Player Matchup

Vamana
Vamana
LogynBoss
Vamana
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Pruv
Janus
Level 120
God Stats
31W - 32L
1,405 SR
Queue Stats
71W - 60L
1,639 Elo+
Solo
Horus
Horus
RoyaltySkies19
Horus
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 53L
1,614 Elo+
Party 2
Anhur
Anhur
ShaoCuck
Anhur
Level 89
God Stats
4W - 4L
1,822 SR
Queue Stats
278W - 220L
1,533 Elo+
Solo
Awilix
Awilix
darkarcane88
Awilix
Level 124
God Stats
4W - 6L
1,500 SR
Queue Stats
253W - 234L
1,553 Elo+
Party 2
Team Averages
Level 99
1,546 SR
1,568 Elo+

VS

Team Averages
Level 80
1,640 SR
1,625 Elo+
Danzaburou
Danzaburou
ItsPiety
Danzaburou
Level 57
God Stats
2W - 2L
1,591 SR
Queue Stats
73W - 64L
1,535 Elo+
Party 1
Ymir
Ymir
Juappo
Ymir
Level 17
God Stats
1W - 2L
1,460 SR
Queue Stats
3W - 3L
1,623 Elo+
Party 1
Erlang Shen
Erlang Shen
ROF_Kurt
Erlang Shen
Level 119
God Stats
4W - 4L
1,560 SR
Queue Stats
61W - 71L
1,534 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shpeet
Tsukuyomi
Level 107
God Stats
5W - 0L
1,771 SR
Queue Stats
100W - 107L
1,569 Elo+
Party 1
Nu Wa
Nu Wa
Sphintus
Nu Wa
Level 100
God Stats
47W - 24L
1,820 SR
Queue Stats
407W - 258L
1,866 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
LogynBoss
Vamana
20
1 / 2 / 3
12,154
552
7,664
19,928
15,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
Pruv
Janus
18
3 / 6 / 2
11,509
523
4,466
12,184
4,043
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 5 / 5
8,876
403
7,966
22,956
21,801
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
ShaoCuck
Anhur
16
3 / 7 / 3
10,065
458
9,179
17,526
6,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Awilix
17
2 / 4 / 6
10,676
485
11,706
19,403
9,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ItsPiety
Danzaburou
16
4 / 3 / 9
11,042
502
12,903
9,683
2,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
Juappo
Ymir
16
3 / 4 / 10
10,830
492
5,471
16,193
10,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
ROF_Kurt
Erlang Shen
18
8 / 3 / 4
11,832
538
11,013
14,207
8,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
Shpeet
Tsukuyomi
17
5 / 3 / 8
11,240
511
17,284
15,369
6,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nu Wa
Sphintus
Nu Wa
19
4 / 1 / 6
12,561
571
22,092
8,296
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
61
12
Kills
24
24
Deaths
14
19
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ItsPiety
Danzaburou
4
3
9
2.83
W
Ymir
Juappo
Ymir
3
4
10
2
L
Vamana
LogynBoss
Vamana
1
2
3
1.25
L
Janus
Pruv
Janus
3
6
2
0.67
W
Erlang Shen
ROF_Kurt
Erlang Shen
8
3
4
3.33
L
3
5
5
1.1
L
Anhur
ShaoCuck
Anhur
3
7
3
0.64
W
Tsukuyomi
Shpeet
Tsukuyomi
5
3
8
3
W
Nu Wa
Sphintus
Nu Wa
4
1
6
7
L
Awilix
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,981
Damage
68,763
91,997
Taken
63,748
57,277
Mitigated
31,604
23,912
Healing
21,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ItsPiety
Danzaburou
12,903
5,625
0
3,445
9,683
2,716
1,252
0
9,683
0
65,726
W
Ymir
Juappo
Ymir
5,471
1,044
0
3,717
16,193
10,594
210
2,919
13,274
27,219
0
L
Vamana
LogynBoss
Vamana
7,664
2,029
0
6,858
19,928
15,859
0
9,649
10,279
0
100,943
L
Janus
Pruv
Janus
4,466
71
0
450
12,184
4,043
0
2,555
9,629
78,431
0
W
Erlang Shen
ROF_Kurt
Erlang Shen
11,013
5,462
0
6,097
14,207
8,768
951
2,676
11,531
0
62,278
L
7,966
3,740
3,382
5,866
22,956
21,801
0
6,849
16,107
0
34,109
L
Anhur
ShaoCuck
Anhur
9,179
4,479
0
3,760
17,526
6,248
51
3,507
14,019
0
65,076
W
Tsukuyomi
Shpeet
Tsukuyomi
17,284
5,192
0
5,884
15,369
6,317
1,683
2,926
12,443
0
80,817
W
Nu Wa
Sphintus
Nu Wa
22,092
3,585
0
2,172
8,296
3,209
1,502
1,538
6,758
106,128
0
L
Awilix
11,706
4,559
0
3,596
19,403
9,326
0
5,003
14,400
0
82,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,280
Gold Earned
57,505
628
Minions Killed
524
0
Camps Cleared
0
2,015,326
Distance Traveled
2,031,274
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,042
502
100
5
0
390,221
1
W
Ymir
10,830
492
45
2
0
419,224
4
L
Vamana
12,154
552
189
9
0
441,755
4
L
Janus
11,509
523
150
7
0
400,793
0
W
Erlang Shen
11,832
538
89
4
0
432,980
6
L
Horus
8,876
403
34
2
0
356,972
5
L
Anhur
10,065
458
116
5
0
343,708
5
W
Tsukuyomi
11,240
511
107
5
0
432,490
7
W
Nu Wa
12,561
571
183
8
0
356,359
5
L
Awilix
10,676
485
139
6
0
472,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role