Player Matchup

Cthulhu
Cthulhu
Nvipi
Cthulhu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
byChymICvn
Chaac
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,402 Elo+
Solo
Zeus
Zeus
iMainAresfam
Zeus
Level 69
God Stats
161W - 113L
1,592 SR
Queue Stats
267W - 239L
1,538 Elo+
Solo
Apollo
Apollo
sharpblaze3432
Apollo
Level 108
God Stats
6W - 6L
1,298 SR
Queue Stats
694W - 716L
1,578 Elo+
Party 1
Mercury
Mercury
super1454
Mercury
Level 107
God Stats
4W - 2L
1,699 SR
Queue Stats
531W - 524L
1,545 Elo+
Party 1
Team Averages
Level 102
1,518 SR
1,513 Elo+

VS

Team Averages
Level 118
1,561 SR
1,456 Elo+
Medusa
Medusa
Alvanix
Medusa
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 43L
1,187 Elo+
Solo
Janus
Janus
CosmicBanana
Janus
Level 158
God Stats
15W - 17L
1,386 SR
Queue Stats
281W - 256L
1,578 Elo+
Solo
Thanatos
Thanatos
Lebento
Thanatos
Level 85
God Stats
16W - 10L
1,660 SR
Queue Stats
61W - 64L
1,509 Elo+
Solo
Khepri
Khepri
Nafra96
Khepri
Level 104
God Stats
23W - 11L
1,760 SR
Queue Stats
992W - 953L
1,504 Elo+
Solo
Achilles
Achilles
elementalreaper
Achilles
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Nvipi
Cthulhu
5
0 / 0 / 1
3,227
645
872
2,809
905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
3
0 / 0 / 0
2,731
546
234
1,267
277
Boots

Boots

+6%
Movement Speed

4
0 / 1 / 0
2,839
568
771
894
216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 1 / 1
3,056
611
739
2,323
417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
super1454
Mercury
5
2 / 0 / 0
3,593
719
1,047
2,224
464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alvanix
Medusa
5
0 / 1 / 1
3,015
603
1,996
1,629
791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

7
1 / 0 / 0
3,719
744
827
1,467
380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
Lebento
Thanatos
5
1 / 1 / 0
3,378
676
445
2,342
508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Khepri
Nafra96
Khepri
5
0 / 0 / 1
3,293
659
781
1,701
649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
6
0 / 0 / 0
3,572
714
1,092
1,996
1,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
2
2
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
Alvanix
Medusa
0
1
1
0.5
W
1
0
0
1
W
Thanatos
Lebento
Thanatos
1
1
0
1
W
Khepri
Nafra96
Khepri
0
0
1
0.5
L
Cthulhu
Nvipi
Cthulhu
0
0
1
0.5
L
Chaac
0
0
0
0
W
Achilles
0
0
0
0
L
0
1
0
0
L
0
1
1
0.5
L
Mercury
super1454
Mercury
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,663
Damage
5,141
9,517
Taken
9,135
2,279
Mitigated
3,503
2,788
Healing
4,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Alvanix
Medusa
1,996
855
0
236
1,629
791
0
460
1,169
0
9,509
W
827
41
0
540
1,467
380
204
771
696
14,795
0
W
Thanatos
Lebento
Thanatos
445
214
0
1,542
2,342
508
0
0
2,342
0
13,239
W
Khepri
Nafra96
Khepri
781
24
0
928
1,701
649
0
412
1,289
6,493
0
L
Cthulhu
Nvipi
Cthulhu
872
42
0
1,254
2,809
905
0
469
2,308
7,632
0
L
Chaac
234
51
0
604
1,267
277
0
0
1,192
0
3,638
W
Achilles
1,092
447
0
850
1,996
1,175
90
0
1,996
0
13,070
L
771
133
0
156
894
216
0
470
356
6,277
0
L
739
471
0
649
2,323
417
0
569
1,754
0
10,253
L
Mercury
super1454
Mercury
1,047
757
0
125
2,224
464
0
0
2,199
0
11,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,446
Gold Earned
16,977
81
Minions Killed
143
0
Camps Cleared
0
393,307
Distance Traveled
450,961
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,015
603
31
6
0
88,624
0
W
Janus
3,719
744
35
7
0
90,585
2
W
Thanatos
3,378
676
37
7
0
116,648
2
W
Khepri
3,293
659
6
1
0
82,722
1
L
Cthulhu
3,227
645
1
0
0
93,858
1
L
Chaac
2,731
546
12
2
0
42,104
1
W
Achilles
3,572
714
34
7
0
72,382
0
L
Zeus
2,839
568
15
3
0
64,408
1
L
Apollo
3,056
611
27
5
0
81,147
0
L
Mercury
3,593
719
26
5
0
111,790
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role