Player Matchup

Loki
Loki
II__Barry__Il
Loki
Level 24
God Stats
8W - 9L
1,492 SR
Queue Stats
54W - 57L
1,463 Elo+
Solo
Ganesha
Ganesha
Kirooe
Ganesha
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 43L
1,586 Elo+
Solo
Nu Wa
Nu Wa
TheDovah117
Nu Wa
Level 28
God Stats
5W - 6L
1,657 SR
Queue Stats
42W - 46L
1,538 Elo+
Solo
Skadi
Skadi
killshot18713
Skadi
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,581 Elo+
Party 2
Bellona
Bellona
kingmusa420
Bellona
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,378 Elo+
Party 2
Team Averages
Level 20
1,530 SR
1,509 Elo+

VS

Team Averages
Level 38
1,627 SR
1,628 Elo+
Hercules
Hercules
A Big Baka
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 7L
1,270 Elo+
Party 3
Hera
Hera
El-ClapoCheeks
Hera
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 221L
1,837 Elo+
Party 1
Izanami
Izanami
Lunarcie
Izanami
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 3
Anubis
Anubis
T3 RIPDABEAT
Anubis
Level 2
God Stats
11W - 9L
1,715 SR
Queue Stats
25W - 19L
1,837 Elo+
Party 1
Nemesis
Nemesis
abxgael
Nemesis
Level 19
God Stats
5W - 0L
1,917 SR
Queue Stats
56W - 44L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
5,104
464
3,701
7,885
1,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
Kirooe
Ganesha
8
0 / 1 / 1
5,065
460
1,309
6,227
2,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 5 / 2
5,369
488
4,238
6,680
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 5 / 0
4,982
453
2,031
6,741
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
kingmusa420
Bellona
8
0 / 4 / 0
4,707
428
2,574
5,804
3,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
A Big Baka
Hercules
13
9 / 0 / 1
7,826
711
8,289
6,973
3,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 1 / 4
6,338
576
6,949
4,840
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Lunarcie
Izanami
10
3 / 0 / 3
6,468
588
3,537
3,118
1,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
11
4 / 0 / 2
6,615
601
3,364
4,260
1,895
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
abxgael
Nemesis
10
1 / 2 / 7
5,950
541
3,060
7,288
2,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
21
21
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
A Big Baka
Hercules
9
0
1
9.5
W
4
1
4
6
L
1
6
0
0.17
L
Ganesha
Kirooe
Ganesha
0
1
1
0.5
W
Izanami
Lunarcie
Izanami
3
0
3
4.5
W
Anubis
4
0
2
5
L
1
5
2
0.4
W
Nemesis
abxgael
Nemesis
1
2
7
2.25
L
1
5
0
0.2
L
Bellona
kingmusa420
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,853
Damage
25,199
33,337
Taken
26,479
11,136
Mitigated
10,674
5,356
Healing
10,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
A Big Baka
Hercules
8,289
2,956
0
3,020
6,973
3,527
0
436
6,167
3,123
38,215
W
6,949
2,566
0
1,455
4,840
1,354
181
790
3,974
30,386
0
L
3,701
898
0
1,370
7,885
1,941
0
1,304
6,581
0
19,923
L
Ganesha
Kirooe
Ganesha
1,309
107
0
1,214
6,227
2,193
0
2,721
3,506
11,955
0
W
Izanami
Lunarcie
Izanami
3,537
2,047
0
1,016
3,118
1,621
649
850
2,201
0
33,877
W
Anubis
3,364
277
0
2,254
4,260
1,895
328
1,417
2,599
30,730
0
L
4,238
833
0
1,583
6,680
1,379
0
2,679
4,001
21,454
0
W
Nemesis
abxgael
Nemesis
3,060
928
0
3,236
7,288
2,277
0
1,409
5,741
0
27,964
L
2,031
645
0
863
6,741
1,692
294
3,561
3,180
0
20,649
L
Bellona
kingmusa420
Bellona
2,574
698
0
326
5,804
3,931
0
383
5,421
0
12,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,227
Gold Earned
33,197
181
Minions Killed
332
0
Camps Cleared
0
1,042,263
Distance Traveled
1,007,382
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,826
711
89
8
0
214,400
1
W
Hera
6,338
576
42
4
0
210,592
2
L
Loki
5,104
464
51
5
0
212,098
0
L
Ganesha
5,065
460
11
1
0
229,320
2
W
Izanami
6,468
588
79
7
0
169,498
1
W
Anubis
6,615
601
61
6
0
196,335
2
L
Nu Wa
5,369
488
42
4
0
187,009
0
W
Nemesis
5,950
541
61
6
0
216,557
2
L
Skadi
4,982
453
48
4
0
185,014
0
L
Bellona
4,707
428
29
3
0
228,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role