Player Matchup

Loki
Loki
Desarue
Loki
Level 7
God Stats
4W - 8L
1,500 SR
Queue Stats
14W - 27L
1,490 Elo+
Solo
Artemis
Artemis
JustLucky13
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,455 Elo+
Solo
Sobek
Sobek
NewHaLiLiX
Sobek
Level 29
God Stats
0W - 2L
1,543 SR
Queue Stats
195W - 209L
1,529 Elo+
Solo
Bellona
Bellona
maslim12
Bellona
Level 25
God Stats
23W - 13L
1,672 SR
Queue Stats
102W - 82L
1,625 Elo+
Solo
Aphrodite
Aphrodite
nirvana5665
Aphrodite
Level 28
God Stats
13W - 18L
1,126 SR
Queue Stats
361W - 367L
1,472 Elo+
Solo
Team Averages
Level 19
1,468 SR
1,514 Elo+

VS

Team Averages
Level 18
1,528 SR
1,430 Elo+
Chang'e
Chang'e
ConníeCarter
Chang'e
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 67L
1,328 Elo+
Solo
Hachiman
Hachiman
Saibriel
Hachiman
Level 31
God Stats
11W - 11L
1,535 SR
Queue Stats
165W - 172L
1,488 Elo+
Solo
Olorun
Olorun
TNMXMaska
Olorun
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,181 Elo+
Solo
Erlang Shen
Erlang Shen
krekta4
Erlang Shen
Level 6
God Stats
4W - 2L
1,605 SR
Queue Stats
25W - 27L
1,640 Elo+
Solo
Amaterasu
Amaterasu
qiegao
Amaterasu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Desarue
Loki
11
2 / 8 / 0
8,088
426
4,116
14,604
4,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
JustLucky13
Artemis
11
2 / 7 / 2
7,415
390
10,264
12,470
3,660
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
12
1 / 3 / 5
8,701
458
11,456
17,621
12,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
maslim12
Bellona
15
0 / 3 / 1
9,347
492
7,508
10,651
8,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
nirvana5665
Aphrodite
14
1 / 1 / 3
8,660
456
6,654
7,743
3,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
19
10 / 1 / 5
11,205
590
14,661
14,967
5,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Saibriel
Hachiman
15
1 / 1 / 7
8,999
474
7,718
10,481
3,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
TNMXMaska
Olorun
15
3 / 1 / 6
8,721
459
6,984
8,557
5,264
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
krekta4
Erlang Shen
14
6 / 1 / 10
10,144
534
11,803
20,807
15,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
qiegao
Amaterasu
13
1 / 2 / 4
7,837
412
5,470
12,833
8,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
6
Kills
21
22
Deaths
6
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chang'e
10
1
5
12.5
L
Loki
Desarue
Loki
2
8
0
0.25
L
Artemis
JustLucky13
Artemis
2
7
2
0.43
L
Sobek
1
3
5
1.17
W
Hachiman
Saibriel
Hachiman
1
1
7
4.5
W
Olorun
TNMXMaska
Olorun
3
1
6
6
W
Erlang Shen
krekta4
Erlang Shen
6
1
10
11
L
Bellona
maslim12
Bellona
0
3
1
0.17
L
Aphrodite
nirvana5665
Aphrodite
1
1
3
2.5
W
Amaterasu
qiegao
Amaterasu
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,998
Damage
46,636
63,089
Taken
67,645
32,832
Mitigated
39,568
21,422
Healing
29,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
14,661
556
1,586
9,596
14,967
5,741
0
2,447
12,520
105,174
0
L
Loki
Desarue
Loki
4,116
1,739
0
4,035
14,604
4,252
0
5,272
9,332
0
42,758
L
Artemis
JustLucky13
Artemis
10,264
5,975
0
1,224
12,470
3,660
0
3,892
8,578
0
26,930
L
Sobek
11,456
369
0
2,863
17,621
12,865
0
5,823
11,648
26,838
0
W
Hachiman
Saibriel
Hachiman
7,718
4,022
0
4,965
10,481
3,844
2,431
2,714
7,767
0
56,818
W
Olorun
TNMXMaska
Olorun
6,984
2,649
691
3,069
8,557
5,264
31
3,077
5,480
37,645
0
W
Erlang Shen
krekta4
Erlang Shen
11,803
4,653
0
6,790
20,807
15,878
334
6,691
14,116
0
43,711
L
Bellona
maslim12
Bellona
7,508
2,331
0
2,633
10,651
8,469
221
3,258
7,123
0
64,663
L
Aphrodite
nirvana5665
Aphrodite
6,654
259
5,065
5,602
7,743
3,586
0
3,400
4,318
49,674
0
W
Amaterasu
qiegao
Amaterasu
5,470
2,115
0
3,274
12,833
8,841
0
3,181
9,652
0
30,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,211
Gold Earned
46,906
386
Minions Killed
421
0
Camps Cleared
0
1,715,079
Distance Traveled
1,784,921
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,205
590
150
8
0
384,229
3
L
Loki
8,088
426
72
4
0
328,087
4
L
Artemis
7,415
390
36
2
0
283,572
2
L
Sobek
8,701
458
29
2
0
388,066
3
W
Hachiman
8,999
474
94
5
0
329,402
2
W
Olorun
8,721
459
47
2
0
342,907
0
W
Erlang Shen
10,144
534
54
3
0
368,946
8
L
Bellona
9,347
492
133
7
0
376,842
3
L
Aphrodite
8,660
456
116
6
0
338,512
3
W
Amaterasu
7,837
412
76
4
0
359,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role