Player Matchup

Danzaburou
Danzaburou
BlkSatin
Danzaburou
Level 9
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 26L
1,164 Elo+
Party 1
Ratatoskr
Ratatoskr
FauxConQC
Ratatoskr
Level 15
God Stats
1W - 3L
1,261 SR
Queue Stats
205W - 235L
1,314 Elo+
Party 2
Fenrir
Fenrir
SaleAmiQC
Fenrir
Level 24
God Stats
5W - 4L
1,273 SR
Queue Stats
206W - 254L
1,316 Elo+
Party 2
Nemesis
Nemesis
bbbluecheese710
Nemesis
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 12L
1,097 Elo+
Party 1
Thanatos
Thanatos
shadowkiller1923
Thanatos
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,380 Elo+
Solo
Team Averages
Level 13
1,407 SR
1,254 Elo+

VS

Team Averages
Level 14
1,410 SR
1,318 Elo+
Agni
Agni
BasicNyx
Agni
Level 13
God Stats
1W - 3L
1,249 SR
Queue Stats
58W - 54L
1,459 Elo+
Solo
Yemoja
Yemoja
Giranthos1
Yemoja
Level 8
God Stats
2W - 2L
1,168 SR
Queue Stats
12W - 27L
1,210 Elo+
Solo
Eset
Eset
Night_Owl1313
Eset
Level 16
God Stats
16W - 18L
1,363 SR
Queue Stats
27W - 30L
1,328 Elo+
Solo
Poseidon
Poseidon
True InstinX
Poseidon
Level 24
God Stats
24W - 17L
1,567 SR
Queue Stats
133W - 145L
1,290 Elo+
Solo
Loki
Loki
milklord_
Loki
Level 7
God Stats
3W - 3L
1,702 SR
Queue Stats
10W - 17L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlkSatin
Danzaburou
20
2 / 4 / 17
13,885
992
7,664
11,338
7,067
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ratatoskr
FauxConQC
Ratatoskr
20
9 / 12 / 16
15,409
1,101
23,923
24,300
9,657
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
SaleAmiQC
Fenrir
20
18 / 12 / 11
17,426
1,245
28,520
30,910
18,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
1 / 5 / 15
12,916
923
9,139
23,734
12,598
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
9 / 8 / 11
15,964
1,140
18,429
25,662
10,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

15

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
9 / 13 / 18
15,476
1,105
30,650
25,326
7,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Giranthos1
Yemoja
20
5 / 3 / 27
15,401
1,100
10,107
11,703
10,147
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 3 / 19
15,735
1,124
17,342
15,314
4,556
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
True InstinX
Poseidon
20
15 / 5 / 20
17,759
1,269
38,225
20,196
8,499
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
20
3 / 15 / 18
14,069
1,005
8,994
22,613
6,607
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
143
39
Kills
41
41
Deaths
39
70
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Agni
9
13
18
1.38
L
Danzaburou
BlkSatin
Danzaburou
2
4
17
2.63
L
Ratatoskr
FauxConQC
Ratatoskr
9
12
16
1.42
W
Yemoja
Giranthos1
Yemoja
5
3
27
6.17
W
9
3
19
6.17
L
Fenrir
SaleAmiQC
Fenrir
18
12
11
1.96
W
Poseidon
True InstinX
Poseidon
15
5
20
5
L
1
5
15
1.7
W
Loki
3
15
18
0.8
L
9
8
11
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,675
Damage
105,318
115,944
Taken
95,152
58,147
Mitigated
37,297
15,325
Healing
15,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
30,650
4,665
0
150
25,326
7,488
0
25
25,301
57,227
0
L
Danzaburou
BlkSatin
Danzaburou
7,664
2,884
0
1,564
11,338
7,067
0
9,973
1,365
0
35,559
L
Ratatoskr
FauxConQC
Ratatoskr
23,923
13,556
0
1,002
24,300
9,657
0
19,055
5,245
0
53,593
W
Yemoja
Giranthos1
Yemoja
10,107
3,808
5,863
466
11,703
10,147
0
0
11,703
31,877
0
W
17,342
5,192
610
1,171
15,314
4,556
0
208
15,106
34,151
0
L
Fenrir
SaleAmiQC
Fenrir
28,520
9,653
0
1,994
30,910
18,121
0
24,735
6,175
0
43,448
W
Poseidon
True InstinX
Poseidon
38,225
6,715
0
7,351
20,196
8,499
0
30
20,166
75,818
0
L
9,139
3,002
0
2,158
23,734
12,598
0
20,926
2,808
0
22,417
W
Loki
8,994
2,037
0
70
22,613
6,607
0
161
22,452
0
18,774
L
18,429
7,419
0
8,607
25,662
10,704
0
21,635
4,027
424
45,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,600
Gold Earned
78,440
247
Minions Killed
251
5
Camps Cleared
5
1,052,216
Distance Traveled
1,157,293
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
15,476
1,105
64
5
0
243,493
0
L
Danzaburou
13,885
992
53
4
0
158,691
0
L
Ratatoskr
15,409
1,101
61
4
2
199,068
0
W
Yemoja
15,401
1,100
52
4
2
197,746
0
W
Eset
15,735
1,124
40
3
1
248,721
0
L
Fenrir
17,426
1,245
37
3
2
233,820
0
W
Poseidon
17,759
1,269
82
6
2
235,758
0
L
Nemesis
12,916
923
28
2
0
204,580
0
W
Loki
14,069
1,005
13
1
0
231,575
0
L
Thanatos
15,964
1,140
68
5
1
256,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role