Player Matchup

Chernobog
Chernobog
Platinum III
AragornF
Chernobog
Platinum III
Level 158
God Stats
9W - 7L
1,705 SR
Queue Stats
128W - 119L
1,819 MMR
Solo
Scylla
Scylla
Gold II
GoоdMorning
Scylla
Gold II
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 16L
1,873 MMR
Solo
Arachne
Arachne
Gold IV
Kuristar
Arachne
Gold IV
Level 156
God Stats
2W - 2L
1,294 SR
Queue Stats
445W - 436L
1,811 MMR
Solo
Cerberus
Cerberus
Platinum V
Saltsniffer
Cerberus
Platinum V
Level 102
God Stats
3W - 7L
1,317 SR
Queue Stats
387W - 368L
1,819 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum I
ÈvieFrye
Kumbhakarna
Platinum I
Level 126
God Stats
0W - 1L
1,715 SR
Queue Stats
238W - 233L
1,847 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,506 SR
1,834 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,701 SR
1,766 MMR
Cernunnos
Cernunnos
Platinum III
Rayfool
Cernunnos
Platinum III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 95L
1,853 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
Seps786
Sun Wukong
Gold I
Level 127
God Stats
4W - 2L
1,769 SR
Queue Stats
54W - 51L
1,662 MMR
Party 1
Kali
Kali
Platinum II
ZiPrO
Kali
Platinum II
Level 142
God Stats
4W - 2L
1,768 SR
Queue Stats
458W - 431L
1,859 MMR
Solo
Aphrodite
Aphrodite
Platinum V
loank
Aphrodite
Platinum V
Level 93
God Stats
4W - 2L
1,968 SR
Queue Stats
44W - 24L
1,955 MMR
Party 1
Sobek
Sobek
Platinum II
xusomaniaco
Sobek
Platinum II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AragornF
Chernobog
18
3 / 3 / 2
12,027
547
15,098
19,212
8,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
18
1 / 4 / 2
10,878
494
15,627
10,010
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
Kuristar
Arachne
17
2 / 6 / 2
10,585
481
8,574
18,694
11,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Saltsniffer
Cerberus
19
4 / 1 / 2
11,810
537
14,793
25,627
28,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
ÈvieFrye
Kumbhakarna
14
0 / 4 / 1
9,047
411
2,157
17,748
11,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
SetPersephoneDanzaburouThe MorriganApollo

VS

Bans
NemesisOsirisCu ChulainnTyrVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Rayfool
Cernunnos
19
2 / 1 / 4
12,917
587
17,782
14,722
6,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
Seps786
Sun Wukong
19
0 / 3 / 5
13,068
594
15,957
24,459
14,656
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kali
ZiPrO
Kali
20
7 / 2 / 4
13,430
610
8,272
16,448
6,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
loank
Aphrodite
20
5 / 2 / 10
13,305
605
14,768
13,605
5,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 2 / 9
12,274
558
9,718
27,112
28,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
10
Kills
18
18
Deaths
10
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AragornF
Chernobog
3
3
2
1.33
L
Scylla
1
4
2
0.5
L
Arachne
Kuristar
Arachne
2
6
2
0.5
W
Cernunnos
Rayfool
Cernunnos
2
1
4
4
L
Cerberus
Saltsniffer
Cerberus
4
1
2
5
W
Sun Wukong
Seps786
Sun Wukong
0
3
5
0.83
W
Kali
ZiPrO
Kali
7
2
4
4.5
W
Aphrodite
loank
Aphrodite
5
2
10
5
W
4
2
9
4.25
L
Kumbhakarna
ÈvieFrye
Kumbhakarna
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,249
Damage
66,497
91,291
Taken
96,346
63,987
Mitigated
62,157
29,344
Healing
52,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AragornF
Chernobog
15,098
11,389
0
8,268
19,212
8,554
1,910
3,304
15,855
0
87,848
L
Scylla
15,627
2,455
0
828
10,010
3,415
69
5,072
4,738
102,804
0
L
Arachne
Kuristar
Arachne
8,574
4,769
0
5,549
18,694
11,338
20
4,919
13,696
0
92,756
W
Cernunnos
Rayfool
Cernunnos
17,782
9,404
0
8,292
14,722
6,483
5,243
847
13,850
0
105,491
L
Cerberus
Saltsniffer
Cerberus
14,793
1,108
0
12,020
25,627
28,793
261
4,308
21,231
91,418
0
W
Sun Wukong
Seps786
Sun Wukong
15,957
4,731
0
9,943
24,459
14,656
2,541
12,860
10,826
0
98,701
W
Kali
ZiPrO
Kali
8,272
2,923
0
8,160
16,448
6,835
0
3,293
13,052
0
92,038
W
Aphrodite
loank
Aphrodite
14,768
1,388
7,501
8,842
13,605
5,742
692
7,324
5,997
99,526
0
W
9,718
1,209
0
9,651
27,112
28,441
0
8,589
18,168
37,451
0
L
Kumbhakarna
ÈvieFrye
Kumbhakarna
2,157
212
0
2,679
17,748
11,887
0
6,277
11,285
22,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,347
Gold Earned
64,994
796
Minions Killed
715
0
Camps Cleared
0
2,124,490
Distance Traveled
2,195,240
31
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
12,027
547
166
8
0
378,931
9
L
Scylla
10,878
494
209
10
0
392,769
6
L
Arachne
10,585
481
136
6
0
457,111
2
W
Cernunnos
12,917
587
162
7
0
392,055
8
L
Cerberus
11,810
537
263
12
0
442,792
7
W
Sun Wukong
13,068
594
189
9
0
406,672
8
W
Kali
13,430
610
145
7
0
483,909
6
W
Aphrodite
13,305
605
188
9
0
426,422
12
W
Sobek
12,274
558
31
1
0
486,182
3
L
Kumbhakarna
9,047
411
22
1
0
452,887
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role