Player Matchup

Cu Chulainn
Cu Chulainn
Platinum I
Why Capp
Cu Chulainn
Platinum I
Level 105
God Stats
10W - 7L
1,803 SR
Queue Stats
12W - 10L
1,990 MMR
Party 1
Raijin
Raijin
Gold I
XYLO EFX
Raijin
Gold I
Level 98
God Stats
0W - 1L
1,501 SR
Queue Stats
92W - 98L
1,754 MMR
Party 1
Danzaburou
Danzaburou
Platinum IV
zlBlueDream04
Danzaburou
Platinum IV
Level 123
God Stats
19W - 12L
1,920 SR
Queue Stats
83W - 90L
1,829 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 109
1,741 SR
1,858 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 155
1,712 SR
1,831 MMR
Xing Tian
Xing Tian
Platinum V
Checkmatex27
Xing Tian
Platinum V
Level 160
God Stats
7W - 8L
1,806 SR
Queue Stats
339W - 271L
1,630 MMR
Solo
Thoth
Thoth
Platinum I
Kid Shame
Thoth
Platinum I
Level 157
God Stats
10W - 16L
1,755 SR
Queue Stats
443W - 287L
2,089 MMR
Party 2
Hou Yi
Hou Yi
Platinum I
Ryca Does It
Hou Yi
Platinum I
Level 149
God Stats
103W - 74L
1,575 SR
Queue Stats
221W - 133L
1,773 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Why Capp
Cu Chulainn
12
3 / 1 / 1
9,627
602
10,053
9,757
6,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
XYLO EFX
Raijin
13
1 / 5 / 2
9,254
578
6,307
11,995
4,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
zlBlueDream04
Danzaburou
12
0 / 7 / 3
8,832
552
4,451
15,479
4,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
ScyllaCthulhuSobekAphroditeGanesha

VS

Bans
PersephoneCabrakanChang'eCerberusDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Checkmatex27
Xing Tian
14
4 / 0 / 8
11,422
714
7,251
12,609
14,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
Kid Shame
Thoth
15
6 / 1 / 6
11,056
691
12,456
8,763
4,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
13
3 / 3 / 8
10,409
651
11,964
12,605
7,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
13
13
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Checkmatex27
Xing Tian
4
0
8
8
W
Thoth
Kid Shame
Thoth
6
1
6
9
W
Hou Yi
3
3
8
2.33
L
Cu Chulainn
Why Capp
Cu Chulainn
3
1
1
3.5
L
Raijin
XYLO EFX
Raijin
1
5
2
0.4
L
Danzaburou
zlBlueDream04
Danzaburou
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,811
Damage
31,671
37,231
Taken
33,977
15,189
Mitigated
26,100
5,561
Healing
10,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Checkmatex27
Xing Tian
7,251
383
0
2,970
12,609
14,730
476
1,738
10,871
26,757
0
W
Thoth
Kid Shame
Thoth
12,456
250
0
2,829
8,763
4,017
880
1,243
7,520
59,839
0
W
Hou Yi
11,964
6,168
0
4,498
12,605
7,353
2,186
3,691
8,914
0
58,651
L
Cu Chulainn
Why Capp
Cu Chulainn
10,053
3,022
0
930
9,757
6,528
0
4,632
4,883
0
27,251
L
Raijin
XYLO EFX
Raijin
6,307
704
0
2,006
11,995
4,222
0
6,099
5,652
42,389
0
L
Danzaburou
zlBlueDream04
Danzaburou
4,451
919
0
2,625
15,479
4,439
0
8,154
6,919
0
30,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,713
Gold Earned
32,887
151
Minions Killed
194
0
Camps Cleared
0
837,895
Distance Traveled
864,390
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,422
714
33
2
0
318,767
4
W
Thoth
11,056
691
80
5
0
298,021
8
W
Hou Yi
10,409
651
81
5
0
247,602
6
L
Cu Chulainn
9,627
602
44
3
0
317,264
2
L
Raijin
9,254
578
61
4
0
254,653
4
L
Danzaburou
8,832
552
46
3
0
265,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role