Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Shallanegge
Nu Wa
Level 140
God Stats
14W - 6L
1,734 SR
Queue Stats
518W - 420L
1,535 Elo+
Party 1
Kumbhakarna
Kumbhakarna
lorenzosena98
Kumbhakarna
Level 106
God Stats
10W - 7L
1,500 SR
Queue Stats
22W - 39L
1,087 Elo+
Party 2
Team Averages
Level 112
1,547 SR
1,424 Elo+

VS

Team Averages
Level 80
1,625 SR
1,422 Elo+
Apollo
Apollo
JCarril
Apollo
Level 45
God Stats
7W - 3L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 4
Ganesha
Ganesha
Shadow dark4321
Ganesha
Level 64
God Stats
19W - 22L
1,500 SR
Queue Stats
107W - 100L
1,419 Elo+
Party 3
Nemesis
Nemesis
bytop
Nemesis
Level 83
God Stats
1W - 1L
1,777 SR
Queue Stats
142W - 161L
1,386 Elo+
Party 4
Poseidon
Poseidon
j-1999p
Poseidon
Level 108
God Stats
1W - 3L
1,538 SR
Queue Stats
236W - 236L
1,532 Elo+
Solo
Hachiman
Hachiman
lespagnol55
Hachiman
Level 102
God Stats
7W - 10L
1,810 SR
Queue Stats
231W - 283L
1,272 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
4 / 0 / 8
7,069
707
5,302
5,240
1,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
 
Anhur
10
5 / 0 / 2
6,221
622
2,645
3,894
1,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
 
Erlang Shen
11
1 / 1 / 1
5,780
578
4,068
5,387
4,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
8 / 0 / 3
7,187
719
7,410
4,258
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
lorenzosena98
Kumbhakarna
9
1 / 0 / 8
5,861
586
2,802
5,990
4,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JCarril
Apollo
10
1 / 3 / 0
5,707
571
3,652
9,657
3,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 5 / 0
4,897
490
1,089
6,823
2,507
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
bytop
Nemesis
9
0 / 5 / 0
5,189
519
1,240
8,039
2,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
j-1999p
Poseidon
11
0 / 3 / 0
5,801
580
1,444
5,492
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
lespagnol55
Hachiman
8
0 / 3 / 0
4,679
468
4,423
4,353
843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
1
19
Kills
1
1
Deaths
19
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
8
8
W
Anhur
 
Anhur
5
0
2
6
W
Erlang Shen
 
Erlang Shen
1
1
1
1.5
L
Apollo
JCarril
Apollo
1
3
0
0.33
L
0
5
0
0
W
8
0
3
9.5
L
Nemesis
bytop
Nemesis
0
5
0
0
L
Poseidon
j-1999p
Poseidon
0
3
0
0
L
Hachiman
lespagnol55
Hachiman
0
3
0
0
W
Kumbhakarna
lorenzosena98
Kumbhakarna
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,227
Damage
11,848
24,769
Taken
34,364
13,157
Mitigated
9,896
7,671
Healing
10,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,302
1,678
0
1,916
5,240
1,665
781
240
4,992
0
35,402
W
Anhur
 
Anhur
2,645
1,271
0
500
3,894
1,743
0
504
3,390
0
26,423
W
Erlang Shen
 
Erlang Shen
4,068
1,412
0
1,360
5,387
4,354
25
0
5,387
0
24,053
L
Apollo
JCarril
Apollo
3,652
2,154
0
4,427
9,657
3,056
210
1,181
8,396
0
28,298
L
1,089
169
222
1,068
6,823
2,507
0
2,905
3,814
8,842
0
W
7,410
2,007
0
1,148
4,258
1,276
1,048
1,247
2,909
36,235
0
L
Nemesis
bytop
Nemesis
1,240
293
0
2,803
8,039
2,121
0
1,848
6,109
0
29,570
L
Poseidon
j-1999p
Poseidon
1,444
328
0
1,181
5,492
1,369
0
2,073
3,273
40,416
0
L
Hachiman
lespagnol55
Hachiman
4,423
1,393
0
1,010
4,353
843
0
1,729
2,560
0
21,929
W
Kumbhakarna
lorenzosena98
Kumbhakarna
2,802
588
0
2,747
5,990
4,119
0
432
5,558
10,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,118
Gold Earned
26,273
269
Minions Killed
288
0
Camps Cleared
0
987,477
Distance Traveled
936,257
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,069
707
75
8
0
218,017
2
W
Anhur
6,221
622
54
5
0
176,544
3
W
Erlang Shen
5,780
578
56
6
0
190,980
1
L
Apollo
5,707
571
66
7
0
160,226
2
L
Ganesha
4,897
490
6
1
0
195,154
2
W
Nu Wa
7,187
719
71
7
0
204,014
3
L
Nemesis
5,189
519
64
6
0
194,287
2
L
Poseidon
5,801
580
97
10
0
204,570
2
L
Hachiman
4,679
468
55
6
0
182,020
2
W
Kumbhakarna
5,861
586
13
1
0
197,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role