Player Matchup

Apollo
Apollo
Gold I
Boomhev
Apollo
Gold I
Level 157
God Stats
9W - 5L
1,842 SR
Queue Stats
100W - 87L
1,682 MMR
Party 1
Nu Wa
Nu Wa
Gold V
CandyCoatedCat
Nu Wa
Gold V
Level 100
God Stats
4W - 9L
1,557 SR
Queue Stats
60W - 60L
1,591 MMR
Party 2
Cernunnos
Cernunnos
Platinum V
Doomhev
Cernunnos
Platinum V
Level 128
God Stats
16W - 9L
1,857 SR
Queue Stats
113W - 105L
1,723 MMR
Party 1
King Arthur
King Arthur
Gold IV
ahomelessrat
King Arthur
Gold IV
Level 160
God Stats
3W - 9L
1,302 SR
Queue Stats
241W - 229L
1,672 MMR
Party 2
Athena
Athena
Gold II
xQNDxWARMACHINE
Athena
Gold II
Level 139
God Stats
9W - 15L
1,778 SR
Queue Stats
306W - 318L
1,597 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,667 SR
1,653 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,587 SR
1,660 MMR
Chaac
Chaac
Gold II
IHIumble
Chaac
Gold II
Level 85
God Stats
2W - 1L
1,748 SR
Queue Stats
137W - 129L
1,718 MMR
Solo
Cupid
Cupid
Gold IV
SToRiVi lXl
Cupid
Gold IV
Level 160
God Stats
3W - 5L
1,500 SR
Queue Stats
896W - 888L
1,387 MMR
Party 3
Discordia
Discordia
Platinum III
Wozvy
Discordia
Platinum III
Level 160
God Stats
9W - 7L
1,688 SR
Queue Stats
143W - 113L
1,735 MMR
Solo
Sobek
Sobek
Gold II
eagles4evr
Sobek
Gold II
Level 153
God Stats
5W - 2L
1,500 SR
Queue Stats
124W - 108L
1,660 MMR
Solo
Achilles
Achilles
Platinum I
tonyc954
Achilles
Platinum I
Level 140
God Stats
6W - 9L
1,500 SR
Queue Stats
551W - 547L
1,801 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Boomhev
Apollo
11
2 / 5 / 3
6,564
469
8,300
11,434
3,733
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 6 / 2
6,797
486
4,019
8,534
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
Doomhev
Cernunnos
14
6 / 4 / 0
8,292
592
8,636
9,152
5,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
ahomelessrat
King Arthur
10
0 / 5 / 0
6,132
438
4,918
12,907
8,466
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
0 / 3 / 5
6,497
464
4,894
9,909
5,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
SetScyllaPersephoneDanzaburouCu Chulainn

VS

Bans
CthulhuJanusNemesisCerberusKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
IHIumble
Chaac
17
4 / 0 / 2
9,342
667
10,911
10,167
10,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
4 / 2 / 5
8,196
585
6,494
11,075
3,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Wozvy
Discordia
16
5 / 0 / 4
9,591
685
7,121
5,877
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
12
5 / 3 / 5
7,923
566
4,951
15,213
14,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
tonyc954
Achilles
13
5 / 3 / 4
8,080
577
8,519
11,661
5,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
8
Kills
23
23
Deaths
8
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Apollo
Boomhev
Apollo
2
5
3
0.7
L
0
6
2
0.17
L
Cernunnos
Doomhev
Cernunnos
6
4
0
1.5
W
Chaac
IHIumble
Chaac
4
0
2
5
W
4
2
5
3.25
W
Discordia
Wozvy
Discordia
5
0
4
7
L
King Arthur
ahomelessrat
King Arthur
0
5
0
0
W
Sobek
5
3
5
2.5
W
Achilles
tonyc954
Achilles
5
3
4
2.33
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,767
Damage
37,996
51,936
Taken
53,993
25,221
Mitigated
35,967
10,187
Healing
24,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Boomhev
Apollo
8,300
5,684
0
3,840
11,434
3,733
0
2,169
9,213
0
37,702
L
4,019
772
0
673
8,534
2,442
0
3,986
4,254
39,660
0
L
Cernunnos
Doomhev
Cernunnos
8,636
4,461
0
2,528
9,152
5,300
995
1,345
7,760
0
51,653
W
Chaac
IHIumble
Chaac
10,911
2,286
0
6,818
10,167
10,198
0
418
9,687
0
68,958
W
6,494
3,371
815
5,745
11,075
3,998
1,507
2,713
8,300
0
40,648
W
Discordia
Wozvy
Discordia
7,121
456
0
1,442
5,877
1,833
42
1,271
4,462
74,455
0
L
King Arthur
ahomelessrat
King Arthur
4,918
872
0
2,550
12,907
8,466
0
704
12,181
0
32,252
W
Sobek
4,951
754
0
5,894
15,213
14,895
30
2,705
12,446
19,992
0
W
Achilles
tonyc954
Achilles
8,519
3,059
0
4,183
11,661
5,043
0
1,392
10,185
0
53,119
L
4,894
2,038
0
596
9,909
5,280
191
3,371
6,456
20,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,282
Gold Earned
43,132
328
Minions Killed
500
0
Camps Cleared
0
1,291,533
Distance Traveled
1,370,923
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,564
469
53
4
0
240,382
3
L
Nu Wa
6,797
486
85
6
0
254,272
4
L
Cernunnos
8,292
592
91
7
0
251,633
1
W
Chaac
9,342
667
141
10
0
291,941
0
W
Cupid
8,196
585
82
6
0
233,345
0
W
Discordia
9,591
685
155
11
0
277,379
6
L
King Arthur
6,132
438
67
5
0
240,464
4
W
Sobek
7,923
566
29
2
0
260,708
4
W
Achilles
8,080
577
93
7
0
307,550
2
L
Athena
6,497
464
32
2
0
304,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role