Player Matchup

Chang'e
Chang'e
DIIMPL3
Chang'e
Level 16
God Stats
13W - 12L
1,561 SR
Queue Stats
82W - 91L
1,463 Elo+
Party 1
Vamana
Vamana
EMPTlNESS
Vamana
Level 5
God Stats
8W - 8L
1,574 SR
Queue Stats
82W - 93L
1,624 Elo+
Party 1
Osiris
Osiris
Pelon1421
Osiris
Level 29
God Stats
14W - 9L
1,733 SR
Queue Stats
44W - 30L
1,677 Elo+
Solo
Cernunnos
Cernunnos
SweetMec
Cernunnos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
难念念啊
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,650 Elo+
Solo
Team Averages
Level 16
1,574 SR
1,583 Elo+

VS

Team Averages
Level 23
1,548 SR
1,538 Elo+
Hun Batz
Hun Batz
HiddenAirPlane
Hun Batz
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,600 Elo+
Solo
Neith
Neith
KarthikNotRich
Neith
Level 30
God Stats
4W - 8L
1,335 SR
Queue Stats
286W - 314L
1,660 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mcjuv
Ah Muzen Cab
Level 13
God Stats
1W - 0L
1,639 SR
Queue Stats
1W - 1L
1,274 Elo+
Solo
Nu Wa
Nu Wa
SupremeAlah22
Nu Wa
Level 29
God Stats
49W - 51L
1,558 SR
Queue Stats
270W - 298L
1,451 Elo+
Solo
Chang'e
Chang'e
TreesOfTheValley
Chang'e
Level 28
God Stats
5W - 0L
1,709 SR
Queue Stats
103W - 47L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DIIMPL3
Chang'e
16
3 / 5 / 0
10,120
482
5,882
14,974
5,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
EMPTlNESS
Vamana
19
3 / 4 / 1
11,231
535
8,408
16,692
12,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Pelon1421
Osiris
17
6 / 6 / 2
11,002
524
11,335
18,790
12,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
SweetMec
Cernunnos
16
1 / 6 / 1
9,815
467
6,432
17,726
6,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

3
0 / 0 / 0
5,943
283
352
3,466
1,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
18
3 / 2 / 11
12,435
592
11,451
15,443
6,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
1 / 2 / 7
13,112
624
6,274
13,070
6,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
Mcjuv
Ah Muzen Cab
16
3 / 4 / 6
11,595
552
9,262
13,205
4,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 2 / 8
12,010
572
11,752
8,918
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
8 / 3 / 7
12,614
601
16,358
17,119
8,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
13
Kills
21
21
Deaths
13
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DIIMPL3
Chang'e
3
5
0
0.6
L
Vamana
EMPTlNESS
Vamana
3
4
1
0.88
W
Hun Batz
3
2
11
4.25
W
1
2
7
2.25
W
Ah Muzen Cab
Mcjuv
Ah Muzen Cab
3
4
6
1.5
L
Osiris
Pelon1421
Osiris
6
6
2
1.17
W
6
2
8
5
L
Cernunnos
SweetMec
Cernunnos
1
6
1
0.25
W
8
3
7
3.83
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,409
Damage
55,097
71,648
Taken
67,755
37,031
Mitigated
28,886
15,064
Healing
26,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DIIMPL3
Chang'e
5,882
533
356
4,259
14,974
5,413
0
7,913
7,061
52,931
0
L
Vamana
EMPTlNESS
Vamana
8,408
3,877
0
3,171
16,692
12,050
0
5,510
11,182
518
69,211
W
Hun Batz
11,451
4,362
0
5,501
15,443
6,374
2,695
2,194
13,199
0
82,557
W
6,274
2,377
0
6,109
13,070
6,313
9,968
1,010
11,860
0
95,997
W
Ah Muzen Cab
Mcjuv
Ah Muzen Cab
9,262
5,129
0
3,211
13,205
4,888
1,529
1,054
12,126
0
77,984
L
Osiris
Pelon1421
Osiris
11,335
5,095
0
3,465
18,790
12,069
0
8,564
10,226
0
67,575
W
11,752
2,536
0
1,226
8,918
2,939
1,899
1,731
7,112
40,175
0
L
Cernunnos
SweetMec
Cernunnos
6,432
2,874
0
3,679
17,726
6,406
2,941
3,260
14,466
0
57,768
W
16,358
2,061
2,144
8,661
17,119
8,372
1,020
4,399
12,720
84,195
0
L
352
132
0
134
3,466
1,093
0
2,863
603
1,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,111
Gold Earned
61,766
496
Minions Killed
578
0
Camps Cleared
0
1,453,089
Distance Traveled
1,927,194
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,120
482
100
5
0
384,005
4
L
Vamana
11,231
535
161
8
0
339,163
1
W
Hun Batz
12,435
592
113
5
0
447,355
2
W
Neith
13,112
624
189
9
0
331,976
4
W
Ah Muzen Cab
11,595
552
97
5
0
389,338
6
L
Osiris
11,002
524
121
6
0
384,344
0
W
Nu Wa
12,010
572
55
3
0
380,706
0
L
Cernunnos
9,815
467
114
5
0
309,104
2
W
Chang'e
12,614
601
124
6
0
377,819
10
L
Ares
5,943
283
0
0
0
36,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role