Player Matchup

Fenrir
Fenrir
BatmanZombie10
Fenrir
Level 28
God Stats
9W - 11L
1,427 SR
Queue Stats
20W - 29L
1,449 Elo+
Solo
Danzaburou
Danzaburou
Krazy SQU1RR3l
Danzaburou
Level 18
God Stats
15W - 11L
1,390 SR
Queue Stats
21W - 20L
1,348 Elo+
Solo
Cthulhu
Cthulhu
OvrLordLaharl
Cthulhu
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 7L
1,433 Elo+
Solo
Hel
Hel
Psylent77
Hel
Level 24
God Stats
9W - 9L
1,200 SR
Queue Stats
151W - 172L
1,249 Elo+
Solo
Loki
Loki
sarp-tatil
Loki
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 20
1,403 SR
1,396 Elo+

VS

Team Averages
Level 12
1,400 SR
1,304 Elo+
Poseidon
Poseidon
FernyTheRealist
Poseidon
Level 28
God Stats
0W - 2L
1,234 SR
Queue Stats
23W - 28L
1,279 Elo+
Solo
Loki
Loki
Ghost25KoG
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,459 Elo+
Solo
Scylla
Scylla
Lampoonlolz XD
Scylla
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 24L
1,348 Elo+
Solo
Thor
Thor
delsno_fear
Thor
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 19L
932 Elo+
Solo
Anhur
Anhur
jaxonrules
Anhur
Level 4
God Stats
0W - 3L
1,267 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 5 / 6
12,293
1,229
16,028
9,426
4,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Krazy SQU1RR3l
Danzaburou
18
7 / 2 / 11
11,775
1,178
11,978
5,799
2,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
16
1 / 1 / 6
9,970
997
3,659
6,971
6,061
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 1 / 9
11,254
1,125
3,612
5,788
2,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
0 / 0 / 0
8,020
802
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Team 1 Tickets

393

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
7 / 6 / 1
12,006
1,201
15,136
12,507
4,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 0 / 0
8,020
802
0
0
0
12
0 / 0 / 0
8,020
802
0
0
0
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 12 / 3
9,359
936
497
16,227
6,723
Anhur
14
1 / 7 / 2
9,131
913
1,358
9,606
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
25
Kills
8
9
Deaths
25
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
14
5
6
3.4
L
Poseidon
7
6
1
1.25
L
0
0
0
0
W
Danzaburou
Krazy SQU1RR3l
Danzaburou
7
2
11
6.25
L
0
0
0
0
W
Cthulhu
1
1
6
4
W
3
1
9
7.5
L
0
12
3
0.13
L
Anhur
1
7
2
0.29
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,277
Damage
16,991
27,984
Taken
38,340
15,000
Mitigated
15,099
7,497
Healing
260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,028
7,617
0
1,539
9,426
4,290
0
4,437
3,567
0
22,901
L
Poseidon
15,136
2,096
0
0
12,507
4,676
0
2,988
9,519
35,868
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Krazy SQU1RR3l
Danzaburou
11,978
5,085
0
705
5,799
2,332
0
2,589
2,824
0
37,958
L
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
3,659
422
472
438
6,971
6,061
0
3,443
3,312
22,033
0
W
3,612
40
1,734
2,609
5,788
2,317
0
3,861
1,699
32,259
0
L
497
497
0
0
16,227
6,723
0
2,039
14,188
0
3,983
L
Anhur
1,358
908
0
260
9,606
3,700
0
2,244
7,362
0
4,178
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,312
Gold Earned
46,536
194
Minions Killed
55
6
Camps Cleared
5
706,393
Distance Traveled
359,836
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,293
1,229
17
2
2
195,691
0
L
Poseidon
12,006
1,201
49
5
2
171,618
0
L
Loki
8,020
802
0
0
0
0
0
W
Danzaburou
11,775
1,178
53
5
2
160,149
0
L
Scylla
8,020
802
0
0
0
0
0
W
Cthulhu
9,970
997
41
4
1
146,939
2
W
Hel
11,254
1,125
83
8
1
203,614
0
L
Thor
9,359
936
3
0
2
113,833
0
L
Anhur
9,131
913
3
0
1
74,385
0
W
Loki
8,020
802
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role