Player Matchup

Arachne
Arachne
BalakeTheKilla
Arachne
Level 21
God Stats
30W - 20L
1,673 SR
Queue Stats
64W - 60L
1,552 Elo+
Solo
Nu Wa
Nu Wa
Blaze39
Nu Wa
Level 18
God Stats
5W - 10L
1,732 SR
Queue Stats
280W - 299L
1,476 Elo+
Party 3
Bellona
Bellona
Ezbreezyy
Bellona
Level 20
God Stats
68W - 42L
1,639 SR
Queue Stats
1,199W - 1,153L
1,564 Elo+
Solo
Ymir
Ymir
M3rich165
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 132L
1,471 Elo+
Solo
Ullr
Ullr
PATO71123
Ullr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 152L
1,502 Elo+
Party 3
Team Averages
Level 22
1,609 SR
1,513 Elo+

VS

Team Averages
Level 30
1,630 SR
1,653 Elo+
Ra
Ra
 
Ra
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
HappyLaugh
Izanami
Level 11
God Stats
4W - 0L
1,720 SR
Queue Stats
43W - 7L
1,878 Elo+
Party 1
Thor
Thor
RecklessDaCosta
Thor
Level 27
God Stats
1W - 2L
1,413 SR
Queue Stats
51W - 66L
1,478 Elo+
Solo
Agni
Agni
WearisomeMars7
Agni
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Loki
Loki
ghxstlyy
Loki
Level 26
God Stats
8W - 1L
2,018 SR
Queue Stats
180W - 61L
1,909 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 5
5,185
519
3,487
6,468
1,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
Blaze39
Nu Wa
10
6 / 2 / 1
6,031
603
3,327
3,833
1,285
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
Ezbreezyy
Bellona
10
3 / 3 / 2
5,533
553
5,672
8,618
4,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
6
0 / 8 / 0
4,287
429
1,471
7,427
1,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
7
1 / 6 / 0
4,129
413
2,047
6,098
1,027
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
3 / 3 / 2
6,047
605
5,817
6,878
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
HappyLaugh
Izanami
13
13 / 0 / 3
8,202
820
8,424
5,401
2,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 2 / 3
5,762
576
1,984
4,785
2,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 6 / 2
4,648
465
1,835
4,486
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
11
5 / 0 / 8
6,833
683
5,650
5,376
1,532
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
11
Kills
23
23
Deaths
11
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
3
2
1.33
L
1
4
5
0.88
L
Nu Wa
Blaze39
Nu Wa
6
2
1
3.25
L
Bellona
Ezbreezyy
Bellona
3
3
2
1.33
W
Izanami
HappyLaugh
Izanami
13
0
3
14.5
L
Ymir
0
8
0
0
L
Ullr
1
6
0
0.17
W
2
2
3
1.75
W
0
6
2
0.17
W
Loki
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,004
Damage
23,710
32,444
Taken
26,926
10,795
Mitigated
10,712
6,041
Healing
5,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,817
346
126
2,889
6,878
2,216
510
386
6,492
36,039
0
L
3,487
2,616
0
1,596
6,468
1,575
0
1,965
4,449
0
15,255
L
Nu Wa
Blaze39
Nu Wa
3,327
1,224
0
564
3,833
1,285
0
1,080
2,747
18,515
0
L
Bellona
Ezbreezyy
Bellona
5,672
1,386
0
3,303
8,618
4,962
0
3,866
4,456
0
23,624
W
Izanami
HappyLaugh
Izanami
8,424
5,778
0
926
5,401
2,933
400
1,504
3,897
0
65,982
L
Ymir
1,471
609
0
0
7,427
1,946
0
0
7,427
9,104
0
L
Ullr
2,047
771
0
578
6,098
1,027
0
385
5,713
0
15,177
W
1,984
1,151
0
1,075
4,785
2,781
0
288
4,497
0
21,531
W
1,835
463
0
0
4,486
1,250
462
1,631
2,855
14,911
0
W
Loki
5,650
1,096
0
606
5,376
1,532
0
989
4,387
0
30,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,165
Gold Earned
31,492
134
Minions Killed
322
0
Camps Cleared
0
891,497
Distance Traveled
934,346
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,047
605
72
7
0
185,076
2
L
Arachne
5,185
519
36
4
0
185,119
3
L
Nu Wa
6,031
603
32
3
0
157,165
1
L
Bellona
5,533
553
34
3
0
188,136
2
W
Izanami
8,202
820
122
12
0
187,490
0
L
Ymir
4,287
429
11
1
0
186,939
1
L
Ullr
4,129
413
21
2
0
174,138
0
W
Thor
5,762
576
50
5
0
180,310
2
W
Agni
4,648
465
31
3
0
161,235
0
W
Loki
6,833
683
47
5
0
220,235
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role