Player Matchup

Cernunnos
Cernunnos
Esp_Leonidas91
Cernunnos
Level 148
God Stats
2W - 1L
1,346 SR
Queue Stats
113W - 109L
1,483 Elo+
Solo
Danzaburou
Danzaburou
Shiriarukira_1
Danzaburou
Level 152
God Stats
5W - 6L
1,103 SR
Queue Stats
956W - 1,087L
1,436 Elo+
Solo
Ymir
Ymir
pro0912
Ymir
Level 29
God Stats
4W - 3L
1,410 SR
Queue Stats
17W - 23L
1,361 Elo+
Solo
Team Averages
Level 110
1,286 SR
1,427 Elo+

VS

Team Averages
Level 79
1,355 SR
1,465 Elo+
Chaac
Chaac
BlehTheVamp
Chaac
Level 158
God Stats
1W - 5L
1,298 SR
Queue Stats
705W - 518L
1,678 Elo+
Solo
Chang'e
Chang'e
FMV_N3ls0n_FMV
Chang'e
Level 17
God Stats
1W - 4L
1,304 SR
Queue Stats
18W - 19L
1,346 Elo+
Party 1
Fenrir
Fenrir
flor59165
Fenrir
Level 63
God Stats
4W - 7L
1,464 SR
Queue Stats
38W - 33L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Esp_Leonidas91
Cernunnos
20
11 / 2 / 6
16,079
699
29,162
23,683
14,243
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
Shiriarukira_1
Danzaburou
18
4 / 7 / 6
15,386
669
13,859
19,926
8,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
pro0912
Ymir
18
3 / 8 / 12
14,540
632
14,138
24,833
20,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 8
14,298
622
28,366
35,338
46,748
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
2 / 5 / 9
12,937
562
6,121
17,588
14,432
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
flor59165
Fenrir
17
9 / 9 / 6
14,988
652
22,049
20,651
18,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
40
18
Kills
17
17
Deaths
19
24
Assists
23
Player
Kills
Deaths
Assists
KDA
L
6
5
8
2
W
Cernunnos
Esp_Leonidas91
Cernunnos
11
2
6
7
L
2
5
9
1.3
W
Danzaburou
Shiriarukira_1
Danzaburou
4
7
6
1
L
Fenrir
flor59165
Fenrir
9
9
6
1.33
W
Ymir
pro0912
Ymir
3
8
12
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,159
Damage
56,536
68,442
Taken
73,577
43,405
Mitigated
79,754
21,743
Healing
24,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,366
8,068
0
10,365
35,338
46,748
384
7,086
28,252
0
81,617
W
Cernunnos
Esp_Leonidas91
Cernunnos
29,162
16,660
0
13,905
23,683
14,243
1,777
2,420
21,263
0
116,591
L
6,121
2,343
3,940
5,101
17,588
14,432
947
4,406
13,182
47,434
0
W
Danzaburou
Shiriarukira_1
Danzaburou
13,859
3,504
0
5,725
19,926
8,669
848
828
19,098
0
88,974
L
Fenrir
flor59165
Fenrir
22,049
4,799
0
4,706
20,651
18,574
0
2,818
17,833
0
65,962
W
Ymir
pro0912
Ymir
14,138
2,060
0
2,113
24,833
20,493
202
2,969
21,864
41,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,005
Gold Earned
42,223
264
Minions Killed
218
0
Camps Cleared
0
1,058,145
Distance Traveled
1,127,320
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,298
622
78
3
0
412,310
1
W
Cernunnos
16,079
699
126
5
0
355,759
1
L
Chang'e
12,937
562
70
3
0
349,396
0
W
Danzaburou
15,386
669
99
4
0
354,846
3
L
Fenrir
14,988
652
70
3
0
365,614
2
W
Ymir
14,540
632
39
2
0
347,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role