Player Matchup

Achilles
Achilles
Gold III
QBI616
Achilles
Gold III
Level 86
God Stats
2W - 5L
1,306 SR
Queue Stats
36W - 48L
1,708 MMR
Solo
Aphrodite
Aphrodite
Gold V
TNRMN8
Aphrodite
Gold V
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,790 MMR
Solo
Bacchus
Bacchus
Gold IV
gank_the_minions
Bacchus
Gold IV
Level 160
God Stats
100W - 143L
1,202 SR
Queue Stats
900W - 1,072L
1,580 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,336 SR
1,693 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 83
1,588 SR
1,704 MMR
Zeus
Zeus
Bronze III
 
Zeus
Bronze III
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
Why Capp
Cu Chulainn
Platinum I
Level 105
God Stats
10W - 7L
1,763 SR
Queue Stats
12W - 10L
1,923 MMR
Party 1
Heimdallr
Heimdallr
Gold I
XYLO EFX
Heimdallr
Gold I
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 98L
1,687 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
QBI616
Achilles
16
2 / 7 / 6
13,799
575
13,750
23,517
12,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
TNRMN8
Aphrodite
19
2 / 7 / 5
14,255
594
11,518
27,607
15,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
8 / 1 / 4
16,431
685
21,364
26,115
40,301
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
CabrakanScyllaDanzaburouSobekAnubis

VS

Bans
GaneshaMerlinCthulhuSylvanusXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
7 / 6 / 7
14,798
617
19,761
18,020
6,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
Why Capp
Cu Chulainn
17
8 / 1 / 7
14,523
605
22,262
21,364
28,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
XYLO EFX
Heimdallr
17
0 / 5 / 13
13,563
565
22,640
18,230
9,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
12
Kills
15
15
Deaths
12
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
6
7
1.75
L
Achilles
QBI616
Achilles
2
7
6
0.71
L
Aphrodite
TNRMN8
Aphrodite
2
7
5
0.64
W
Cu Chulainn
Why Capp
Cu Chulainn
8
1
7
11.5
W
Heimdallr
XYLO EFX
Heimdallr
0
5
13
1.3
L
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,632
Damage
64,663
77,239
Taken
57,614
68,166
Mitigated
44,700
35,482
Healing
10,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
19,761
2,009
0
3,894
18,020
6,900
520
12,527
5,493
79,158
0
L
Achilles
QBI616
Achilles
13,750
3,699
0
2,461
23,517
12,743
0
5,131
17,890
0
77,347
L
Aphrodite
TNRMN8
Aphrodite
11,518
317
13,535
16,255
27,607
15,122
751
6,581
20,321
78,608
0
W
Cu Chulainn
Why Capp
Cu Chulainn
22,262
3,677
0
2,181
21,364
28,103
0
8,746
12,618
191
52,577
W
Heimdallr
XYLO EFX
Heimdallr
22,640
9,325
0
4,064
18,230
9,697
426
11,703
6,527
0
85,636
L
21,364
856
0
3,231
26,115
40,301
735
7,841
17,238
66,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,485
Gold Earned
42,884
257
Minions Killed
262
0
Camps Cleared
0
1,420,873
Distance Traveled
1,264,297
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,798
617
109
5
0
368,911
1
L
Achilles
13,799
575
75
3
0
466,137
5
L
Aphrodite
14,255
594
127
5
0
411,687
1
W
Cu Chulainn
14,523
605
54
2
0
476,657
5
W
Heimdallr
13,563
565
99
4
0
418,729
5
L
Bacchus
16,431
685
55
2
0
543,049
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role