Player Matchup

Mercury
Mercury
AsaAkira69420
Mercury
Level 6
God Stats
2W - 5L
1,500 SR
Queue Stats
8W - 14L
1,475 Elo+
Party 1
Fafnir
Fafnir
Eckels
Fafnir
Level 29
God Stats
4W - 2L
1,715 SR
Queue Stats
30W - 24L
1,560 Elo+
Party 4
Odin
Odin
Fordzz
Odin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,465 Elo+
Party 1
Heimdallr
Heimdallr
MayDayzzz
Heimdallr
Level 8
God Stats
6W - 3L
1,560 SR
Queue Stats
13W - 9L
1,485 Elo+
Party 4
Merlin
Merlin
Zmobz1
Merlin
Level 14
God Stats
2W - 1L
1,683 SR
Queue Stats
13W - 23L
1,412 Elo+
Party 1
Team Averages
Level 12
1,592 SR
1,479 Elo+

VS

Team Averages
Level 34
1,354 SR
1,397 Elo+
Ra
Ra
Chernobyl_Glitch
Ra
Level 120
God Stats
7W - 10L
1,500 SR
Queue Stats
147W - 142L
1,575 Elo+
Party 2
Cthulhu
Cthulhu
CuervoFallen
Cthulhu
Level 8
God Stats
0W - 2L
1,292 SR
Queue Stats
46W - 54L
1,227 Elo+
Party 2
Medusa
Medusa
INFERNOSSSS
Medusa
Level 10
God Stats
1W - 3L
1,353 SR
Queue Stats
4W - 9L
1,409 Elo+
Solo
Bellona
Bellona
StealthyStorm23
Bellona
Level 17
God Stats
8W - 10L
1,364 SR
Queue Stats
23W - 27L
1,415 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TheAnswer22
Tsukuyomi
Level 14
God Stats
17W - 26L
1,259 SR
Queue Stats
24W - 36L
1,361 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
17
0 / 8 / 6
11,005
478
5,992
20,834
7,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
Eckels
Fafnir
18
7 / 1 / 23
13,930
606
14,228
24,087
45,779
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
Fordzz
Odin
17
6 / 7 / 4
11,527
501
6,304
15,979
12,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
MayDayzzz
Heimdallr
20
22 / 1 / 8
14,605
635
28,689
11,474
8,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Zmobz1
Merlin
18
5 / 9 / 9
11,950
520
17,873
13,092
5,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 7 / 3
11,581
504
12,761
20,730
10,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
CuervoFallen
Cthulhu
15
1 / 9 / 4
9,670
420
6,519
20,647
17,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
16
1 / 9 / 3
10,348
450
4,643
15,140
5,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
6 / 6 / 3
11,517
501
12,759
18,356
15,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
TheAnswer22
Tsukuyomi
16
8 / 9 / 7
11,275
490
14,447
18,916
8,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
44
40
Kills
24
26
Deaths
40
50
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mercury
0
8
6
0.38
L
8
7
3
1.36
L
Cthulhu
CuervoFallen
Cthulhu
1
9
4
0.33
W
Fafnir
Eckels
Fafnir
7
1
23
18.5
W
Odin
Fordzz
Odin
6
7
4
1.14
L
Medusa
1
9
3
0.28
W
Heimdallr
MayDayzzz
Heimdallr
22
1
8
26
L
6
6
3
1.25
L
Tsukuyomi
TheAnswer22
Tsukuyomi
8
9
7
1.28
W
Merlin
Zmobz1
Merlin
5
9
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,086
Damage
51,129
85,466
Taken
93,789
80,506
Mitigated
58,500
15,524
Healing
13,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
5,992
3,275
0
5,933
20,834
7,647
1,088
975
19,709
0
91,408
L
12,761
2,439
2,160
5,015
20,730
10,864
333
11,292
9,413
69,875
0
L
Cthulhu
CuervoFallen
Cthulhu
6,519
534
99
874
20,647
17,914
0
8,767
11,860
23,641
0
W
Fafnir
Eckels
Fafnir
14,228
5,897
0
5,798
24,087
45,779
1,216
7,994
15,968
39,843
0
W
Odin
Fordzz
Odin
6,304
1,956
0
316
15,979
12,887
2,575
1,365
14,339
0
39,008
L
Medusa
4,643
2,442
0
1,493
15,140
5,687
2,826
2,638
12,496
0
63,952
W
Heimdallr
MayDayzzz
Heimdallr
28,689
15,018
0
3,477
11,474
8,683
5,933
4,162
7,290
0
98,580
L
12,759
3,763
0
1,402
18,356
15,310
28
4,043
14,063
78
59,096
L
Tsukuyomi
TheAnswer22
Tsukuyomi
14,447
3,114
0
2,803
18,916
8,725
50
5,361
13,407
0
59,587
W
Merlin
Zmobz1
Merlin
17,873
1,271
0
0
13,092
5,510
622
4,862
8,180
74,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,017
Gold Earned
54,391
474
Minions Killed
497
0
Camps Cleared
0
2,109,998
Distance Traveled
2,183,605
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,005
478
127
6
0
487,013
0
L
Ra
11,581
504
148
6
0
427,050
1
L
Cthulhu
9,670
420
29
1
0
453,593
5
W
Fafnir
13,930
606
34
1
0
426,854
3
W
Odin
11,527
501
67
3
0
406,077
1
L
Medusa
10,348
450
105
5
0
443,203
1
W
Heimdallr
14,605
635
130
6
0
416,409
0
L
Bellona
11,517
501
131
6
0
437,206
5
L
Tsukuyomi
11,275
490
84
4
0
422,553
0
W
Merlin
11,950
520
116
5
0
373,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role