Player Matchup

Cu Chulainn
Cu Chulainn
BabyTk
Cu Chulainn
Level 8
God Stats
7W - 7L
1,500 SR
Queue Stats
32W - 24L
1,414 Elo+
Solo
Fenrir
Fenrir
Blockwizard
Fenrir
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
65W - 89L
1,410 Elo+
Solo
Merlin
Merlin
DerekTheWhite
Merlin
Level 28
God Stats
3W - 4L
1,481 SR
Queue Stats
19W - 25L
1,451 Elo+
Solo
Ares
Ares
horftorn
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,840 Elo+
Solo
King Arthur
King Arthur
zonediveallday
King Arthur
Level 29
God Stats
23W - 10L
1,928 SR
Queue Stats
649W - 352L
1,793 Elo+
Solo
Team Averages
Level 20
1,582 SR
1,581 Elo+

VS

Team Averages
Level 21
1,453 SR
1,532 Elo+
Ymir
Ymir
Fr34ky696
Ymir
Level 16
God Stats
4W - 3L
1,602 SR
Queue Stats
43W - 55L
1,412 Elo+
Solo
Olorun
Olorun
FunnyGameGo
Olorun
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 29L
1,339 Elo+
Solo
Apollo
Apollo
Ghett0Toad69
Apollo
Level 69
God Stats
2W - 1L
1,357 SR
Queue Stats
103W - 87L
1,662 Elo+
Party 1
Set
Set
KrodeZ
Set
Level 4
God Stats
1W - 0L
1,307 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
smurfjak
Nu Wa
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BabyTk
Cu Chulainn
17
7 / 9 / 4
11,282
513
17,646
31,268
19,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
15
2 / 9 / 4
9,711
441
7,064
19,863
8,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
4 / 6 / 1
7,859
357
6,424
7,455
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
16
7 / 9 / 9
11,188
509
13,879
27,748
29,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
zonediveallday
King Arthur
18
6 / 11 / 3
11,880
540
14,570
26,667
11,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
4 / 7 / 5
10,439
475
8,825
21,129
11,531
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
16
4 / 7 / 10
10,682
486
11,997
17,352
6,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apollo
20
22 / 4 / 5
15,383
699
30,891
17,774
12,889
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Set
KrodeZ
Set
18
3 / 4 / 7
11,697
532
6,549
11,852
6,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
smurfjak
Nu Wa
20
10 / 5 / 13
13,575
617
32,967
16,333
5,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
83
26
Kills
43
44
Deaths
27
21
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BabyTk
Cu Chulainn
7
9
4
1
L
Fenrir
2
9
4
0.44
L
4
6
1
0.75
W
Ymir
4
7
5
0.93
W
Olorun
4
7
10
1.29
W
Apollo
22
4
5
6.13
W
Set
KrodeZ
Set
3
4
7
1.63
L
Ares
7
9
9
1.28
W
Nu Wa
smurfjak
Nu Wa
10
5
13
3.3
L
King Arthur
zonediveallday
King Arthur
6
11
3
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,583
Damage
91,229
113,001
Taken
84,440
71,286
Mitigated
43,366
20,582
Healing
26,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BabyTk
Cu Chulainn
17,646
2,758
0
5,245
31,268
19,701
0
13,254
17,708
12,947
58,431
L
Fenrir
7,064
2,789
0
5,542
19,863
8,368
0
3,268
16,487
0
46,982
L
6,424
1,041
0
50
7,455
2,165
0
5,650
1,661
28,544
0
W
Ymir
8,825
2,567
235
3,638
21,129
11,531
1,344
8,283
12,846
48,912
0
W
Olorun
11,997
7,323
354
7,984
17,352
6,712
991
5,897
11,455
46,307
0
W
Apollo
30,891
21,099
0
6,654
17,774
12,889
3,859
4,817
12,957
0
130,838
W
Set
KrodeZ
Set
6,549
3,024
0
3,472
11,852
6,525
2,918
1,886
9,966
0
58,581
L
Ares
13,879
2,070
0
4,063
27,748
29,443
0
15,004
12,428
28,356
0
W
Nu Wa
smurfjak
Nu Wa
32,967
11,558
414
3,384
16,333
5,709
1,401
2,441
13,892
93,221
0
L
King Arthur
zonediveallday
King Arthur
14,570
1,211
0
5,682
26,667
11,609
17
15,244
10,928
0
73,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,920
Gold Earned
61,776
358
Minions Killed
553
0
Camps Cleared
0
1,612,855
Distance Traveled
1,811,887
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,282
513
97
4
0
320,908
0
L
Fenrir
9,711
441
77
4
0
337,770
1
L
Merlin
7,859
357
41
2
0
223,720
1
W
Ymir
10,439
475
79
4
0
321,363
0
W
Olorun
10,682
486
62
3
0
350,304
6
W
Apollo
15,383
699
184
8
0
378,871
0
W
Set
11,697
532
105
5
0
398,598
0
L
Ares
11,188
509
19
1
0
373,046
0
W
Nu Wa
13,575
617
123
6
0
362,751
2
L
King Arthur
11,880
540
124
6
0
357,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role