Player Matchup

Horus
Horus
An4th3m4
Horus
Level 26
God Stats
15W - 10L
1,843 SR
Queue Stats
90W - 86L
1,414 Elo+
Solo
Anubis
Anubis
ChampDaddyAP
Anubis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 35L
1,534 Elo+
Party 1
Terra
Terra
ChampMommyAP
Terra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,393 Elo+
Party 1
Jormungandr
Jormungandr
Locosuperz
Jormungandr
Level 16
God Stats
19W - 8L
1,717 SR
Queue Stats
89W - 72L
1,447 Elo+
Solo
Apollo
Apollo
VukAschente
Apollo
Level 27
God Stats
41W - 32L
1,814 SR
Queue Stats
134W - 138L
1,394 Elo+
Solo
Team Averages
Level 20
1,675 SR
1,436 Elo+

VS

Team Averages
Level 22
1,442 SR
1,408 Elo+
Odin
Odin
DDrAwkwArDD
Odin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 45L
1,381 Elo+
Solo
Apollo
Apollo
MSJ2226
Apollo
Level 11
God Stats
36W - 23L
1,500 SR
Queue Stats
257W - 296L
1,476 Elo+
Solo
Arachne
Arachne
bpunter
Arachne
Level 15
God Stats
19W - 24L
1,237 SR
Queue Stats
41W - 53L
1,351 Elo+
Party 2
Kukulkan
Kukulkan
temp-313614
Kukulkan
Level 48
God Stats
31W - 41L
1,480 SR
Queue Stats
242W - 279L
1,391 Elo+
Party 2
Cthulhu
Cthulhu
xx4skngangxx
Cthulhu
Level 25
God Stats
20W - 34L
1,492 SR
Queue Stats
64W - 86L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
An4th3m4
Horus
9
1 / 2 / 4
5,775
525
2,030
5,513
2,430
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
13
3 / 0 / 0
7,090
645
3,889
4,843
2,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 1 / 5
6,415
583
2,925
7,877
3,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Locosuperz
Jormungandr
13
8 / 0 / 1
7,539
685
6,259
6,941
4,357
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Apollo
10
6 / 1 / 1
6,506
591
4,682
6,498
2,059
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 9 / 0
4,498
409
1,557
8,501
3,832
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
MSJ2226
Apollo
8
1 / 4 / 1
4,889
444
2,759
7,356
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
bpunter
Arachne
8
0 / 3 / 0
5,155
469
2,742
6,827
3,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
temp-313614
Kukulkan
10
1 / 1 / 0
5,805
528
3,094
4,516
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
xx4skngangxx
Cthulhu
7
1 / 3 / 2
5,067
461
3,608
5,914
2,681
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
19
Kills
3
4
Deaths
20
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
An4th3m4
Horus
1
2
4
1.5
W
Anubis
3
0
0
3
W
1
1
5
3.5
L
0
9
0
0
W
Jormungandr
Locosuperz
Jormungandr
8
0
1
8.5
L
Apollo
MSJ2226
Apollo
1
4
1
0.38
W
Apollo
6
1
1
6.5
L
Arachne
bpunter
Arachne
0
3
0
0
L
Kukulkan
temp-313614
Kukulkan
1
1
0
1
L
Cthulhu
xx4skngangxx
Cthulhu
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,785
Damage
13,760
31,672
Taken
33,114
14,743
Mitigated
13,287
12,282
Healing
5,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
An4th3m4
Horus
2,030
1,148
638
911
5,513
2,430
363
1,078
4,435
0
12,163
W
Anubis
3,889
49
0
2,963
4,843
2,814
774
1,888
2,955
42,808
0
W
2,925
450
699
1,504
7,877
3,083
91
1,778
6,099
22,246
0
L
1,557
1,021
0
25
8,501
3,832
0
4,715
3,786
0
15,426
W
Jormungandr
Locosuperz
Jormungandr
6,259
2,311
0
4,184
6,941
4,357
1,638
374
6,542
39,943
0
L
Apollo
MSJ2226
Apollo
2,759
1,667
0
1,815
7,356
1,937
0
1,690
5,666
0
18,540
W
Apollo
4,682
3,466
0
1,383
6,498
2,059
880
1,584
4,914
0
24,159
L
Arachne
bpunter
Arachne
2,742
1,742
0
1,987
6,827
3,574
0
3,000
3,827
0
24,216
L
Kukulkan
temp-313614
Kukulkan
3,094
0
0
528
4,516
1,263
600
2,166
2,350
30,707
0
L
Cthulhu
xx4skngangxx
Cthulhu
3,608
384
0
1,003
5,914
2,681
154
1,502
4,412
12,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,325
Gold Earned
25,414
280
Minions Killed
177
0
Camps Cleared
0
1,022,538
Distance Traveled
1,025,827
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,775
525
27
2
0
210,581
5
W
Anubis
7,090
645
99
9
0
198,147
3
W
Terra
6,415
583
37
3
0
225,025
0
L
Odin
4,498
409
25
2
0
173,308
0
W
Jormungandr
7,539
685
79
7
0
214,047
0
L
Apollo
4,889
444
27
2
0
203,728
0
W
Apollo
6,506
591
38
3
0
174,738
3
L
Arachne
5,155
469
45
4
0
206,837
0
L
Kukulkan
5,805
528
68
6
0
211,395
3
L
Cthulhu
5,067
461
12
1
0
230,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role