Player Matchup

Kumbhakarna
Kumbhakarna
Silver III
AndroidC2
Kumbhakarna
Silver III
Level 127
God Stats
2W - 0L
1,955 SR
Queue Stats
19W - 14L
1,446 MMR
Solo
Sobek
Sobek
Gold III
Caleusby
Sobek
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold IV
Dukî
Agni
Gold IV
Level 138
God Stats
11W - 9L
1,689 SR
Queue Stats
82W - 71L
1,468 MMR
Party 2
Cupid
Cupid
Silver II
HyperstackTTV
Cupid
Silver II
Level 42
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 45L
1,444 MMR
Solo
Mercury
Mercury
Silver II
oDalc
Mercury
Silver II
Level 157
God Stats
4W - 2L
1,608 SR
Queue Stats
124W - 108L
1,505 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,650 SR
1,473 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,584 SR
1,469 MMR
Scylla
Scylla
Silver I
Frostmave
Scylla
Silver I
Level 158
God Stats
0W - 1L
1,737 SR
Queue Stats
365W - 366L
1,435 MMR
Solo
Chiron
Chiron
Gold III
Nathanante
Chiron
Gold III
Level 64
God Stats
14W - 13L
1,635 SR
Queue Stats
64W - 63L
1,448 MMR
Party 3
Nemesis
Nemesis
Bronze III
PrinceJMC
Nemesis
Bronze III
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Gold III
Scientaku
Ganesha
Gold III
Level 158
God Stats
9W - 6L
1,717 SR
Queue Stats
127W - 120L
1,498 MMR
Party 3
Guan Yu
Guan Yu
Bronze III
theConsolePleb
Guan Yu
Bronze III
Level 43
God Stats
0W - 2L
1,329 SR
Queue Stats
11W - 17L
1,465 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AndroidC2
Kumbhakarna
17
2 / 6 / 13
12,589
525
5,994
20,563
22,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sobek
Caleusby
Sobek
20
7 / 1 / 11
14,763
615
21,928
32,576
39,621
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Agni
Dukî
Agni
20
14 / 4 / 13
15,161
632
23,596
15,513
5,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
0 / 4 / 6
12,664
528
11,957
15,563
5,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
oDalc
Mercury
20
14 / 3 / 11
15,213
634
19,715
23,738
9,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
Nu WaSetJanusCu Chulainn

VS

Bans
PersephoneDanzaburouUllrAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Frostmave
Scylla
17
1 / 10 / 3
10,389
433
5,388
15,031
5,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Nathanante
Chiron
20
14 / 4 / 1
14,421
601
24,517
22,018
12,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
PrinceJMC
Nemesis
15
1 / 10 / 7
9,681
403
7,340
18,777
12,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Scientaku
Ganesha
15
0 / 8 / 15
11,049
460
12,797
26,644
30,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
2 / 5 / 6
11,220
468
13,405
24,543
26,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
50
37
Kills
18
18
Deaths
37
54
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AndroidC2
Kumbhakarna
2
6
13
1.42
W
Sobek
Caleusby
Sobek
7
1
11
12.5
W
Agni
Dukî
Agni
14
4
13
5.13
L
Scylla
Frostmave
Scylla
1
10
3
0.25
W
0
4
6
0.75
L
Chiron
Nathanante
Chiron
14
4
1
3.63
L
Nemesis
PrinceJMC
Nemesis
1
10
7
0.45
L
Ganesha
Scientaku
Ganesha
0
8
15
0.94
W
Mercury
oDalc
Mercury
14
3
11
6.5
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,190
Damage
63,447
107,953
Taken
107,013
81,871
Mitigated
87,806
38,743
Healing
24,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AndroidC2
Kumbhakarna
5,994
468
0
2,541
20,563
22,612
319
6,464
13,951
20,442
0
W
Sobek
Caleusby
Sobek
21,928
2,234
0
18,244
32,576
39,621
402
2,703
28,916
88,059
0
W
Agni
Dukî
Agni
23,596
2,396
0
3,523
15,513
5,015
1,956
5,397
9,978
123,067
0
L
Scylla
Frostmave
Scylla
5,388
577
0
2,006
15,031
5,213
0
6,412
8,047
71,234
0
W
11,957
5,783
1,323
4,783
15,563
5,362
4,248
2,483
13,055
0
111,870
L
Chiron
Nathanante
Chiron
24,517
15,050
1,157
6,038
22,018
12,952
136
7,912
13,890
0
93,951
L
Nemesis
PrinceJMC
Nemesis
7,340
2,423
0
1,201
18,777
12,593
0
9,210
9,237
0
57,142
L
Ganesha
Scientaku
Ganesha
12,797
1,334
0
2,260
26,644
30,640
0
12,493
13,480
30,457
0
W
Mercury
oDalc
Mercury
19,715
11,677
0
8,329
23,738
9,261
1,848
3,941
19,655
0
127,653
L
13,405
2,586
4,630
7,705
24,543
26,408
0
12,345
10,841
1,392
64,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,390
Gold Earned
56,760
689
Minions Killed
526
0
Camps Cleared
0
2,255,096
Distance Traveled
2,050,254
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,589
525
25
1
0
429,110
4
W
Sobek
14,763
615
162
7
0
470,202
4
W
Agni
15,161
632
186
8
0
424,992
3
L
Scylla
10,389
433
147
6
0
384,806
6
W
Cupid
12,664
528
171
7
0
414,987
6
L
Chiron
14,421
601
189
8
0
409,418
2
L
Nemesis
9,681
403
88
4
0
411,374
3
L
Ganesha
11,049
460
6
0
0
386,439
6
W
Mercury
15,213
634
145
6
0
515,805
0
L
Guan Yu
11,220
468
96
4
0
458,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role