
5
2
9
4.75
W
Bellona
MelloBello36
Bellona
8
1
5
10.5
L
Nu Wa
Nooops
Nu Wa
4
4
3
1.38
L
Ravana
1
5
1
0.3
L
Neith
1
6
4
0.5
W
Janus
elibob30
Janus
4
3
2
1.67
W
1
1
3
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,046
Damage
26,819
35,689
Taken
46,941
16,583
Mitigated
29,145
6,194
Healing
16,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AcuityVelocity
Cu Chulainn
7,750
1,575
0
3,126
11,000
7,223
0
2,607
8,393
0
33,123
W
Kukulkan
DJSams13
Kukulkan
5,282
925
0
788
7,751
2,613
849
1,309
6,286
40,745
0
W
Bacchus
Jkzie
Bacchus
4,904
669
216
2,808
10,445
11,594
252
1,005
9,329
17,975
0
W
Bellona
MelloBello36
Bellona
11,593
5,182
0
7,615
12,887
9,464
116
1,150
11,615
0
62,849
L
Nu Wa
Nooops
Nu Wa
5,980
1,820
0
250
6,253
2,173
1,250
2,724
3,529
26,420
0
L
Ravana
3,582
1,361
0
2,314
11,356
4,505
0
3,894
7,462
0
38,247
L
Neith
4,734
2,387
0
504
7,080
2,682
0
4,851
2,229
0
26,740
W
Janus
elibob30
Janus
3,890
38
0
1,325
6,671
1,969
1,705
1,511
5,026
59,642
0
W
1,150
316
99
3,231
9,187
3,505
0
408
8,705
0
63,770
L
0
0
0
0
0
0
0
0
0
152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,731
Gold Earned
44,156
241
Minions Killed
466
0
Camps Cleared
0
1,130,073
Distance Traveled
1,513,554
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,405
463
67
4
0
295,708
2
W
Kukulkan
8,018
501
79
5
0
291,587
5
W
Bacchus
8,590
537
25
2
0
293,441
1
W
Bellona
9,693
606
119
7
0
319,156
5
L
Nu Wa
7,529
471
46
3
0
255,696
0
L
Ravana
6,965
435
73
5
0
249,482
2
L
Neith
7,266
454
54
3
0
291,494
0
W
Janus
9,168
573
129
8
0
307,957
6
W
Kali
8,687
543
114
7
0
301,413
1
L
Ymir
4,566
285
1
0
0
37,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role