Player Matchup

Thor
Thor
 
Thor
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KSA_AGRAAM_
Cu Chulainn
Level 155
God Stats
1W - 1L
1,672 SR
Queue Stats
29W - 19L
1,645 Elo+
Party 1
Chronos
Chronos
Mna3x
Chronos
Level 159
God Stats
0W - 3L
1,265 SR
Queue Stats
21W - 20L
1,568 Elo+
Party 1
Chernobog
Chernobog
a9gh__
Chernobog
Level 104
God Stats
4W - 4L
1,649 SR
Queue Stats
281W - 224L
1,595 Elo+
Party 1
Ganesha
Ganesha
danialrezayat993
Ganesha
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,621 Elo+
Solo
Team Averages
Level 109
1,517 SR
1,586 Elo+

VS

Team Averages
Level 86
1,561 SR
1,490 Elo+
Artio
Artio
 
Artio
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
R6GaveMeCrohns
Baron Samedi
Level 74
God Stats
34W - 16L
1,788 SR
Queue Stats
75W - 54L
1,662 Elo+
Solo
Hel
Hel
SiarWinchester
Hel
Level 64
God Stats
19W - 16L
1,500 SR
Queue Stats
556W - 559L
1,435 Elo+
Solo
Fenrir
Fenrir
Youns6tBaZ
Fenrir
Level 86
God Stats
5W - 2L
1,705 SR
Queue Stats
105W - 89L
1,277 Elo+
Solo
Hou Yi
Hou Yi
gante3000
Hou Yi
Level 120
God Stats
3W - 1L
1,310 SR
Queue Stats
206W - 191L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
4 / 3 / 1
8,428
527
8,325
10,391
3,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
KSA_AGRAAM_
Cu Chulainn
14
0 / 2 / 1
8,033
502
12,253
13,979
9,754
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
Mna3x
Chronos
12
2 / 6 / 1
7,540
471
8,418
15,012
4,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
a9gh__
Chernobog
7
0 / 1 / 0
5,507
344
658
2,239
397
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

13
0 / 2 / 0
7,718
482
2,357
8,533
7,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
0 / 1 / 2
8,443
528
7,976
16,633
17,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
R6GaveMeCrohns
Baron Samedi
13
1 / 0 / 5
8,077
505
2,721
8,441
6,381
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 4 / 2
8,644
540
5,522
11,146
3,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Youns6tBaZ
Fenrir
16
9 / 1 / 1
10,201
638
8,306
10,377
4,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
gante3000
Hou Yi
17
2 / 0 / 4
9,893
618
6,091
5,952
2,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
6
Kills
14
14
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
3
1
1.5
W
Artio
 
Artio
0
1
2
1
L
Cu Chulainn
KSA_AGRAAM_
Cu Chulainn
0
2
1
0.25
L
Chronos
Mna3x
Chronos
2
6
1
0.42
W
Baron Samedi
R6GaveMeCrohns
Baron Samedi
1
0
5
3.5
W
2
4
2
0.75
W
Fenrir
Youns6tBaZ
Fenrir
9
1
1
9.5
L
Chernobog
a9gh__
Chernobog
0
1
0
0
L
0
2
0
0
W
Hou Yi
gante3000
Hou Yi
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,011
Damage
30,616
50,154
Taken
52,549
26,067
Mitigated
34,185
11,959
Healing
26,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,325
1,207
0
2,598
10,391
3,680
0
2,357
7,890
0
54,809
W
Artio
 
Artio
7,976
1,020
32
9,683
16,633
17,514
0
0
16,633
50,951
0
L
Cu Chulainn
KSA_AGRAAM_
Cu Chulainn
12,253
3,352
0
2,285
13,979
9,754
0
7,308
6,671
0
55,581
L
Chronos
Mna3x
Chronos
8,418
2,840
0
4,157
15,012
4,673
0
5,084
9,608
46,704
0
W
Baron Samedi
R6GaveMeCrohns
Baron Samedi
2,721
136
198
3,108
8,441
6,381
326
2,707
5,734
24,395
0
W
5,522
163
1,473
4,850
11,146
3,725
0
3,894
7,252
46,911
0
W
Fenrir
Youns6tBaZ
Fenrir
8,306
2,277
0
4,837
10,377
4,387
0
3,259
7,118
0
62,466
L
Chernobog
a9gh__
Chernobog
658
117
0
939
2,239
397
0
179
2,060
0
19,192
L
2,357
0
252
1,728
8,533
7,563
0
827
7,706
33,421
0
W
Hou Yi
gante3000
Hou Yi
6,091
4,439
0
2,678
5,952
2,178
2,493
915
5,037
0
80,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,226
Gold Earned
45,258
402
Minions Killed
471
0
Camps Cleared
0
1,281,578
Distance Traveled
1,599,975
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,428
527
104
7
0
300,572
5
W
Artio
8,443
528
93
6
0
325,574
3
L
Cu Chulainn
8,033
502
106
7
0
292,910
4
L
Chronos
7,540
471
82
5
0
259,759
4
W
Baron Samedi
8,077
505
38
2
0
322,843
5
W
Hel
8,644
540
90
6
0
334,608
0
W
Fenrir
10,201
638
97
6
0
334,366
0
L
Chernobog
5,507
344
63
4
0
132,470
2
L
Ganesha
7,718
482
47
3
0
295,867
5
W
Hou Yi
9,893
618
153
10
0
282,584
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role