Player Matchup

Khepri
Khepri
Gold V
CandyCoatedCat
Khepri
Gold V
Level 100
God Stats
2W - 0L
1,489 SR
Queue Stats
60W - 60L
1,543 MMR
Party 2
Janus
Janus
Gold I
Doogie1434
Janus
Gold I
Level 126
God Stats
17W - 9L
1,572 SR
Queue Stats
181W - 178L
1,642 MMR
Solo
Chiron
Chiron
Gold II
JIVID
Chiron
Gold II
Level 88
God Stats
67W - 60L
1,787 SR
Queue Stats
286W - 281L
1,584 MMR
Solo
Chaac
Chaac
Gold IV
ahomelessrat
Chaac
Gold IV
Level 160
God Stats
9W - 15L
1,572 SR
Queue Stats
241W - 229L
1,624 MMR
Party 2
Cabrakan
Cabrakan
Gold V
theboydudis
Cabrakan
Gold V
Level 87
God Stats
46W - 39L
1,668 SR
Queue Stats
55W - 50L
1,581 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 112
1,617 SR
1,595 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,553 SR
1,603 MMR
Ymir
Ymir
Gold IV
OneSmug_Pug
Ymir
Gold IV
Level 83
God Stats
2W - 2L
1,264 SR
Queue Stats
137W - 149L
1,444 MMR
Party 3
Medusa
Medusa
Gold IV
SToRiVi lXl
Medusa
Gold IV
Level 160
God Stats
30W - 22L
1,500 SR
Queue Stats
896W - 888L
1,435 MMR
Party 1
Chang'e
Chang'e
Gold IV
TheBenjiWay
Chang'e
Gold IV
Level 101
God Stats
7W - 8L
1,811 SR
Queue Stats
1,026W - 1,033L
1,572 MMR
Solo
Ah Puch
Ah Puch
Gold I
bad_defuzez
Ah Puch
Gold I
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 117L
1,715 MMR
Party 3
Mercury
Mercury
Platinum I
tonyc954
Mercury
Platinum I
Level 140
God Stats
32W - 27L
1,691 SR
Queue Stats
551W - 547L
1,849 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 15
11,315
514
4,680
18,941
20,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
18
3 / 2 / 13
12,105
550
12,512
10,050
3,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
JIVID
Chiron
20
8 / 4 / 7
13,707
623
20,062
14,292
5,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
10 / 3 / 6
12,967
589
14,306
24,178
17,839
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
theboydudis
Cabrakan
20
10 / 3 / 6
13,243
602
21,123
17,803
12,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
SetDanzaburouCthulhuScyllaApollo

VS

Bans
Cu ChulainnCupidBellonaNemesisSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 5
10,036
456
9,022
27,317
17,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
18
2 / 4 / 4
10,616
483
11,098
18,773
6,814
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
TheBenjiWay
Chang'e
16
1 / 6 / 2
9,871
449
5,843
13,952
6,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
bad_defuzez
Ah Puch
14
1 / 8 / 6
9,581
436
12,911
14,551
5,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
tonyc954
Mercury
18
11 / 5 / 3
11,730
533
14,239
16,677
7,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
37
31
Kills
17
17
Deaths
31
47
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
5
15
1.5
W
Janus
3
2
13
4.75
W
Chiron
JIVID
Chiron
8
4
7
2.88
L
2
8
5
0.56
L
Medusa
2
4
4
1
L
Chang'e
TheBenjiWay
Chang'e
1
6
2
0.33
W
10
3
6
4.33
L
Ah Puch
bad_defuzez
Ah Puch
1
8
6
0.5
W
Cabrakan
theboydudis
Cabrakan
10
3
6
4.33
L
Mercury
tonyc954
Mercury
11
5
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,683
Damage
53,113
85,264
Taken
91,270
59,723
Mitigated
42,814
31,716
Healing
16,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,680
880
0
3,324
18,941
20,038
1,050
5,130
13,763
30,211
0
W
Janus
12,512
480
0
2,221
10,050
3,575
1,479
5,394
4,180
70,404
0
W
Chiron
JIVID
Chiron
20,062
8,092
1,299
7,507
14,292
5,345
3,967
3,412
10,824
0
109,320
L
9,022
1,375
0
6,227
27,317
17,329
0
14,791
12,294
34,432
0
L
Medusa
11,098
4,288
0
3,205
18,773
6,814
514
3,744
15,003
0
84,747
L
Chang'e
TheBenjiWay
Chang'e
5,843
1,461
110
4,314
13,952
6,566
1,634
2,554
11,396
54,881
0
W
14,306
2,250
0
12,890
24,178
17,839
3,269
8,826
15,191
0
75,128
L
Ah Puch
bad_defuzez
Ah Puch
12,911
269
0
2,252
14,551
5,046
28
6,913
7,286
52,392
0
W
Cabrakan
theboydudis
Cabrakan
21,123
1,978
0
4,475
17,803
12,926
1,562
5,547
11,912
86,356
0
L
Mercury
tonyc954
Mercury
14,239
9,164
0
607
16,677
7,059
0
9,596
6,976
0
87,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,337
Gold Earned
51,834
548
Minions Killed
518
0
Camps Cleared
0
2,073,947
Distance Traveled
1,897,004
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,315
514
24
1
0
371,308
8
W
Janus
12,105
550
131
6
0
447,279
3
W
Chiron
13,707
623
146
7
0
416,455
8
L
Ymir
10,036
456
46
2
0
361,961
1
L
Medusa
10,616
483
132
6
0
408,697
3
L
Chang'e
9,871
449
115
5
0
318,082
0
W
Chaac
12,967
589
131
6
0
427,092
3
L
Ah Puch
9,581
436
90
4
0
350,776
7
W
Cabrakan
13,243
602
116
5
0
411,813
3
L
Mercury
11,730
533
135
6
0
457,488
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role